Search found 76 matches

by newbiemate
Thu Aug 29, 2019 5:30 pm
Forum: Ren'Py Questions and Announcements
Topic: Scene command is incorrectly showing other scenes
Replies: 6
Views: 452

Re: Scene command is incorrectly showing other scenes

IrinaLazareva wrote:
Sat Aug 24, 2019 4:13 pm
The transparent background will be black after the game is released. But if it is crucial, you can use this instead of «hide bg orange»:

Code: Select all

    scene black with fade
Thanks, that seems to have worked!
by newbiemate
Thu Aug 29, 2019 5:29 pm
Forum: Ren'Py Questions and Announcements
Topic: Scene command is incorrectly showing other scenes
Replies: 6
Views: 452

Re: Scene command is incorrectly showing other scenes

I don't fully understand the intent of this. I might be able to help if I do. Are you trying to show background images based on the time of day? Based on a variable? Are you trying to animate the backgrounds changing at once? I'm not doing anything fancy like that. I have a main scene where the pla...
by newbiemate
Fri Aug 23, 2019 7:24 pm
Forum: Ren'Py Questions and Announcements
Topic: Scene command is incorrectly showing other scenes
Replies: 6
Views: 452

Re: Scene command is incorrectly showing other scenes

Thanks, that's a nice idea, but now instead of showing the orange it shows a transparent background briefly and then proceeds to the next scene background.
by newbiemate
Thu Aug 22, 2019 6:52 pm
Forum: Ren'Py Questions and Announcements
Topic: Scene command is incorrectly showing other scenes
Replies: 6
Views: 452

Scene command is incorrectly showing other scenes

I have a weird issue. I have set up a game where I set the background image using a simple add statement through a screen. However, it calls other labels which uses the scene statement to setup the background image. The game interaction loops around, so the backgrounds should be hidden/shown based o...
by newbiemate
Fri Jul 12, 2019 8:10 pm
Forum: Ren'Py Questions and Announcements
Topic: Align columns in a vpgrid?
Replies: 4
Views: 310

Re: Align columns in a vpgrid?

@trooper6 What is the width property of an "add <image>", if the first column is to be a picture instead of text?
by newbiemate
Fri Jul 12, 2019 3:58 pm
Forum: Ren'Py Questions and Announcements
Topic: Align columns in a vpgrid?
Replies: 4
Views: 310

Align columns in a vpgrid?

I want to display a row of information, but because each column in my rows have a different width, it messes up the alignment when I stack my rows together. Here is an example: vpgrid: ypos 150 xalign 0.5 xsize 1000 cols 1 spacing 3 draggable True mousewheel True scrollbars "vertical" side_xalign 1....
by newbiemate
Fri May 03, 2019 12:17 am
Forum: Ren'Py Questions and Announcements
Topic: Center words in a Text displayable?
Replies: 4
Views: 204

Re: Center words in a Text displayable?

Thanks!! text_align 0.5 works!
by newbiemate
Sat Apr 27, 2019 10:48 pm
Forum: Ren'Py Questions and Announcements
Topic: Center words in a Text displayable?
Replies: 4
Views: 204

Center words in a Text displayable?

I have a text title and an image: fixed: xpos 100 ypos 200 vbox: text "The Book of all the Things!" xanchor 0.5 anchor 0.5 xmaximum 80 add "images/book.png" xanchor 0.5 yanchor 0.5 This would display the words like this: The Book of all the Things! But I would like all the words, especially the word...
by newbiemate
Thu Apr 11, 2019 6:08 pm
Forum: Ren'Py Questions and Announcements
Topic: Rotating an image shifts its position
Replies: 3
Views: 109

Rotating an image shifts its position

I show an image, but then when I rotate it the image will shift its position slightly down. Here is an example: I've declared an image with a transform: image box: xpos 200 ypos 200 zoom 0.5 xanchor 0 yanchor 0 "images/textbox1.png" transform turn: xpos 200 linear 50 xpos 1000 xanchor 0 yanchor 0 ro...
by newbiemate
Tue Mar 26, 2019 7:39 pm
Forum: Ren'Py Questions and Announcements
Topic: Keep showing dialogbox until imagebuttons are clicked?
Replies: 5
Views: 168

Re: Keep showing dialogbox until imagebuttons are clicked?

Ah thanks, I'll take a look. I was also going over my code and I feel like something is fundamentally not correct... I found out why I'm getting None . It's because I use show screen instead of call screen : If the screen was called using the call screen statement, the return value is placed in the ...
by newbiemate
Mon Mar 25, 2019 11:18 pm
Forum: Ren'Py Questions and Announcements
Topic: Keep showing dialogbox until imagebuttons are clicked?
Replies: 5
Views: 168

Re: Keep showing dialogbox until imagebuttons are clicked?

Thank you! Can you explain two things, so I can understand a bit better? 1) What does modal True do, and is it always needed when building imagebutton menus? 2) I did this to see what _return was giving me: me "Please pick what you think is a table!" $ print(_return) But this is printing None , so i...
by newbiemate
Mon Mar 25, 2019 8:02 pm
Forum: Ren'Py Questions and Announcements
Topic: Keep showing dialogbox until imagebuttons are clicked?
Replies: 5
Views: 168

Keep showing dialogbox until imagebuttons are clicked?

Normally a dialogbox will disappear once the user clicks the viewport in order to progress forward with the game. However, I wanted to add more interactivity by asking the player a question and having the player pick a couple of options (represented as imagebuttons). The issue is, when the dialog ha...
by newbiemate
Sun Mar 24, 2019 4:57 pm
Forum: Ren'Py Questions and Announcements
Topic: pausing hard in a transform?
Replies: 4
Views: 182

Re: pausing hard in a transform?

That will pause after the transform has run. I was wondering how to pause hard inside the transform, so that the player cannot skip the animation when they click the mouse.

Any ideas?
by newbiemate
Wed Mar 20, 2019 9:02 pm
Forum: Ren'Py Questions and Announcements
Topic: pausing hard in a transform?
Replies: 4
Views: 182

pausing hard in a transform?

In a transform block, how can I pause hard? transform myts: linear 0.3 xpos 39 ypos 800 pause 1.0 # pause hard True ? linear 0.3 xpos 39 ypos 200 pause 1.0 # pause hard True ? label myl: show image "images/a.png" at myts How can I pause hard=True in the transform above?
by newbiemate
Thu Mar 14, 2019 8:03 pm
Forum: Ren'Py Questions and Announcements
Topic: How to correctly align a Character textbox using a custom image?
Replies: 3
Views: 133

Re: How to correctly align a Character textbox using a custom image?

Hi, I really don't understand your response. Which question are you trying to answer?