Search found 52 matches
- Fri Mar 15, 2024 9:52 am
- Forum: Ren'Py Questions and Announcements
- Topic: 3D camera motion, Action Editor, Transform and Image Viewer
- Replies: 102
- Views: 1151145
Re: 3D camera motion, Action Editor, Transform and Image Viewer
Hello akakyouryuu! I'm using the tool for a while, and here is the question I had. It would be fanstasic if you are willing to tell me what's wrong I did :D About the skipping position I noticed it is reported by another user Duchess on #63 in this post https://lemmasoft.renai.us/forums/viewtopic.ph...
- Mon Jan 15, 2024 8:27 am
- Forum: Ren'Py Questions and Announcements
- Topic: 3D camera motion, Action Editor, Transform and Image Viewer
- Replies: 102
- Views: 1151145
Re: 3D camera motion, Action Editor, Transform and Image Viewer
I added beta version. This version have layer tab and allow camera to be used per layer. https://github.com/kyouryuukunn/renpy-ActionEditor3/releases/tag/240114 OMG thank you so much!!! I didn't expect that! You are such efficient and talented! I can't wait to try it around! 本当にありがとうございます :D :D :D :D
- Sat Jan 13, 2024 3:07 am
- Forum: Ren'Py Questions and Announcements
- Topic: 3D camera motion, Action Editor, Transform and Image Viewer
- Replies: 102
- Views: 1151145
Re: 3D camera motion, Action Editor, Transform and Image Viewer
Hello Akakyouryuu, I've used your editor for a while and it's fantastic! :) I'd like to ask, if you are planning to make it applying on different layers? I use 2-3 layers for game showing (like master1 master2 and master3), so I did a little of my own editing, for example, to add a button to toggle ...
- Wed Jan 10, 2024 1:54 am
- Forum: Ren'Py Questions and Announcements
- Topic: Detached layer cannot apply transition?
- Replies: 1
- Views: 91274
Detached layer cannot apply transition?
Hello everyone! I'm still working on applying shader on a whole screen and got inspired here about using detached layer. Thanks to the mentor here in my previous topic: https://lemmasoft.renai.us/forums/viewtopic.php?t=67583 And here is the new problem I face now: The detached layer cannot apply usu...
- Thu Jan 04, 2024 11:33 am
- Forum: Ren'Py Questions and Announcements
- Topic: 3D camera motion, Action Editor, Transform and Image Viewer
- Replies: 102
- Views: 1151145
Re: 3D camera motion, Action Editor, Transform and Image Viewer
Hello Akakyouryuu, thank you so much for sharing this. It's fascinating and really really helpful! I hope you don't mind that I translated your Editor into Chinese, and here is the tl file. Hope it can help lots of more people :) https://drive.google.com/file/d/1qquD9MPkIWJYW8p-FOYErwwyxWDRpJz8/view...
- Sat Dec 23, 2023 9:31 pm
- Forum: Ren'Py Cookbook
- Topic: Library folder-sprite (Renpy 8+)
- Replies: 1
- Views: 2362
Re: Library folder-sprite (Renpy 8+)
Thank you so much, Andredron!
Every tutorial you made here is wonderful and so useful! It really saved a lot of time and very easy to install !
Every tutorial you made here is wonderful and so useful! It really saved a lot of time and very easy to install !
- Wed Dec 06, 2023 8:06 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]Can we apply Shader on a whole layer?
- Replies: 5
- Views: 3941
Re: Can we apply Shader on a whole layer?
... Amazing! Could you post a code example here because I have no clue about shaders but would like to try it out? Sure! The code example I've already posted above. But if you need shader example, here it is: init python: renpy.register_shader("shader.background", variables=""&q...
- Tue Nov 28, 2023 10:29 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]Can we apply Shader on a whole layer?
- Replies: 5
- Views: 3941
Re: Can we apply Shader on a whole layer?
Did you check Layer displayables? https://www.renpy.org/doc/html/displayables.html#layer-displayables They might work for you. Hello! Thank you very much for this quick reply! This is really helpful! So here is my solution: 1. Regarding the issue of image inversion caused by shader code, after inve...
- Mon Nov 27, 2023 11:45 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]Can we apply Shader on a whole layer?
- Replies: 5
- Views: 3941
[Solved]Can we apply Shader on a whole layer?
Hello guys! I've been diving into shader functionalities lately and encountered some issues during my research. I was wondering if anyone knows how to achieve the following goal: to overlay a CRT effect on the whole game screen (applying on the whole master layer). Progress so far: I've managed to a...
- Fri Nov 24, 2023 4:01 am
- Forum: Ren'Py Cookbook
- Topic: 81 mini game Renpy
- Replies: 73
- Views: 178716
Re: 80 mini game Renpy
THank you!!
It would be definitely helpful! Each of the mini games looks so interesting ^^
It would be definitely helpful! Each of the mini games looks so interesting ^^
- Tue Nov 21, 2023 4:00 am
- Forum: Ren'Py Questions and Announcements
- Topic: [UNRESOLVED: Must figure out how to apply shader to renpy.layer['master']) - Soft Light blend mode shader in Ren'py.
- Replies: 4
- Views: 2057
Re: [UNRESOLVED: Must figure out how to apply shader to renpy.layer['master']) - Soft Light blend mode shader in Ren'py.
Same question Dude! Now usual shader works good but I wonder if there are anyway to make layer effect shader, maybe applying the shader transform to the whole layer. I managed to make a transform of my shader, for example: transform shadercrt: shader "shadertoy.test" And it works well if I...
- Thu May 13, 2021 11:53 am
- Forum: We are a Free Project looking for Partners
- Topic: [Editor/Proofreader Needed]Knell of St.Godhrkar [Crime/Suspense]
- Replies: 11
- Views: 4585
Re: [Editor/Proofreader Needed]Knell of St.Godhrkar [Crime/Suspense]
Okay I'm back and still looking for editor... who can work together in long term because the game scripts are quite long.
It's Okay for more editors to join because we have more than 1 main character, and I can provide different chapter to different editor
It's Okay for more editors to join because we have more than 1 main character, and I can provide different chapter to different editor
- Wed Jan 20, 2021 7:33 am
- Forum: Development of Ren'Py
- Topic: [SOLVED]Reset physical size problem on Android/Ios for Ren'py 7.4.0
- Replies: 4
- Views: 5696
Re: Reset physical size problem on Android/Ios for Ren'py 7.4.0
Thanks to my friend, I now figure out a way to adjust the ratio before the game start: by using pygame.display.list_modes() to get the physical width and height. Since my game is auto set the width=1920, adjusting the ratio by different height, so it would be like: set: t= pygame.display.list_modes(...
- Wed Jan 20, 2021 12:54 am
- Forum: Development of Ren'Py
- Topic: [SOLVED]Reset physical size problem on Android/Ios for Ren'py 7.4.0
- Replies: 4
- Views: 5696
Re: Reset physical size problem on Android/Ios for Ren'py 7.4.0
Changing config variables after Ren'Py starts isn't supported. Thank you very much for answering! So if I want to change physical size, I must restart the game, right? Like write these in my gui.rpy and then restart: init python: if persistent.displayss==1:#if player chooses 16:9 gui.init(1920, 108...
- Tue Jan 19, 2021 11:08 pm
- Forum: Development of Ren'Py
- Topic: [SOLVED]Reset physical size problem on Android/Ios for Ren'py 7.4.0
- Replies: 4
- Views: 5696
[SOLVED]Reset physical size problem on Android/Ios for Ren'py 7.4.0
Hello everyone! I just update my renpy to 7.4.0, and notice there are a little difference (or problem) when I launch my game on renpy 7.3.5/7.4.0: reset physical size didn't work (or it works different from 7.3.5) As we know, the mobile devices' ratio are different, mostly is 16:9 or 21:9. To fit th...