Search found 6 matches
- Fri Jan 12, 2018 6:13 am
- Forum: Ren'Py Questions and Announcements
- Topic: Playthrough does not account for point-based endings, jumps to "else"
- Replies: 8
- Views: 1035
Re: Playthrough does not account for point-based endings, jumps to "else"
Ooh, the lyra mistake was just on this forum post. The game is supposed to be a gift for someone and features our friend group, I changed the names for privacy reasons to post here. When I check the original script, the name is correct. I ran the script by a friend of mine who studied compsci for a ...
- Thu Jan 11, 2018 8:14 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Playthrough does not account for point-based endings, jumps to "else"
- Replies: 8
- Views: 1035
Re: Playthrough does not account for point-based endings, jumps to "else"
I'm sorry, what do those terms mean?
I added the brackets and spaces and it still jumps to else :/
I added the brackets and spaces and it still jumps to else :/
- Thu Jan 11, 2018 5:11 am
- Forum: Ren'Py Questions and Announcements
- Topic: Playthrough does not account for point-based endings, jumps to "else"
- Replies: 8
- Views: 1035
Re: Playthrough does not account for point-based endings, jumps to "else"
All of that was done and triple-checked prior to posting this. I just went and checked again and it's still not working, I even defined the points at the start label. It always just jumps to "else" :/
- Wed Jan 10, 2018 9:15 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Playthrough does not account for point-based endings, jumps to "else"
- Replies: 8
- Views: 1035
Playthrough does not account for point-based endings, jumps to "else"
I'm working on a dating sim, and according to the "remembering user choices" tutorial on renpy, I can create different endings if one character has more points than the others combined, you can land their ending. This is my code for these endings so far: label end: if vicky_bad > max(vicky...
- Wed Jan 03, 2018 6:20 am
- Forum: Ren'Py Questions and Announcements
- Topic: C++ part of Mainwindow deleted
- Replies: 5
- Views: 790
Re: C++ part of Mainwindow deleted
Thanks for responding! Where can I find a download for Sublime? I find when I use my Macbook's default text editor the file opens fine and I don't have an issue with launching the game either, so I agree it's likely an Editra error. Regarding Sublime, I downloaded a zip file posted to this forum, bu...
- Tue Jan 02, 2018 8:25 am
- Forum: Ren'Py Questions and Announcements
- Topic: C++ part of Mainwindow deleted
- Replies: 5
- Views: 790
C++ part of Mainwindow deleted
Hello all! This is my first time using renoy (and coding in general) ever. I’ve decided as a present I’m going to make a dating sim featuring me and my friends using a bunch of inside jokes between us. I’ve been following renpy’s simple coding tutorials, and while it initially ran pretty smoothly I’...