Search found 3 matches

by Budoka
Fri Apr 21, 2006 9:54 pm
Forum: Ideas
Topic: 1970s High School Ren'Ai w/ Martial Arts Engine
Replies: 9
Views: 2645

Hey everyone, Thanks for the huge response. Answering some questions: 1. As I mentioned before, the 1960s saw the birth of Kyokushin Karate Do, and in its infancy, strikes to the face were allowed in kumite. Since I want to create realistic hand to hand fighting in this game, I felt that it was impo...
by Budoka
Thu Apr 20, 2006 3:22 pm
Forum: Ideas
Topic: 1970s High School Ren'Ai w/ Martial Arts Engine
Replies: 9
Views: 2645

Re: Small test game

Hey again, The idea is that I'm going to complete the engine first and use that as a smaller test game. For the fighting sequences, the interface is likened towards FF, just with Kodokan Judo and Kyokushin Karate Do techniques (also some wrestling and boxing that most people do instinctively, like t...
by Budoka
Thu Apr 20, 2006 1:23 pm
Forum: Ideas
Topic: 1970s High School Ren'Ai w/ Martial Arts Engine
Replies: 9
Views: 2645

1970s High School Ren'Ai w/ Martial Arts Engine

Hey everyone, I'm thinking about developing a Martial Arts High School Ren'Ai spanning 1968-1974 in Japan. Protagonist would start as a 12-year old male and progress to being an 18-year old male in the Japanese school system. The focus of the game would shift from more age-appropriate themes in the ...