Search found 52 matches

by arty
Mon Mar 18, 2019 3:50 am
Forum: General Discussion
Topic: VN Hub Discord Thingy
Replies: 1
Views: 67

Re: VN Hub Discord Thingy

Neat, I'll check it out when I get home. (Posting here so I dont' forget about it.)
by arty
Thu Mar 14, 2019 8:19 am
Forum: Asset Creation: Writing
Topic: Writing VN's with story structure different than "hero journey"
Replies: 4
Views: 301

Re: Writing VN's with story structure different than "hero journey"

I've been very enthralled with Stuart Horwitz's book "Book Architecture", which proposes a completely different approach to creating plots. Instead of a formula with the "classic" arcs and plot points and whatnot, it relies on "series". The theory is basically, you don't need any particular structur...
by arty
Wed Mar 13, 2019 12:08 pm
Forum: Asset Creation: Writing
Topic: Balancing narration with dialogue, improving dialogue and banter
Replies: 15
Views: 359

Re: Balancing narration with dialogue, improving dialogue and banter

I used to tell more than I show for a long time, and only recently realized how much I'm doing it. I'm now trying to show as much as I can through dialogue or actions in my writing. This "epiphany" only really came to me when I started doing screenwriting. I suddenly couldn't communicate the charact...
by arty
Wed Mar 13, 2019 11:03 am
Forum: General Discussion
Topic: Hey there ^^
Replies: 12
Views: 235

Re: Hey there ^^

Welcome to the forum and visual novels! I'm a writer, artist, and screenwriter myself, and I've finished my first visual novel last year. Recently started working on a second one. The best advice I can give you is to just do your own thing. I played about 1.4 visual novels before I started making my...
by arty
Thu Mar 07, 2019 9:15 am
Forum: General Discussion
Topic: How do I work with other people on a project?
Replies: 2
Views: 83

Re: How do I work with other people on a project?

You already mentioned your solution: Wait until you can afford paying an artist. Would you offer your programming and music for free? Art is hard to work, and only very few artists can afford to work for free. They too have to pay bills. They too have to pay programmers and musicians if they can't d...
by arty
Wed Mar 06, 2019 2:39 pm
Forum: General Discussion
Topic: Introducing and Describing a new Character[solved]
Replies: 7
Views: 141

Re: Introducing and Describing a new Character

No problem. Good luck with your game!
by arty
Wed Mar 06, 2019 12:28 pm
Forum: General Discussion
Topic: Introducing and Describing a new Character[solved]
Replies: 7
Views: 141

Re: Introducing and Describing a new Character

I see.
The people in this area of the forum may be able to help you better: viewforum.php?f=8
The basic idea how to do this is also explained in this thread: viewtopic.php?t=32490
by arty
Wed Mar 06, 2019 11:42 am
Forum: General Discussion
Topic: Introducing and Describing a new Character[solved]
Replies: 7
Views: 141

Re: Introducing and Describing a new Character

I'm not sure what you're asking exactly. Please give us a concrete question, then we can try to answer/help.
by arty
Fri Feb 15, 2019 3:49 pm
Forum: Completed Games
Topic: White Monday [Free] [Drama] [Rated R] [Object Heads]
Replies: 11
Views: 2000

Re: White Monday [Free] [Drama] [Rated R] [Object Heads]

The game was updated to version 1.2.1, which fixes more typos in the German version.
Also feel free to check out the new page on the German VN Wiki! :) http://visual-novel.de/doku.php?id=white_monday
by arty
Sat Feb 09, 2019 8:27 am
Forum: Creator Discussion
Topic: Ren'Py Coding Questions
Replies: 5
Views: 357

Re: Ren'Py Coding Questions

I would split up the scenes into seperate script files. You can just put a label at the beginning of each file and jump to the label from the end of the previous file. label sample1: blabla your code ^at the beginning of the file jump sample1 ^at the end of the previous file Additionally to the Quic...
by arty
Sun Feb 03, 2019 2:27 pm
Forum: Creator Discussion
Topic: Help with my first visual novel
Replies: 5
Views: 481

Re: Help with my first visual novel

Making something very interactive as your first game will be very challenging. Also, with how little info you've given no one will be able to tell you what choices you should include. We don't know your story (if there is any) and we don't know what your creative vision is beyond what you stated in ...
by arty
Sat Jan 26, 2019 10:36 am
Forum: Completed Games
Topic: White Monday [Free] [Drama] [Rated R] [Object Heads]
Replies: 11
Views: 2000

Re: White Monday [Free] [Drama] [Rated R] [Object Heads]

I played through for both endings, actually! Hmmm! It seems like you didn't get the *terrible* ending, then. There are two and a half endings, one and a half of them being the ones you got, I believe. There's a special ending for messing up in every way imaginable. I think I will make video recordi...
by arty
Sat Jan 26, 2019 7:54 am
Forum: Completed Games
Topic: White Monday [Free] [Drama] [Rated R] [Object Heads]
Replies: 11
Views: 2000

Re: White Monday [Free] [Drama] [Rated R] [Object Heads]

@Dovahkitteh Thank you so much for your review/thoughts! I am so happy about every single comment I get, especially when it's thoughtful ones like yours. I'm sorry for the wall of text that is about to follow, but I read your comment many times and I want to address as much of it as I can. Out of in...
by arty
Fri Jan 25, 2019 5:58 am
Forum: I am a Writer, Editor, Proofreader or Translator
Topic: CLOSED: English to German translations! (Paid)
Replies: 4
Views: 466

Re: OPEN: English to German translations! (Paid)

I updated some of the terms. Now offering free translation of store pages / promo material in conjunction with a paid project.
by arty
Thu Jan 24, 2019 4:35 pm
Forum: General Discussion
Topic: Opinions regarding 3DCG VNs
Replies: 13
Views: 520

Re: Opinions regarding 3DCG VNs

Not gonna lie, the only VNs using 3D art so far that I saw were pretty much pure smut. I don't have anything against 3D art, in fact I look up to people who can make it look great. I'm sure with a good style and lots of effort put into making it look nice, such art can get you far. But it really sho...