Search found 30 matches
- Fri Oct 15, 2021 10:30 am
- Forum: Works in Progress
- Topic: Abby Lincoln is my Waifu! [Historical, Comedy/Drama] [Art/Story Draft]
- Replies: 1
- Views: 602
Abby Lincoln is my Waifu! [Historical, Comedy/Drama] [Art/Story Draft]
Recently finished my project of two years, but had this idea for quite sometime. Right now, I have a few art pieces and a general draft. I was told to expose your projects sooner than later. I will give updates on my discord: https://discord.gg/29NRgGFnYF I expect this game to be done within the yea...
- Mon Oct 04, 2021 8:25 am
- Forum: Completed Games
- Topic: Sencha Cinmea Society [educational][film][Psychological horror][humor][free][OUT NOW]
- Replies: 0
- Views: 980
Sencha Cinmea Society [educational][film][Psychological horror][humor][free][OUT NOW]
Today I finally finished ! I would love for anyone to play and comment on it if you can. Would love comments and any bugs. I've been inside and out of this code, but I know things will appear. I'm going to try and fix code that day
https://gamejolt.com/games/SenchaCinema ... ETA/476784
https://gamejolt.com/games/SenchaCinema ... ETA/476784
- Fri Jul 09, 2021 10:57 pm
- Forum: Ren'Py Questions and Announcements
- Topic: images floating when given a simple transform
- Replies: 3
- Views: 797
Re: images floating when given a simple transform
Since it wasn't a lot of code I started fresh and everything works normal. Not sure the difference, but just going to roll with it
- Fri Jul 09, 2021 2:13 pm
- Forum: Ren'Py Questions and Announcements
- Topic: images floating when given a simple transform
- Replies: 3
- Views: 797
images floating when given a simple transform
#AT CENTER transform center: xalign .5 ypos .05 #AT left transform left: xalign .2 ypos .05 #AT RIGHT transform right: xalign .8 ypos .05 (I know that there can be pre-sets, but going this route) I've tried yalign as well. For some reason, when it gets to the left one that it animates and floats sl...
- Fri May 14, 2021 1:48 pm
- Forum: Asset Creation: Art
- Topic: Where are these backgrounds from?
- Replies: 2
- Views: 5198
Re: Where are these backgrounds from?
I CAN'T BELIEVE IT!!!
THANK YOU SO MUCH!!!!
THANK YOU SO MUCH!!!!
- Fri May 14, 2021 12:20 pm
- Forum: Asset Creation: Art
- Topic: Where are these backgrounds from?
- Replies: 2
- Views: 5198
Where are these backgrounds from?
So I keep track and make sure I get all the info down, make sure I'm free to use it along with whatever the creator desires. I've had this background for a long time and now cannot find where it came from. I've seen it in a few other projects, but they don't credit the person anywhere. If anyone rec...
- Tue Mar 30, 2021 9:36 am
- Forum: Ren'Py Questions and Announcements
- Topic: Super basic question on calling other scripts
- Replies: 1
- Views: 847
Super basic question on calling other scripts
I feel like I'm not wording it right or something. Any kind of example where it's a block of code you got, either from the cookbook section or patreon with the .rpy I just don't know what to do with it. Something like a block of code that is meant for a mini game. I have the code, but no idea where ...
- Fri Mar 26, 2021 7:50 am
- Forum: Ren'Py Questions and Announcements
- Topic: Updated quick time event coding?
- Replies: 9
- Views: 1252
Re: Updated quick time event coding?
Thank you (sorry for the pause) I will try this
- Sat Mar 20, 2021 9:21 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Updated quick time event coding?
- Replies: 9
- Views: 1252
Re: Updated quick time event coding?
Ok, so I got it to work when I took out all of the code except - defining the images (arrows, backgrounds, character) - defining the name/type/color of text #TEXT OF CHARACTER define n = Character("Natsuki", color="#fa87e9", what_font="DotGothic16-Regular.ttf", what_col...
- Fri Mar 19, 2021 10:31 am
- Forum: Ren'Py Questions and Announcements
- Topic: Updated quick time event coding?
- Replies: 9
- Views: 1252
Re: Updated quick time event coding?
Alright went a little over the top in my process. First defined the images just to be extra safe before the start label image i_left = ("i_left.png") image i_up = ("i_up.png") image i_right = ("i_right.png") image i_down = ("i_down.png") ----------------------...
- Thu Mar 18, 2021 12:40 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Updated quick time event coding?
- Replies: 9
- Views: 1252
Re: Updated quick time event coding?
So, I'm getting things going with the boxes, but how do I know what arrow key goes with which box?
- Wed Mar 17, 2021 6:06 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Updated quick time event coding?
- Replies: 9
- Views: 1252
Re: Updated quick time event coding?
Thank you. I will give it a go
- Tue Mar 16, 2021 2:08 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Updated quick time event coding?
- Replies: 9
- Views: 1252
Updated quick time event coding?
Since most topics seem to be 3+ years old, I thought to ask in case there's a more current way to go about it. I know some don't like quick time events, but they fit into my vn perfectly and I'm ok to take that chance. I'm looking to have it where it's a circle that has the key in it (or spacebar) a...
- Sat May 23, 2020 10:55 pm
- Forum: Ren'Py Questions and Announcements
- Topic: giving ability to know what line of code playtester is on
- Replies: 0
- Views: 255
giving ability to know what line of code playtester is on
So I could be able to see what dialogue is having grammar/spelling issues?
I have a number system in place, but I feel this will make things a lot easier.
thanks again
I have a number system in place, but I feel this will make things a lot easier.
thanks again
- Fri May 15, 2020 9:20 am
- Forum: Ren'Py Questions and Announcements
- Topic: Any advice on delaying people clicking over films
- Replies: 2
- Views: 273
Re: Any advice on delaying people clicking over films
ok. Sorry I copy/pasted the wrong thing on my previous text