Search found 133 matches

by bonnie_641
Mon Dec 05, 2022 7:36 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED]Live2D character as an animated side image
Replies: 7
Views: 623

Re: Live2D character as an animated side image

Another solution:

Here is a tutorial "How to make Movie Sprites with Transparency in Renpy".
https://www.youtube.com/watch?v=6tNE5fRhIzM
by bonnie_641
Thu Dec 01, 2022 7:29 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] expected 'label_name_declare' not found
Replies: 6
Views: 397

Re: expected 'label_name_declare' not found

... # (...) frame: background "#fcfaf2" # shironeri xmaximum 800 xalign 0.5 yalign 0.5 has vbox: ########################################################## :D :D :D textbutton "Click here :D" action Show("translator_note_test") ####### :D :D :D label start: show screen...
by bonnie_641
Thu Dec 01, 2022 6:36 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] expected 'label_name_declare' not found
Replies: 6
Views: 397

Re: expected 'label_name_declare' not found

label "translator_note_test": text 'A Translator Note Here' color "#171412" # kokushoku Text belongs to the screen language, so it does not correspond to label In this case use a custom character define e = Character("Eileen", who_color="#171412") label start...
by bonnie_641
Thu Dec 01, 2022 6:27 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] expected 'label_name_declare' not found
Replies: 6
Views: 397

Re: expected 'label_name_declare' not found

I'm currently working on adding a "Translator Note" button to my game that I can display when there's content to show and hide when there isn't. The current plan is to set it up so that a translator_note variable can be set and unset, telling the system to show the button. Tapping the but...
by bonnie_641
Sun Nov 27, 2022 8:27 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] How to intentionally display a string in a language other than the current one
Replies: 4
Views: 345

Re: [SOLVED] How to intentionally display a string in a language other than the current one

¿And "multiple"^? To make 2 or more dialogs appear simultaneously, use "multiple" (if 2, multiple=2; if 3, multiple=3 and so....). This is an example: label start: "Alice" "I want to tell you something." "Edward" "What?!" "Alice" ...
by bonnie_641
Sat Nov 19, 2022 1:34 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved]How to create customized tags?
Replies: 2
Views: 347

Re: How to create customized tags?

Thank you for taking the time and patience to answer my question. init python: def play(tag, argument, contents): renpy.play(argument) return contents config.custom_text_tags["play"] = play This code is very useful to me. I tested it in the dictionary project and it works :D and even gives...
by bonnie_641
Fri Nov 18, 2022 10:51 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved]How to create customized tags?
Replies: 2
Views: 347

[Solved]How to create customized tags?

Good afternoon everyone. I have searched everywhere and I don't understand how to create a tag associated with playing music or sound when clicking on the text.

Example:
{play="ex.mp3"}example sound{/play} #as it is not defined it generates error.

Thanks in advance
by bonnie_641
Fri Nov 18, 2022 8:53 pm
Forum: Ren'Py Cookbook
Topic: [CODE] Glossary Screen Implementation
Replies: 16
Views: 8323

Re: [CODE] Glossary Screen Implementation

I leave this code for backup: Glossary modification in alphabetical order, unlockable and can reverse the order (RLinZ code modification). EDIT: I add pronunciation of words (thanks to enaielei): https://lemmasoft.renai.us/forums/viewtopic.php?f=8&t=65672&p=556534#p556522 screen.rpy init pyt...
by bonnie_641
Tue Apr 19, 2022 4:50 pm
Forum: Ren'Py Questions and Announcements
Topic: Thought Bubbles or something similar for Interior Monologue
Replies: 28
Views: 2054

Re: Thought Bubbles or something similar for Interior Monologue

I want to be able to show a character thinking or speaking inside their head. Can this be done easily? For example I've used Italics but sometimes it doesn't look strong enough for players to see the difference from plain text, since italics are used to convey "Interior Monologue". One of...
by bonnie_641
Sat Apr 16, 2022 10:45 pm
Forum: Development of Ren'Py
Topic: [Suggestion] PDF or epub of Renpy Documentation
Replies: 1
Views: 2604

Re: [Suggestion] PDF or epub of Renpy Documentation

Instead of having to open up my browser and cycle through the pages, I would suggest a option of being able to download the documentation. You could use "Sumatra PDF" (if you are a Windows user) as an alternative. It is lightweight and easy to use. Or you can use other pdf reader alternat...
by bonnie_641
Wed Apr 13, 2022 9:32 pm
Forum: Ren'Py Questions and Announcements
Topic: I need a tutorial to export my project to android
Replies: 0
Views: 1013

I need a tutorial to export my project to android

Hello everyone. I would like to know how to export my game to android. Do you know any tutorial that is easy to follow?
Thanks in advance.
by bonnie_641
Sun Mar 27, 2022 7:34 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved]Don't show Chinese phrases (square sign instead) in Spanish project
Replies: 4
Views: 374

Re: Don't show Chinese phrases (square sign instead) in Spanish project

Here is the solution (thanks Ocelot): # A character is defined who will use Chinese as a base language. init: $ Lili = Character(None, who_language = "schinese", what_font = "font/SourceHanSansLite.ttf", what_size=30) # A character is defined who will use Chinese as a base langua...
by bonnie_641
Sun Mar 27, 2022 2:32 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved]Don't show Chinese phrases (square sign instead) in Spanish project
Replies: 4
Views: 374

Re: Don't show Chinese phrases (square sign instead) in Spanish project

Ocelot wrote: Sun Mar 27, 2022 2:18 pm What fonts are you using for Spanish and Chinese texts?
Spanish font: Courgette-Regular.ttf
Chinese font: Hanyi Senty Candy-color.ttf
by bonnie_641
Sun Mar 27, 2022 1:26 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved]Don't show Chinese phrases (square sign instead) in Spanish project
Replies: 4
Views: 374

[Solved]Don't show Chinese phrases (square sign instead) in Spanish project

Hello everyone. I have the following problem. It is about making a Spanish-Chinese, Chinese-Spanish dictionary. The problem is that when I want to display on screen, for example, |---------------------|---------------| | Español | 中文 | |---------------------|---------------| | (...) | (... ) | | Me ...