Search found 15 matches

by squarecup
Mon Jan 22, 2018 9:06 am
Forum: Ren'Py Questions and Announcements
Topic: how to modify a menu so that the choices are side by side
Replies: 1
Views: 381

how to modify a menu so that the choices are side by side

Hello, What can I do so that in my menu are side by side and not one under the other I'm french so I don't really understand everything that's written in the renpy documentation, I think I've misunderstood a few things so I'm kinda stuck. Here's my menu for now : bg market.PNG and here's my code of ...
by squarecup
Mon Jan 22, 2018 4:27 am
Forum: Ren'Py Questions and Announcements
Topic: how to change the position of my choice (image) in only one menu
Replies: 4
Views: 746

Re: how to change the position of my choice (image) in only one menu

Farryn wrote: Sun Jan 21, 2018 6:00 pm This thread helped me out when I was modifying the choice menu:
viewtopic.php?p=444901
I've read it, but as a non english speaker (i'm french) I haven't really understand at they're saying...
by squarecup
Sun Jan 21, 2018 4:48 pm
Forum: Ren'Py Questions and Announcements
Topic: how to stop my game when a variable is at a certain level ?
Replies: 10
Views: 1029

Re: how to stop my game when a variable is at a certain level ?

I've tried your code and it's working perfectly ! Thank you so much !
by squarecup
Sun Jan 21, 2018 4:27 pm
Forum: Ren'Py Questions and Announcements
Topic: how to stop my game when a variable is at a certain level ?
Replies: 10
Views: 1029

Re: how to stop my game when a variable is at a certain level ?

Here's my code without the dialogue
ending.PNG
ending.PNG (7.49 KiB) Viewed 998 times
Maybe i don't put the label where they need to be...
by squarecup
Sun Jan 21, 2018 4:08 pm
Forum: Ren'Py Questions and Announcements
Topic: how to stop my game when a variable is at a certain level ?
Replies: 10
Views: 1029

Re: how to stop my game when a variable is at a certain level ?

It's not that I have an error message, but when my variable alcool is > 100, the game continues
by squarecup
Sun Jan 21, 2018 3:13 pm
Forum: Ren'Py Questions and Announcements
Topic: how to stop my game when a variable is at a certain level ?
Replies: 10
Views: 1029

Re: how to stop my game when a variable is at a certain level ?

How is your game structured? You could check it using a python callback, but frankly that's probably more complicated than it needs be. I'd suggest one of two things. If you have a main loop the game returns to, you can just do: label mainloop: if alcool >= 100: jump ending Otherwise, I'd suggest d...
by squarecup
Sun Jan 21, 2018 2:59 pm
Forum: Ren'Py Questions and Announcements
Topic: how to change the position of my choice (image) in only one menu
Replies: 4
Views: 746

how to change the position of my choice (image) in only one menu

Hello,

I have a menu made of two image/choice and I would like to put them in a different position, and if possible to delete the choice button image.

This is my code:
code market.PNG
code market.PNG (7.62 KiB) Viewed 746 times
and this is the image I have in my game :
bg market.PNG
Thank you for your answer
by squarecup
Sun Jan 21, 2018 2:27 pm
Forum: Ren'Py Questions and Announcements
Topic: how to stop my game when a variable is at a certain level ?
Replies: 10
Views: 1029

how to stop my game when a variable is at a certain level ?

Hello,

So I've a variable "alcool" and when this variable is equal to 100 I would like the game to jump to an end I've wrote, and this whenever we are in the game, its depend of the choice we make.

Is it possible ?

Thanks for your answer
by squarecup
Sat Jan 20, 2018 8:04 pm
Forum: Ren'Py Questions and Announcements
Topic: how to show Love meters
Replies: 6
Views: 1127

Re: how to show Love meters

Oh my god it's working thank you so much !!!
by squarecup
Sat Jan 20, 2018 7:26 pm
Forum: Ren'Py Questions and Announcements
Topic: how to show Love meters
Replies: 6
Views: 1127

Re: how to show Love meters

Oh ok, my bad :')

I've tried it and an error appeared :
erreur1.PNG
Here's my code :
erreur1code.PNG
by squarecup
Sat Jan 20, 2018 6:52 pm
Forum: Ren'Py Questions and Announcements
Topic: how to show Love meters
Replies: 6
Views: 1127

Re: how to show Love meters

I haven't done this sort of thing in a while, but I think you can work with something along the lines of this (before label start): screen lovemeter: add "heartimage.png": xpos 0.0 ypos 0.0 text (heartpoints): xpos 0.780 ypos 0.015 color "#ffffff" Just change heartimage.png to t...
by squarecup
Sat Jan 20, 2018 5:06 pm
Forum: Ren'Py Questions and Announcements
Topic: how to show Love meters
Replies: 6
Views: 1127

how to show Love meters

Hello, I've been trying for a few days to display the three different meters I've created. I've read the "Screen Language" part in the Renpy documentation, but as english is not my native language, I don't understand what the part says :( I just want to make something like this : Bg.PNG Th...
by squarecup
Fri Jan 19, 2018 3:07 pm
Forum: Ren'Py Questions and Announcements
Topic: How to show the different meters in-game and how to modify the choice position when images
Replies: 3
Views: 615

Re: How to show the different meters in-game and how to modify the choice position when images

If you just want to show the value of the variable for debugging purposes, you can just output it to the screen with a say statement like this "[friendship]" If you want a more complex visualization of it, you'd probably want to check out screen language. https://www.renpy.org/doc/html/sc...
by squarecup
Fri Jan 19, 2018 2:42 pm
Forum: Ren'Py Questions and Announcements
Topic: How to show the different meters in-game and how to modify the choice position when images
Replies: 3
Views: 615

How to show the different meters in-game and how to modify the choice position when images

Hello, I'm totally new to Ren'Py (and French so yeah for the help ahah) and I'm kinda lost. I have created the different variable : variable.PNG but I can't find how to show them in the game. and secondly, I have a part of my game where I would like the choice to be image and to be aligned horizonta...