Search found 7 matches
- Fri Mar 02, 2018 9:47 pm
- Forum: Ren'Py Questions and Announcements
- Topic: uncaught exception occurred. How to fix it?
- Replies: 1
- Views: 1196
uncaught exception occurred. How to fix it?
ren'py Version: renpy-6.99.13-sdk I made a distribution by translating a game made in ASCII into another language. If you have not made a distribution for a version that does not have this error, what is the problem and how can I fix it? [@ GAME @] is an example of a game name. =====================...
- Sat Feb 03, 2018 12:01 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py Appcrash pythonw.exe Problem.
- Replies: 1
- Views: 525
Ren'Py Appcrash pythonw.exe Problem.
After running the game for the first time, the game will work normally. However, AppCrash occurs when you run the second project after finishing the game. The program that crashes is 'pythonw.exe'. We are using the older version 6.99.13 to match the Ren'Py version used in game production for game tr...
- Fri Feb 02, 2018 10:41 pm
- Forum: Ren'Py Questions and Announcements
- Topic: There seems to be a problem with the image tag prefix
- Replies: 3
- Views: 1103
Re: There seems to be a problem with the image tag prefix
That error message is clearly telling you there's a problematic hide statement in that script around the line 25. You can read the hide statement documentation here: https://www.renpy.org/doc/html/displaying_images.html#hide-statement That statement is used to remove an image from a layer, but appa...
- Fri Feb 02, 2018 3:56 am
- Forum: Ren'Py Questions and Announcements
- Topic: There seems to be a problem with the image tag prefix
- Replies: 3
- Views: 1103
Re: There seems to be a problem with the image tag prefix
That error message is clearly telling you there's a problematic hide statement in that script around the line 25. You can read the hide statement documentation here: https://www.renpy.org/doc/html/displaying_images.html#hide-statement That statement is used to remove an image from a layer, but appa...
- Thu Feb 01, 2018 4:59 am
- Forum: Ren'Py Questions and Announcements
- Topic: There seems to be a problem with the image tag prefix
- Replies: 3
- Views: 1103
There seems to be a problem with the image tag prefix
I was trying to translate the game. I did check script (Lint) while doing that. game / Script1 / Script1.rpy: 25 The image tag 'all' is not the prefix of a declared image, nor was it used in a show statement before this hide statement. There are several such strings. I am embarrassed when I try to o...
- Mon Jan 22, 2018 5:00 am
- Forum: Ren'Py Questions and Announcements
- Topic: I can't start the first step to output a font.
- Replies: 2
- Views: 393
Re: I can't start the first step to output a font.
Font declarations are in gui.rpy in modern Ren'py versions... (note: I created a /fonts/ folder if there wasn't one already -- otf or ttf are recommended) ## The font used for in-game text. define gui.text_font = "gui/fonts/font_name.ttf" ## The font used for character names. define gui.n...
- Sun Jan 21, 2018 7:00 am
- Forum: Ren'Py Questions and Announcements
- Topic: I can't start the first step to output a font.
- Replies: 2
- Views: 393
I can't start the first step to output a font.
** First of all, I apologize that this is not a code or technical question. My problem is that you can not print the font you want, not ASCII. In addition to not having a font folder in the game folder, there is also no style.default.font in options.rpy. Even the word font itself did not exist. Is t...