Search found 792 matches

by rayminator
Sun Apr 30, 2023 12:37 am
Forum: Ren'Py Questions and Announcements
Topic: Variables resetting upon entering console
Replies: 7
Views: 782

Re: Variables resetting upon entering console

it's properly the print command that resetting you don't need to use print in renpy. have you tried using [hour]:[minute] using that will show your timer like so 0:0. so it would look like this screen tf(): if ton: timer 4 repeat True action tfd hbox; xalign 1.0 yalign 0.05 text "[hour]:[minute...
by rayminator
Mon Apr 17, 2023 5:20 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] object 'str' has no attribute 'name'
Replies: 8
Views: 556

Re: object 'str' has no attribute 'name'

class c_h: has to be in a python block for one and you are missing one thing (object) try it like this init python: class chara(object): def __init__(self, name, money, lvl, xp, abilities): self.name = name self.money = money self.lvl = lvl self.xp = xp self.abilities = abilities
by rayminator
Sat Apr 08, 2023 4:06 pm
Forum: Ren'Py Questions and Announcements
Topic: UPDATE- Personality Selection
Replies: 17
Views: 1048

Re: UPDATE- Personality Selection

you need to put a if/else statements to the okay button say that you have 10 personality traits and that you only need 5 personality traits this a rough on the fly so I might have something wrong textbutton "Finish": if personality traits >= 5: action Call("Whatever") else: text ...
by rayminator
Thu Apr 06, 2023 9:50 pm
Forum: Ren'Py Questions and Announcements
Topic: Creating an unlockable party select menu?
Replies: 3
Views: 427

Re: Creating an unlockable party select menu?

I'm not telling you to go to rpg maker but I think that would be a better engine that you are trying to do but you have to think of the long run are you willing to make sure that all other member are in the group or not all the time what you need is a class and a function and a checker and variables...
by rayminator
Wed Apr 05, 2023 8:21 am
Forum: Ren'Py Questions and Announcements
Topic: Android build API level too low
Replies: 3
Views: 486

Re: Android build API level too low

you can try this might not work this not for renpy: Change targetSdkVersion ext { buildToolsVersion = "29.0.3" minSdkVersion = 21 compileSdkVersion = 31 targetSdkVersion = 31 } more information https://support.google.com/googleplay/android-developer/answer/11926878?hl=en#zippy=%2Cwhere-can...
by rayminator
Tue Apr 04, 2023 9:39 pm
Forum: Ren'Py Questions and Announcements
Topic: Android build API level too low
Replies: 3
Views: 486

Re: Android build API level too low

can you post any error code that you might be getting
by rayminator
Sun Apr 02, 2023 12:50 pm
Forum: Ren'Py Questions and Announcements
Topic: Help with editing Nighten's phone system
Replies: 1
Views: 393

Re: Help with editing Nighten's phone system

then I would suggest again go learn how to code and how to code in python go to youtube and search for how to code in python then search how to code in renpy it doesn't seem like that you have tried to do everything yet it's only been a couple of days https://lemmasoft.renai.us/forums/viewtopic.php?...
by rayminator
Fri Mar 31, 2023 11:56 pm
Forum: Ren'Py Questions and Announcements
Topic: How to make a chat mode (similar to discord)?
Replies: 1
Views: 420

Re: How to make a chat mode (similar to discord)?

first suggestion is to learn python and how style your game almost like css style but just a bit different second suggestion is to look in the cookbook and look something like mobile phone you can change it how it works and use that something like these https://lemmasoft.renai.us/forums/viewtopic.ph...
by rayminator
Sun Mar 26, 2023 1:17 am
Forum: Ren'Py Questions and Announcements
Topic: SOLVED Audio channel is unknown.
Replies: 1
Views: 361

Re: Audio channel is unknown.

you using voice1 twice for the channel and mixer I would suggest that you don't use a number in the channel names or mixer names I would name it like voice_one and you don't need to "" in front and the end init python: renpy.music.register_channel(voice_one, mixer_one, loop=None, stop_on_m...
by rayminator
Mon Mar 13, 2023 2:00 pm
Forum: Ren'Py Questions and Announcements
Topic: Unable to click buttons with 3D Stage transform
Replies: 6
Views: 682

Re: Unable to click buttons with 3D Stage transform

your textbutton doesn't have a action
by rayminator
Mon Mar 13, 2023 9:44 am
Forum: Ren'Py Questions and Announcements
Topic: renpy music won't play!! [SOLVED]
Replies: 12
Views: 1063

Re: renpy music won't play!!

Okay, it's not letting me attach anything, but holy shit. I tried playing all of the problematic sound files and to my HORROR they all do not play. No idea why not, but they just cannot be played by usual players. Looks like I'll have to replace a lot of sounds I thought were fine. Thank you so muc...
by rayminator
Sun Mar 12, 2023 10:26 am
Forum: Ren'Py Questions and Announcements
Topic: renpy music won't play!! [SOLVED]
Replies: 12
Views: 1063

Re: renpy music won't play!!

try converting the mp3 files to ogg
by rayminator
Sat Mar 11, 2023 12:15 pm
Forum: Ren'Py Questions and Announcements
Topic: Transparent Background for a few frames before playing movie.
Replies: 3
Views: 485

Re: Transparent Background for a few frames before playing movie.

you need to put this into your movie code start_image=None so it should look like this image vid1 = Movie(channel="movie_dp", play="prologue/provid1.webm", start_image=Your_start_image_here) that should get rid of the checkerboard https://www.renpy.org/doc/html/movie.html#Movie
by rayminator
Thu Mar 02, 2023 9:14 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] First Person Blinking Animation half working? Unsure what I did wrong.
Replies: 10
Views: 659

Re: First Person Blinking Animation half working? Unsure what I did wrong.

this might help you out what you are trying to do

1080p wipes (image dissolve transitions)
viewtopic.php?f=52&t=37628
by rayminator
Sun Feb 26, 2023 1:31 pm
Forum: Ren'Py Questions and Announcements
Topic: I want to tidy up my images do I have to define every single one?
Replies: 4
Views: 461

Re: I want to tidy up my images do I have to define every single one?

it all depend on what you want to do and how your game is made

there is a way to display a character by doing it this way the code is not 100% perfect but it get you close
viewtopic.php?f=51&t=65911

you might be able to do the same with background images as well