Search found 792 matches
- Sun Apr 30, 2023 12:37 am
- Forum: Ren'Py Questions and Announcements
- Topic: Variables resetting upon entering console
- Replies: 7
- Views: 836
Re: Variables resetting upon entering console
it's properly the print command that resetting you don't need to use print in renpy. have you tried using [hour]:[minute] using that will show your timer like so 0:0. so it would look like this screen tf(): if ton: timer 4 repeat True action tfd hbox; xalign 1.0 yalign 0.05 text "[hour]:[minute...
- Mon Apr 17, 2023 5:20 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] object 'str' has no attribute 'name'
- Replies: 8
- Views: 610
Re: object 'str' has no attribute 'name'
class c_h: has to be in a python block for one and you are missing one thing (object) try it like this init python: class chara(object): def __init__(self, name, money, lvl, xp, abilities): self.name = name self.money = money self.lvl = lvl self.xp = xp self.abilities = abilities
- Sat Apr 08, 2023 4:06 pm
- Forum: Ren'Py Questions and Announcements
- Topic: UPDATE- Personality Selection
- Replies: 17
- Views: 1142
Re: UPDATE- Personality Selection
you need to put a if/else statements to the okay button say that you have 10 personality traits and that you only need 5 personality traits this a rough on the fly so I might have something wrong textbutton "Finish": if personality traits >= 5: action Call("Whatever") else: text ...
- Thu Apr 06, 2023 9:50 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Creating an unlockable party select menu?
- Replies: 3
- Views: 467
Re: Creating an unlockable party select menu?
I'm not telling you to go to rpg maker but I think that would be a better engine that you are trying to do but you have to think of the long run are you willing to make sure that all other member are in the group or not all the time what you need is a class and a function and a checker and variables...
- Wed Apr 05, 2023 8:21 am
- Forum: Ren'Py Questions and Announcements
- Topic: Android build API level too low
- Replies: 3
- Views: 527
Re: Android build API level too low
you can try this might not work this not for renpy: Change targetSdkVersion ext { buildToolsVersion = "29.0.3" minSdkVersion = 21 compileSdkVersion = 31 targetSdkVersion = 31 } more information https://support.google.com/googleplay/android-developer/answer/11926878?hl=en#zippy=%2Cwhere-can...
- Tue Apr 04, 2023 9:39 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Android build API level too low
- Replies: 3
- Views: 527
Re: Android build API level too low
can you post any error code that you might be getting
- Sun Apr 02, 2023 12:50 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Help with editing Nighten's phone system
- Replies: 1
- Views: 424
Re: Help with editing Nighten's phone system
then I would suggest again go learn how to code and how to code in python go to youtube and search for how to code in python then search how to code in renpy it doesn't seem like that you have tried to do everything yet it's only been a couple of days https://lemmasoft.renai.us/forums/viewtopic.php?...
- Fri Mar 31, 2023 11:56 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to make a chat mode (similar to discord)?
- Replies: 1
- Views: 469
Re: How to make a chat mode (similar to discord)?
first suggestion is to learn python and how style your game almost like css style but just a bit different second suggestion is to look in the cookbook and look something like mobile phone you can change it how it works and use that something like these https://lemmasoft.renai.us/forums/viewtopic.ph...
- Sun Mar 26, 2023 1:17 am
- Forum: Ren'Py Questions and Announcements
- Topic: SOLVED Audio channel is unknown.
- Replies: 1
- Views: 397
Re: Audio channel is unknown.
you using voice1 twice for the channel and mixer I would suggest that you don't use a number in the channel names or mixer names I would name it like voice_one and you don't need to "" in front and the end init python: renpy.music.register_channel(voice_one, mixer_one, loop=None, stop_on_m...
- Mon Mar 13, 2023 2:00 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Unable to click buttons with 3D Stage transform
- Replies: 6
- Views: 722
Re: Unable to click buttons with 3D Stage transform
your textbutton doesn't have a action
- Mon Mar 13, 2023 9:44 am
- Forum: Ren'Py Questions and Announcements
- Topic: renpy music won't play!! [SOLVED]
- Replies: 12
- Views: 1220
Re: renpy music won't play!!
Okay, it's not letting me attach anything, but holy shit. I tried playing all of the problematic sound files and to my HORROR they all do not play. No idea why not, but they just cannot be played by usual players. Looks like I'll have to replace a lot of sounds I thought were fine. Thank you so muc...
- Sun Mar 12, 2023 10:26 am
- Forum: Ren'Py Questions and Announcements
- Topic: renpy music won't play!! [SOLVED]
- Replies: 12
- Views: 1220
Re: renpy music won't play!!
try converting the mp3 files to ogg
- Sat Mar 11, 2023 12:15 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Transparent Background for a few frames before playing movie.
- Replies: 3
- Views: 532
Re: Transparent Background for a few frames before playing movie.
you need to put this into your movie code start_image=None so it should look like this image vid1 = Movie(channel="movie_dp", play="prologue/provid1.webm", start_image=Your_start_image_here) that should get rid of the checkerboard https://www.renpy.org/doc/html/movie.html#Movie
- Thu Mar 02, 2023 9:14 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] First Person Blinking Animation half working? Unsure what I did wrong.
- Replies: 10
- Views: 727
Re: First Person Blinking Animation half working? Unsure what I did wrong.
this might help you out what you are trying to do
1080p wipes (image dissolve transitions)
viewtopic.php?f=52&t=37628
1080p wipes (image dissolve transitions)
viewtopic.php?f=52&t=37628
- Sun Feb 26, 2023 1:31 pm
- Forum: Ren'Py Questions and Announcements
- Topic: I want to tidy up my images do I have to define every single one?
- Replies: 4
- Views: 507
Re: I want to tidy up my images do I have to define every single one?
it all depend on what you want to do and how your game is made
there is a way to display a character by doing it this way the code is not 100% perfect but it get you close
viewtopic.php?f=51&t=65911
you might be able to do the same with background images as well
there is a way to display a character by doing it this way the code is not 100% perfect but it get you close
viewtopic.php?f=51&t=65911
you might be able to do the same with background images as well