Search found 665 matches

by rayminator
Tue Nov 30, 2021 8:13 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Changing random mm backgound via preferences
Replies: 14
Views: 170

Re: Changing random mm backgound via preferences

you want to use conditional switch https://www.renpy.org/doc/html/displayables.html#ConditionSwitch this is used for textbox but you can change it background for the main menu default show_window = True background ConditionSwitch('not show_window', Image("gui/textbox1.png", xalign=0.5, yalign=1.0), ...
by rayminator
Sat Nov 27, 2021 4:32 pm
Forum: Ren'Py Questions and Announcements
Topic: KeyError: u'p' (but with odd-ish circumstances)
Replies: 2
Views: 83

Re: KeyError: u'p' (but with odd-ish circumstances)

take a look at this https://www.renpy.org/doc/html/input.html it's either you didn't understand when I said not to use p in your last question you had it like this define p = Character('[p]') this should work example: define pov = Character("[povname]") python: povname = renpy.input("What is your na...
by rayminator
Sat Nov 27, 2021 9:59 am
Forum: Ren'Py Questions and Announcements
Topic: RuntimeError: maximum recursion depth exceeded while calling a Python object
Replies: 2
Views: 62

Re: RuntimeError: maximum recursion depth exceeded while calling a Python object

don't use the same letter as the define character

Code: Select all

define p = Character('[person_name]')
$ person_name = renpy.input("What is your name?").strip()
by rayminator
Thu Nov 25, 2021 3:49 pm
Forum: Ren'Py Questions and Announcements
Topic: How to properly show multiple screens simultaneously
Replies: 4
Views: 153

Re: How to properly show multiple screens simultaneously

there is a lot of ways of doing this create a screen called mainUI and put this code if you want to add more you can and you can also use varible and if/elif/else statements screen mainUI(): use button_task_overlay use Character_Screen use clock_screen use TopBar open screens.rpy find screen say(who...
by rayminator
Mon Nov 22, 2021 5:09 am
Forum: Ren'Py Questions and Announcements
Topic: Steam DLC to replace core files
Replies: 3
Views: 236

Re: Steam DLC to replace core files

And what if I create a GUI of 1920x1080, users who play in lower res will still get the full image or would it be cut somehow? with the DLC Upgrade will there be new content to the game like story line not just the bigger images from 1280x720 to 1920x1080? you can do it by updating the gui but then...
by rayminator
Sat Nov 20, 2021 10:04 am
Forum: Ren'Py Questions and Announcements
Topic: Issues with latest builds on Mac Catalina 10.15.7
Replies: 4
Views: 175

Re: Issues with latest builds on Mac Catalina 10.15.7

sorry but we can't help you out it's up to the creator that made those games to update their games
by rayminator
Mon Nov 15, 2021 9:15 am
Forum: Ren'Py Questions and Announcements
Topic: How to use screen always during game?
Replies: 5
Views: 194

Re: How to use screen always during game?

this is how to display a screen in-game but make sure you have modal True inside of a screen

Code: Select all

label start:

    show screen screen_name

    e "Hello, you have just started your game with a screen displayed..."

    return
by rayminator
Mon Nov 15, 2021 12:29 am
Forum: Ren'Py Questions and Announcements
Topic: Making a system that allows you to gain points/spend them
Replies: 6
Views: 264

Re: Making a system that allows you to gain points/spend them

this is not indented properly don't put it at the edge always have it 4 or 5 spaces

Code: Select all

if physical >= 2:
    physical_points += 5

elif physical == 1:
    physical_points += 4
else:
    physical_points += 3
by rayminator
Sun Nov 14, 2021 3:25 pm
Forum: Ren'Py Questions and Announcements
Topic: Imagebutton error
Replies: 2
Views: 143

Re: Imagebutton error

edit the images that for those buttons and change them to a grey & white and use them as the hover and then edit the imagebutton code to idle and hover if you want to try it this way... screen confirm(message, yes_action, no_action): if message == layout.ARE_YOU_SURE: add "gui/overlay/confirm_areyou...
by rayminator
Sun Nov 14, 2021 3:18 pm
Forum: Ren'Py Questions and Announcements
Topic: Adding an outline to "keywords" [Solved]
Replies: 4
Views: 175

Re: Adding an outline to "keywords"

https://www.renpy.org/doc/html/text.html#text-tag-outlinecolor outlinecolor The outline text tag changes all the outlines (including drop shadows) to the given color. The color should be in #rgb, #rgba, #rrggbb, or #rrggbbaa format. "Let's have a {outlinecolor=#00ff00}Green{/outlinecolor} outline."
by rayminator
Sun Nov 14, 2021 3:07 pm
Forum: Ren'Py Questions and Announcements
Topic: DynamicImage translates path the wrong way
Replies: 2
Views: 150

Re: DynamicImage translates path the wrong way

it should look like this

Code: Select all

$ img = "images\dir\image.jpg"
you are including you hard driver directory in the code that other players don't have that drive letter
by rayminator
Fri Nov 12, 2021 1:35 pm
Forum: Ren'Py Cookbook
Topic: Scrolling Credits
Replies: 31
Views: 24195

Re: Scrolling Credits

question?

can this be used during the game for like reading a book?
by rayminator
Sun Oct 31, 2021 11:23 am
Forum: Ren'Py Questions and Announcements
Topic: Current Location Label [SOLVED]
Replies: 4
Views: 317

Re: Current Location Label

first you do this default location = ["livingroom", "bathroom", "Kitchen"] label start: $ location = "livingroom" show screen location "I am at the livingroom." screen location(): text "[location]" or you can do it this way I was going post something like this https://www.youtube.com/playlist?list=P...
by rayminator
Fri Oct 29, 2021 2:15 pm
Forum: Ren'Py Questions and Announcements
Topic: Textbutton remains "hovered"
Replies: 4
Views: 285

Re: Textbutton remains "hovered"

what do you have in style "interfacebutton"?

but I think it this though helptext you have it in both hovered & unhovered it might be conflicting with each other
by rayminator
Wed Oct 20, 2021 10:44 pm
Forum: Ren'Py Questions and Announcements
Topic: Error 183 on quicksave
Replies: 3
Views: 275

Re: Error 183 on quicksave

next time that errors shows up press the bbcode button and then paste it here