Search found 26 matches

by K0torisan
Wed Mar 28, 2018 9:52 am
Forum: Ren'Py Questions and Announcements
Topic: How can you interact with objects when touching or near them?
Replies: 3
Views: 694

Re: How can you interact with objects when touching or near them?

Are you talking about objects on an image? There is a "hover" state that you use to show the player that their cursor is near a clickable object or button. Here is a really great tutorial that shows how hover states work with menus. And here is a tutorial on making clickable objects on an ...
by K0torisan
Wed Mar 28, 2018 9:45 am
Forum: Ren'Py Questions and Announcements
Topic: Creating a "form" for players to check
Replies: 2
Views: 351

Re: Creating a "form" for players to check

Use call screen to call a screen,full of buttons that SetVariable, with just one that instead just Return(),this one have execution proceed. Called screen stop execution until something Return. Maybe this is a silly question, but can I slap all the code for the screen in the script.rpy file, or do ...
by K0torisan
Wed Mar 28, 2018 12:01 am
Forum: Ren'Py Questions and Announcements
Topic: Creating a "form" for players to check
Replies: 2
Views: 351

Creating a "form" for players to check

Hi! I'm not sure how to go about coding this and I'd like some help, please. At the beginning of my game, I have players take a short quiz that tests for personality traits. The answers are split into a dichotomy, (you HAVE to pick either A or B), and right now it is coded as a series of menu option...
by K0torisan
Sat Feb 24, 2018 12:33 pm
Forum: Ren'Py Questions and Announcements
Topic: Player_name key error and quick menu broken (SOLVED)
Replies: 11
Views: 2118

Re: Player_name key error and quick menu broken

Ok. If you want persistent to work here, you must ensure that it always has value. Setting default value for persistent data is slightly different from normal variables: https://www.renpy.org/doc/html/changelog.html#define-improvements define persistent.palyer_name = 'Dante' define pov = Character(...
by K0torisan
Sat Feb 24, 2018 11:42 am
Forum: Ren'Py Questions and Announcements
Topic: Player_name key error and quick menu broken (SOLVED)
Replies: 11
Views: 2118

Re: Player_name key error and quick menu broken

Please, show your code. Remix example should work well with saving and loading. First of all: delete all saved games. It is not a good idea to load saves from old versions in current one. Second: make sure that you cannot skip name setting. You should not be able to do anything before setting name....
by K0torisan
Sat Feb 24, 2018 11:25 am
Forum: Ren'Py Questions and Announcements
Topic: Player_name key error and quick menu broken (SOLVED)
Replies: 11
Views: 2118

Re: Player_name key error and quick menu broken

Yet another update. I've solved the issue with the quick menu by using the Replay function in my chapter menus, so it looks like this now: if persistent.vincent_a1s1 == True: hotspot (272, 249, 146, 43) action Replay("vince_a1s1") instead of if persistent.vincent_a1s1 == True: hotspot (272...
by K0torisan
Sat Feb 24, 2018 10:40 am
Forum: Ren'Py Questions and Announcements
Topic: Player_name key error and quick menu broken (SOLVED)
Replies: 11
Views: 2118

Re: Player_name key error and quick menu broken

First step, declare default and setup Character: default player_name = "Dante" define pov = Character("[player_name]") Next include the input inside a label where wanted: label start: "Please input your name." $ player_name = renpy.input("What is your name?",...
by K0torisan
Sat Feb 24, 2018 2:46 am
Forum: Ren'Py Questions and Announcements
Topic: Player_name key error and quick menu broken (SOLVED)
Replies: 11
Views: 2118

Re: Player_name key error and quick menu broken

Update: I've been messing with this code for at least 5 hours and at this point I'm quite irritated. I changed my code for name input to: label set_name: if persistent.player == None: "Please input your name." $player_name = renpy.input("", "Dante") $player_name = playe...
by K0torisan
Sat Feb 24, 2018 1:33 am
Forum: Ren'Py Questions and Announcements
Topic: Player_name key error and quick menu broken (SOLVED)
Replies: 11
Views: 2118

Re: Player_name key error and quick menu broken

do you have the python: above the name input part? not in less you have it somewhere else I changed the code to input name: python: playername = renpy.input("Input your name.") playername = playername.strip() if not playername: playername = "Dante" Still have the same problem. Q...
by K0torisan
Sat Feb 24, 2018 12:07 am
Forum: Ren'Py Questions and Announcements
Topic: Textbox briefly appears when changing scene inside choice.
Replies: 2
Views: 412

Re: Textbox briefly appears when changing scene inside choice.

Try changing the scene before the menu comes up. So: scene cCooking with fade hide cWindowStare menu: "Chili": nar "I love the smell of boiling beans and legumes: pinto, lentils and kidney. With the hard work of soak and search done, I can watch them dance in the water while stirring ...
by K0torisan
Fri Feb 23, 2018 11:09 pm
Forum: Ren'Py Questions and Announcements
Topic: Player_name key error and quick menu broken (SOLVED)
Replies: 11
Views: 2118

Player_name key error and quick menu broken (SOLVED)

I'll do my best to explain the problem because it is twofold. First, I have a quick menu that is an imagemap which I've coded and works fine. The map is a stack of four buttons from top to bottom: skip, save, load, and preferences. Both this menu and the player name work correctly when loading a pas...