Search found 26 matches
- Tue Apr 17, 2018 1:57 am
- Forum: Ren'Py Questions and Announcements
- Topic: Calendar help?
- Replies: 15
- Views: 2614
Re: Calendar help? [SOLVED]
I'm not sure how I'd go about using a dictionary for that? Cause I assume it'd be similar to the month_dict but I'm not sure how I'd be able to do that and maybe even take in to account leapyears?
- Tue Apr 17, 2018 12:50 am
- Forum: Ren'Py Questions and Announcements
- Topic: Calendar help?
- Replies: 15
- Views: 2614
Re: Calendar help?
Making it just screen helped as well as defining month and starting_day with a variable, but my problem with that solution is that I want the calendar to change what month/day are shown when clicked depending on what the ingame day is and I don't know how to do that? For example, I can set it to: mo...
- Sun Apr 15, 2018 11:10 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Calendar help?
- Replies: 15
- Views: 2614
Re: Calendar help?
I'm still really unsure why the code won't work when I try to access it from its calendar icon... Here's the error message: I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/00action_control.rpy", line 108, in __call__ renpy.show_screen(self.screen,...
- Sun Apr 08, 2018 10:55 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Calendar help?
- Replies: 15
- Views: 2614
Re: Calendar help?
bonus update: https://cdn.discordapp.com/attachments/430936417959411716/432734341525798922/unknown.png https://cdn.discordapp.com/attachments/430936417959411716/432734913201045504/unknown.png Works perfectly, I even added an extra style called holitoday that makes the outline dark to show that it's ...
- Sun Apr 08, 2018 10:30 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Calendar help?
- Replies: 15
- Views: 2614
Re: Calendar help?
Thank you so much! But now that I have integrated my calendar in with the rest of my code, I get this error? I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/00gamemenu.rpy", line 173, in <module> $ ui.interact() Exception: Required parameter month...
- Sun Apr 08, 2018 9:10 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Calendar help?
- Replies: 15
- Views: 2614
Re: Calendar help?
https://cdn.discordapp.com/attachments/430936417959411716/432706986706993154/unknown.png THANK YOU SO MUCH!!! The calendar is functioning better than I could ever have hoped for! (24 is hovered by the way) (also ignore the fact I forgot to place in my SMTWTFS image lmao) Now, I only have two small ...
- Sat Apr 07, 2018 3:24 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Calendar help?
- Replies: 15
- Views: 2614
Re: Calendar help?
Oh gosh, thank you a bunch; this looks so much cleaner already lol I will test this out when I can, but for now, I have one more question; do you know how I can hover over a certain date and display text about what holiday it is (In my image example, there's room at the bottom... So for example, I w...
- Thu Apr 05, 2018 11:25 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Calendar help?
- Replies: 15
- Views: 2614
Re: Calendar help?
Oh gosh, thank you so much for the reply!! I actually am using imagemaps for this, and each date is a hotspot. Here's what I have currently (I also added comments for things that are just minor and image related): screen calendar_base(): window: style "mm_root" # Gradient background add &q...
- Wed Apr 04, 2018 12:06 am
- Forum: Ren'Py Questions and Announcements
- Topic: Calendar help?
- Replies: 15
- Views: 2614
Calendar help?
Hello, hello! Sorry for the trouble, but I've been working on figuring out a calendar for my game. So far, it looks like this: https://cdn.discordapp.com/attachments/430936417959411716/430940273615437836/unknown.png (As a test, the current date in the game is set to February 5) What I'm trying to fi...
- Thu Mar 29, 2018 4:39 am
- Forum: Ren'Py Questions and Announcements
- Topic: Change quicksave text? [SOLVED]
- Replies: 2
- Views: 611
Re: Change quicksave text?
https://cdn.discordapp.com/attachments/ ... nknown.png
the upper left "Quick save complete."
sorry for the late reply!
sorry i misunderstood you! that was what i wanted, thank you!
- Sat Mar 10, 2018 9:19 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Change quicksave text? [SOLVED]
- Replies: 2
- Views: 611
Change quicksave text? [SOLVED]
Hihi!!! I was wondering if there's a way to change the text that shows up when you click to quicksave? Like, change it from the standard "Quick Save complete."
Thank you in advance :> !
Thank you in advance :> !
- Tue Mar 06, 2018 8:50 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Wait Tag Questions? SOLVED
- Replies: 2
- Views: 454
Re: Wait Tag Questions? SOLVED
The second thing worked like a charm, thank you so much! But the first one isn't working; it goes in options.rpy, right? I'm not really sure where I should stick it? EDIT: figured out what was wrong, i had to write it like this: style.say_dialogue.adjust_spacing = False style.say_thought.adjust_spac...
- Tue Mar 06, 2018 8:12 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Wait Tag Questions? SOLVED
- Replies: 2
- Views: 454
Wait Tag Questions? SOLVED
This'll probably sound silly, but there are two little questions that I was wondering if anyone had a solution to, both involving the wait tag. The first one, I'm not even sure if there is a solution to, but after the text has been displayed and pauses from the wait, when the wait is over the text s...
- Sat Feb 24, 2018 5:00 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] How to make Irisin/out transitions have different shapes?
- Replies: 30
- Views: 4109
Re: How to make Irisin/out transitions have different shapes?
yes i am o: im not sure why we're getting different outcomes? for clarification, can you post what you have so i can compare with what i have?
EDIT: out of curiosity, would using legacy vs the new GUI interface affect the code?
EDIT: out of curiosity, would using legacy vs the new GUI interface affect the code?
- Sat Feb 24, 2018 4:03 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] How to make Irisin/out transitions have different shapes?
- Replies: 30
- Views: 4109
Re: How to make Irisin/out transitions have different shapes?
went back into a test environment, tried it there -- same error?