Search found 53 matches
- Mon Aug 17, 2020 3:24 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 7.3.5 Android 29 Update
- Replies: 7
- Views: 10324
Re: Ren'Py 7.3.5 Android 29 Update
Thank you!
- Wed Mar 25, 2020 1:10 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Loading assets from specific folder on mobile
- Replies: 0
- Views: 394
Loading assets from specific folder on mobile
Hi. I'm working on a game with 450MB with max compression (HD images using JPG medium or WEBP compression). Its pretty big (4.000 images and more than 2mi characters). The game is focused on Android market and its doing ok, but I want to do something a lot of big games are doing right now on mobile....
- Sat Nov 23, 2019 11:19 am
- Forum: Ren'Py Questions and Announcements
- Topic: "endless" game
- Replies: 5
- Views: 862
Re: "endless" game
I had to look up summertime saga... Are they seriously making almost $60,000 a month :shock: That's about twice what I make in a year. simply just don't put return and just tell the game to jump to the map or his room something like that so simple? wow, thanks Not quite. While looping a game to nev...
- Sat Nov 23, 2019 11:06 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 7.1.0 Prereleased
- Replies: 86
- Views: 15537
Re: Ren'Py 7.1.0 Prereleased
I'm doing it myself using Firebase. My game is already published, so I do some story and some new features each update. Hello FroGlenn, How are you doing it. I'm trying to do it this way, but it's impossible: https://lemmasoft.renai.us/forums/viewtopic.php?f=8&t=57412&p=521853&hilit=fir...
- Mon Sep 23, 2019 10:15 am
- Forum: Ren'Py Questions and Announcements
- Topic: The size of my game can impact performance on mobile?
- Replies: 6
- Views: 1277
Re: The size of my game can impact performance on mobile?
Hi.
I tried some things every time the player goes to the central hub of the game, like:
renpy.free_memory()
renpy.stop_predict("folders/images")
renpy.stop_predict_screen( "some screens" )
And the lag is still there.
If I use *del variable* do you think it can help?
I tried some things every time the player goes to the central hub of the game, like:
renpy.free_memory()
renpy.stop_predict("folders/images")
renpy.stop_predict_screen( "some screens" )
And the lag is still there.
If I use *del variable* do you think it can help?
- Fri Sep 13, 2019 1:00 pm
- Forum: Ren'Py Questions and Announcements
- Topic: The size of my game can impact performance on mobile?
- Replies: 6
- Views: 1277
Re: The size of my game can impact performance on mobile?
In my opinion, look, it contains 3.000 IMAGES. and SCREENS. AND MENUS, imagine, they are too many of them, an simple android may or CANNOT handle it, since PC can only do handle it. Images may take too much data, so i would like to do this for your part. Make a part 1 or part 2 style of your game, ...
- Fri Sep 13, 2019 12:52 pm
- Forum: Ren'Py Questions and Announcements
- Topic: The size of my game can impact performance on mobile?
- Replies: 6
- Views: 1277
Re: The size of my game can impact performance on mobile?
The size of the game can absolutely cause a performance hit on phones. Think of Android phones like low-end PCs. You are probably overloading the active memory storage (RAM) of the phones. You can start by making sure all your image files are as small as possible. Webp files are the smallest file f...
- Mon Sep 09, 2019 11:57 am
- Forum: Ren'Py Questions and Announcements
- Topic: The size of my game can impact performance on mobile?
- Replies: 6
- Views: 1277
The size of my game can impact performance on mobile?
Hi, Renpy community. I've been working on a Renpy game since Jun 2018 and updating it with new stories each two weeks. After all this time, the game as (data from Lint): - 1,535,926 characters - 287,970 words - 900 menus - 3,000+ images - 103 screens The game is avaliable only for Android phones. Ev...
- Fri Jun 07, 2019 9:12 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 7.3.0 Prereleased
- Replies: 9
- Views: 3144
Re: Ren'Py 7.3.0 Prereleased
Thanks, PyTom. This month it will be my first anniversary creating games with Renpy and the engine is really great. I released my second game about two months ago and it is a RPG. Using simple coding and the screen language I could make action battles and a lot of progression systems. My first game ...
- Wed Nov 14, 2018 3:20 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 7.1.2 Prereleased
- Replies: 8
- Views: 2361
Re: Ren'Py 7.1.2 Prereleased
"Shift-keybindings (like shift+I and shift+R) now work in the android emulation mode."
This is really helpful.
Thank you.
This is really helpful.
Thank you.
- Wed Oct 31, 2018 9:03 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 7.1.1 Released
- Replies: 16
- Views: 5547
Re: Ren'Py 7.1.1 Released
First, I would like to thank you all again for creating this wonderful platform. My dream is to someday work as a fulltime developer, and Renpy was a great step for me. My game is getting a bit more downloads recently (got good spot in terms like 'super seducer' and whatnot lol) and I'm getting som...
- Tue Oct 16, 2018 5:13 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 7.1.1 Released
- Replies: 16
- Views: 5547
Re: Ren'Py 7.1.1 Released
First, I would like to thank you all again for creating this wonderful platform. My dream is to someday work as a fulltime developer, and Renpy was a great step for me. My game is getting a bit more downloads recently (got good spot in terms like 'super seducer' and whatnot lol) and I'm getting some...
- Tue Sep 18, 2018 9:40 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Updating "customized" android game to 7.1.0
- Replies: 4
- Views: 816
Re: [Solved] Updating "customized" android game to 7.1.0
Hello, FroGlenn. Has anything changed in the version 7.1 for the guide (admob banner)? You dont need the first step of the guide now. Just import the "project" folder and start working on Android Studio. To say the truth, I never managed to display banner ads in the game using that guide....
- Sat Sep 15, 2018 9:48 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 7.1.0 Released
- Replies: 18
- Views: 4944
Re: Ren'Py 7.1.0 Released
Forget it. Sorry. I did a mistake with the splitting apks. Solved it.
If someone gets the same error I can help, but the error was my fault from the start, so I think no one will get it.
If someone gets the same error I can help, but the error was my fault from the start, so I think no one will get it.
- Fri Sep 14, 2018 11:22 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 7.1.0 Released
- Replies: 18
- Views: 4944
Re: Ren'Py 7.1.0 Released
Updating my previous post about the SDL Error. I think I posted in the wrong topic. I found that the error comes from this code in the SDLActivity.java file. Looks like my game is having some trouble loading the libraries. I didnt touch any code from the last renpy release. Eveything was fine, but s...