Search found 15 matches

by Noob1997
Thu Jun 28, 2018 7:50 pm
Forum: Ren'Py Questions and Announcements
Topic: Disable S for Screenshot Button? (SOLVED!)
Replies: 2
Views: 787

Re: S for Screenshot Button

Thanks for the reply, kivik! I tried the code:

Code: Select all

init:
    $ config.keymap['screenshot'].remove('s')
And it worked like a charm! I knew there was a simple solution!
by Noob1997
Wed Jun 27, 2018 9:51 pm
Forum: Ren'Py Questions and Announcements
Topic: Disable S for Screenshot Button? (SOLVED!)
Replies: 2
Views: 787

Disable S for Screenshot Button? (SOLVED!)

So this is a really basic question but is there possibly a way to disable the "s for screenshot" button? so that when the player hits the S key it doesn't do a screenshot...
by Noob1997
Sun Mar 04, 2018 2:19 am
Forum: Ren'Py Questions and Announcements
Topic: [solved]
Replies: 14
Views: 1614

Re: I can't tell what this error means or what I need to change

they could always delete the game and redownload it Persistent data persist between reinstalls. And if you decide to use Steam and enable cloud, it would persist through all installation from particular account. You'll need nontrivial actions to delete it. never have to show them the tutorial or as...
by Noob1997
Sun Mar 04, 2018 1:58 am
Forum: Ren'Py Questions and Announcements
Topic: [solved]
Replies: 14
Views: 1614

Re: I can't tell what this error means or what I need to change

Do you really need name to be persistent? What if you would want to play the game twice with differently named characters? What if two people want to play your game? Persistent affects all user on same machine. well I was thinking if the person wanted to play the game under a different name they co...
by Noob1997
Sun Mar 04, 2018 1:24 am
Forum: Ren'Py Questions and Announcements
Topic: [solved]
Replies: 14
Views: 1614

Re: I can't tell what this error means or what I need to change

You skip the tutorial if the player has already seen it, which is the only place you're setting povname . You need to set it somewhere else, make it persistent, or give it a default value. how would I go about making povname persistent? sorry, I JUST started learning how to make data persistent yes...
by Noob1997
Sun Mar 04, 2018 1:19 am
Forum: Ren'Py Questions and Announcements
Topic: [solved]
Replies: 14
Views: 1614

Re: I can't tell what this error means or what I need to change

Ocelot wrote: Sun Mar 04, 2018 1:17 am If player have seen the tutorial, then you skip over name input. So name is never set in this particular game and variable does not exist. Remember: each time you press Start.
wait what's the problem? what do I need to change?
by Noob1997
Sun Mar 04, 2018 12:55 am
Forum: Ren'Py Questions and Announcements
Topic: [solved]
Replies: 14
Views: 1614

Re: I can't tell what this error means or what I need to change

It's probably a really simple problem, I'm new to renpy and I make mistakes constantly lol I still forget things like proper indentation all the time
by Noob1997
Sun Mar 04, 2018 12:53 am
Forum: Ren'Py Questions and Announcements
Topic: [solved]
Replies: 14
Views: 1614

Re: I can't tell what this error means or what I need to change

I don't quite understand what you're saying but here's the script.rpy file:

https://www.dropbox.com/s/2dvzy69p6ttd3 ... t.rpy?dl=0

feel free to look it over and get back to me :)
by Noob1997
Sat Mar 03, 2018 9:24 pm
Forum: Ren'Py Questions and Announcements
Topic: [solved]
Replies: 14
Views: 1614

Re: I can't tell what this error means or what I need to change

well now it says there's an indentation mismatch... python: povname = renpy.input("Name:") povname = povname.strip() if not povname: povname = "God" you "My name is [povname]!" #this is the line that shows the mismatch show toskayay hide toskacheerful t "It's nice ...
by Noob1997
Sat Mar 03, 2018 7:27 pm
Forum: Ren'Py Questions and Announcements
Topic: [solved]
Replies: 14
Views: 1614

[solved]

so uh....help? I'm REEEEEAAAALLY STUMPED because nothing seems out of place here's my error: I'm sorry, but an uncaught exception occurred. While running game code: File "game/normalgame.rpy", line 5, in script t "oh! [povname], it's just you!" KeyError: u'povname' -- Full Traceb...
by Noob1997
Fri Mar 02, 2018 10:35 pm
Forum: Ren'Py Questions and Announcements
Topic: Intro screen only on the first launch
Replies: 1
Views: 335

Intro screen only on the first launch

I'm pretty puzzled about how to make a simple intro screen that'll only be shown on the first launch of the game. I currently have this: label start: $ seen_tutorial = False label tutorial: if seen_tutorial: jump realgame centered "Oh hello there! This is the tutorial!" $ seen_tutorial = T...
by Noob1997
Tue Feb 27, 2018 3:48 pm
Forum: Ren'Py Questions and Announcements
Topic: How do I make a menu button call or jump to an event?
Replies: 5
Views: 654

Re: How do I make a menu button call or jump to an event?

irredeemable wrote: Tue Feb 27, 2018 3:43 pm

Code: Select all

textbutton "Hospital" action Jump("Hospital_evt")
oh my gosh I tried exactly that already but I put a space between Jump and ("Hospital_evt") lol
That was such a simple fix xD
by Noob1997
Tue Feb 27, 2018 3:42 pm
Forum: Ren'Py Questions and Announcements
Topic: How do I make a menu button call or jump to an event?
Replies: 5
Views: 654

Re: How do I make a menu button call or jump to an event?

what i see in the image show me that there are spaces between hospital File "game/home.rpy", line 175 u'jump' is not a keyword argument or valid child for the textbutton statement. textbutton "Ho spital" jump -> Ho spital_evt so it telling you something so you should check line ...
by Noob1997
Tue Feb 27, 2018 3:12 pm
Forum: Ren'Py Questions and Announcements
Topic: How do I make a menu button call or jump to an event?
Replies: 5
Views: 654

How do I make a menu button call or jump to an event?

so here's my deal, I have this lovely code here for a list of places you can visit in the town: screen town: tag menu frame: style_group "town" xalign 0.3 yalign 0.3 grid 2 3: transpose True textbutton "Cafe" textbutton "Restaurant" textbutton "Temple" textbut...