Search found 9 matches

by joost@tiouw.com
Thu May 11, 2006 2:52 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py Ultralight/GBA
Replies: 35
Views: 9022

Depending on Nintendo, I would seriously look into releasing 1/2 commercial games for GBA/DS if Ren'Py would run on it.
by joost@tiouw.com
Thu May 04, 2006 3:04 am
Forum: Ren'Py Questions and Announcements
Topic: yesno button
Replies: 1
Views: 871

yesno button

I see in the manual that there is a yesno button somewhere. Anyway to use it through the ui. interface? Or otherwise?
by joost@tiouw.com
Thu May 04, 2006 3:03 am
Forum: Ren'Py Questions and Announcements
Topic: Menu Caption with theme Round Rect
Replies: 11
Views: 3974

Sure, np. With the RoundRect Menubuttons the menu is put in the middle of the screen. But when you add a Menu Caption it is put in the lower text window. This doesnt look all that nice. What I expected was that the Caption was put on top of the Menu Button. In the above code, its put into a textbutt...
by joost@tiouw.com
Wed May 03, 2006 3:17 am
Forum: Ren'Py Questions and Announcements
Topic: Working sample of Overlay
Replies: 2
Views: 969

Thanks a lot! Works great.
by joost@tiouw.com
Wed May 03, 2006 3:16 am
Forum: Ren'Py Questions and Announcements
Topic: Menu Caption with theme Round Rect
Replies: 11
Views: 3974

But your button menu is absolutely beautifull. That's what attracted me to Ren'Py in the first place!

But I must admit that I wont use it for a story game, but for a dialogue game, so my needs my be different.
by joost@tiouw.com
Tue May 02, 2006 6:00 pm
Forum: Ren'Py Questions and Announcements
Topic: Working sample of Overlay
Replies: 2
Views: 969

Working sample of Overlay

I want a simple Overlay that just displays the content of a string. Anyone got a sample of how to do Overlay? Seems the example provided isnt working.
by joost@tiouw.com
Tue May 02, 2006 5:47 pm
Forum: Ren'Py Questions and Announcements
Topic: Menu Caption with theme Round Rect
Replies: 11
Views: 3974

Ok, i got some code that is doing what I meant: $ ui.window() $ ui.vbox() $ ui.textbutton("test") $ ui.textbutton("A", clicked=ui.returns("A")) $ ui.textbutton("B", clicked=ui.returns("B")) $ ui.textbutton("C", clicked=ui.returns("C")) $ ui.close() $ choice = ui.interact(suppress_overlay=True) This ...
by joost@tiouw.com
Tue May 02, 2006 5:13 pm
Forum: Ren'Py Questions and Announcements
Topic: ui.bar
Replies: 0
Views: 778

ui.bar

Anyone got some code snippet of a working ui.bar? I can get it to display a line but no sliders etc.

In fact if someone can have a code sample of how to make a box as in Preference screen (menu items + ui.bar) I would be most greatfull. I tried looking at preference.rpy but I am lost ;-)
by joost@tiouw.com
Tue May 02, 2006 4:15 pm
Forum: Ren'Py Questions and Announcements
Topic: Menu Caption with theme Round Rect
Replies: 11
Views: 3974

Ok, I made an account. Looking at the theme.rpy file and it seems there isnt any code for Menu_Caption. Maybe next release.