Search found 71 matches
- Tue Jan 16, 2024 3:42 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Possible for an action to trigger if a draggable touches an imagebutton??
- Replies: 2
- Views: 1687
Possible for an action to trigger if a draggable touches an imagebutton??
To try and say it as simple as possible, I have a draggable image, and I have a rotating imagebutton on screen (with focus_mask enabled). Can I make a simple action trigger if that dragable comes in contact with that image's non-transparent graphic?
- Tue Aug 22, 2023 9:54 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to prevent an animated imagebutton from restarting when going from idle to hover?
- Replies: 6
- Views: 384
Re: How to prevent an animated imagebutton from restarting when going from idle to hover?
Thank you so much for the help! I now understand how functions works quite a bit more and will help out in the longrun. Before I simply did a timer that would play the sound or change a variable that matched the total time of the animation and that always worked out correctly. It was simple enough a...
- Tue Aug 22, 2023 2:21 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to prevent an animated imagebutton from restarting when going from idle to hover?
- Replies: 6
- Views: 384
Re: How to prevent an animated imagebutton from restarting when going from idle to hover?
Wow, that simple change to adding "animation" really made things a lot cleaner. Using simpler imagebutton code and it works pretty flawlessly again. Thank you! The last problem is that function. When it's in, it jumps the animation to the "function" party every time I hover over ...
- Tue Aug 22, 2023 12:29 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to prevent an animated imagebutton from restarting when going from idle to hover?
- Replies: 6
- Views: 384
Re: How to prevent an animated imagebutton from restarting when going from idle to hover?
I should also add. When I use a simple function to play a sound effect within the images, it will play the sound randomly when I move the mouse around. Idk why
- Tue Aug 22, 2023 12:25 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to prevent an animated imagebutton from restarting when going from idle to hover?
- Replies: 6
- Views: 384
How to prevent an animated imagebutton from restarting when going from idle to hover?
Before, the code below used to work rather flawlessly, but with a renpy update, it has changed it a bit. Now whenever I hover over the button (at which I have it display a highlighted version), it resets the animation to it's first frame. So if I were to mouse on and off constantly, it would just ke...
- Wed Jun 16, 2021 11:09 am
- Forum: Ren'Py Questions and Announcements
- Topic: Able to show image when mousing over a menu choice option?
- Replies: 1
- Views: 724
Able to show image when mousing over a menu choice option?
I would love to be able to have an image dissolve in and out when mousing on/off a menu choice if that's possible. Not sure if it's something I can do with "ShowTransient" somehow? Is anything like that possible at all?
- Wed Mar 10, 2021 2:15 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Have a draggable viewport start from the bottom when shown?
- Replies: 3
- Views: 351
Re: Have a draggable viewport start from the bottom when shown?
Hi, You need to use ui.adjustment . If you'd like the scroll position to be at the end, you can simply change adjustment value to the max value. For example: default yadj = ui.adjustment() screen viewport_screen(): ... viewport: yadjustment yadj $ yadj.change(yadj.range) Ah I understand now! I just...
- Wed Mar 10, 2021 12:42 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Have a draggable viewport start from the bottom when shown?
- Replies: 3
- Views: 351
Have a draggable viewport start from the bottom when shown?
I hope I can explain this the best I can. I basically use this code to put images within a drag-able viewport to look like a text message conversation. I add more as time goes on. When going to this screen, it always starts the dragable screen from the top and to see anything new, you have to drag i...
- Sun Oct 06, 2019 7:09 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Quick Mouse Movements Slows Down Animated Screens
- Replies: 2
- Views: 661
Re: Quick Mouse Movements Slows Down Animated Screens
Yeah, definitely something with the ATL. Unsure if a future ren'py update would just fix it, or if it's even a fixable thing now. It isn't gamebreaking, but it is a big flaw that sucks to experience.
- Fri Oct 04, 2019 3:02 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Quick Mouse Movements Slows Down Animated Screens
- Replies: 2
- Views: 661
Quick Mouse Movements Slows Down Animated Screens
A odd bug(?) that I'm experiencing. Essentially, I have animated Image Buttons on my screens. They work great and without much issue. Though when you move your mouse excessively, it slows down the animations immensely and "catches up" whenever you stop moving your mouse. What causes that? ...
- Fri Aug 09, 2019 2:30 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Movies being defined as images are only showing a black screen.
- Replies: 1
- Views: 400
Movies being defined as images are only showing a black screen.
Hi,
I'm having trouble with viewing animations in renpy. Whenever it's playing a movie on repeat, it just displays a black screen. I believe it's something to do with my computer, but I can't quite figure it out. Any ideas?
I'm having trouble with viewing animations in renpy. Whenever it's playing a movie on repeat, it just displays a black screen. I believe it's something to do with my computer, but I can't quite figure it out. Any ideas?
- Sun Jul 28, 2019 7:33 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Dissolve back to the main menu from in game?
- Replies: 0
- Views: 385
Dissolve back to the main menu from in game?
Currently, when you click on "main menu" from in game, you are instantly taken back to it. Is is possible to have it ease into it with dissolve? Mostly trying to remove a frame of transparency from the main menu's video. Dissolving INTO the main menu screen fixes it. Though whatever I can ...
- Mon Feb 18, 2019 7:43 am
- Forum: Ren'Py Questions and Announcements
- Topic: Is it possible to change the speed of a movie image?
- Replies: 0
- Views: 289
Is it possible to change the speed of a movie image?
Mostly what's in the title. Just curious if it's possible to set a movie to play at different speeds. Otherwise, I'd have to set up different speeds of the same animation. Mostly trying to save on file space.
- Fri Feb 15, 2019 11:21 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Viewport questions & help
- Replies: 3
- Views: 322
Re: Viewport questions & help
It seems to have the right idea in mind, but it's an action. I kind of want it to happen automatically on screen. Unsure how I can action assign Scroll to a displayed viewport on screen automatically edit: The viewport is within a screen, so hide screen / show screen between the append statement see...
- Fri Feb 15, 2019 7:31 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Viewport questions & help
- Replies: 3
- Views: 322
Viewport questions & help
Hi. I have two questions about viewports that I can't quite figure out. I have a viewport set up right now, and the text goes past the visible barriers that I have set up, but right now is draggable/scrollable. I'd like it to automatically scroll to the bottom whenever I append new text to it. Is th...