Search found 8 matches

by Packmule
Mon Apr 09, 2018 10:53 pm
Forum: Works in Progress
Topic: Packmule [NaNo18] [Scifi] [Adventure] [Demo]
Replies: 0
Views: 316

Packmule [NaNo18] [Scifi] [Adventure] [Demo]

I'm about to repeat a lot of the info that you can read here, on Packmule's demo page, but I will be talking about what I learned after NaNoRenO 2018. https://andrew-colunga.itch.io/packmule-demo https://img.itch.zone/aW1nLzExNTI2MjYucG5n/original/3AtEjn.png What is Packmule? tl/dr: It's a sci-fi ad...
by Packmule
Mon Mar 26, 2018 3:27 pm
Forum: Ren'Py Questions and Announcements
Topic: Swapping out different images in relation to a player's health.
Replies: 4
Views: 214

Re: Swapping out different images in relation to a player's health.

Whoa, thanks! That's pretty much working exactly how I wanted. The only problem is that when the scene changes it removes the health screen and I have to recall it again, but that's not a huge problem. I tried adding images inside screens before, but I kept getting errors saying that images inside s...
by Packmule
Mon Mar 26, 2018 12:51 pm
Forum: Ren'Py Questions and Announcements
Topic: Swapping out different images in relation to a player's health.
Replies: 4
Views: 214

Re: Swapping out different images in relation to a player's health.

Thanks for helping me!

I added the code, but how do I phrase the line of code during the game to add or subtract health?
And where would I add the xpos or ypos for the image?
by Packmule
Mon Mar 26, 2018 12:00 pm
Forum: Ren'Py Questions and Announcements
Topic: Swapping out different images in relation to a player's health.
Replies: 4
Views: 214

Swapping out different images in relation to a player's health.

Hi, I'm a coding disaster, and I know what I want to do, but I just don't know how to write it out, can anyone please help me? I have different images that I want to swap with each other as a player's health drops, so healthblue.png (an image of a blue heart in the corner of the screen) will be repl...
by Packmule
Mon Mar 05, 2018 5:43 am
Forum: Ren'Py Questions and Announcements
Topic: Can't justify text in a screen with a hidden background to the right.
Replies: 2
Views: 170

Re: Can't justify text in a screen with a hidden background to the right.

Thanks! While I couldn't right-justify it, your help at least allowed me to mostly center the digits and I think it'll look pretty good.
by Packmule
Sun Mar 04, 2018 3:59 pm
Forum: Ren'Py Questions and Announcements
Topic: Can't justify text in a screen with a hidden background to the right.
Replies: 2
Views: 170

Can't justify text in a screen with a hidden background to the right.

I have an area on screen where I plan to show the player's total money (iu, for interstellar unit), the number appears inside a screen with the background hidden to show the graphic beneath, but the number increases justified to the left and I'd like it justified to the right. Does justifying text i...
by Packmule
Fri Mar 02, 2018 1:48 pm
Forum: Ren'Py Questions and Announcements
Topic: I can't for the life of me get a notification to appear.
Replies: 3
Views: 205

Re: I can't for the life of me get a notification to appear.

$ renpy.notify("You've fallen unconscious") I'm not sure if Notify() is supposed to work at all as I can't find any documentation about it. Thanks! That makes the notification appear! I found not a single thing telling me that that's how to write it. I've been trying to make a second style of notif...
by Packmule
Fri Mar 02, 2018 11:45 am
Forum: Ren'Py Questions and Announcements
Topic: I can't for the life of me get a notification to appear.
Replies: 3
Views: 205

I can't for the life of me get a notification to appear.

I'm starting to think it's impossible. Basically as the narrator goes a long and the player is clicking I want a notification to appear, but I can't make it happen. I've done so many combinations of code, but this is where i'm at ... nowhere. Someone please help this baby. label runaroundswing: $ me...