Search found 8 matches
- Mon Apr 09, 2018 10:53 pm
- Forum: Works in Progress
- Topic: Packmule [NaNo18] [Scifi] [Adventure] [Demo]
- Replies: 0
- Views: 565
Packmule [NaNo18] [Scifi] [Adventure] [Demo]
I'm about to repeat a lot of the info that you can read here, on Packmule's demo page, but I will be talking about what I learned after NaNoRenO 2018. https://andrew-colunga.itch.io/packmule-demo https://img.itch.zone/aW1nLzExNTI2MjYucG5n/original/3AtEjn.png What is Packmule? tl/dr: It's a sci-fi ad...
- Mon Mar 26, 2018 3:27 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Swapping out different images in relation to a player's health.
- Replies: 4
- Views: 438
Re: Swapping out different images in relation to a player's health.
Whoa, thanks! That's pretty much working exactly how I wanted. The only problem is that when the scene changes it removes the health screen and I have to recall it again, but that's not a huge problem. I tried adding images inside screens before, but I kept getting errors saying that images inside s...
- Mon Mar 26, 2018 12:51 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Swapping out different images in relation to a player's health.
- Replies: 4
- Views: 438
Re: Swapping out different images in relation to a player's health.
Thanks for helping me!
I added the code, but how do I phrase the line of code during the game to add or subtract health?
And where would I add the xpos or ypos for the image?
I added the code, but how do I phrase the line of code during the game to add or subtract health?
And where would I add the xpos or ypos for the image?
- Mon Mar 26, 2018 12:00 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Swapping out different images in relation to a player's health.
- Replies: 4
- Views: 438
Swapping out different images in relation to a player's health.
Hi, I'm a coding disaster, and I know what I want to do, but I just don't know how to write it out, can anyone please help me? I have different images that I want to swap with each other as a player's health drops, so healthblue.png (an image of a blue heart in the corner of the screen) will be repl...
- Mon Mar 05, 2018 5:43 am
- Forum: Ren'Py Questions and Announcements
- Topic: Can't justify text in a screen with a hidden background to the right.
- Replies: 2
- Views: 391
Re: Can't justify text in a screen with a hidden background to the right.
Thanks! While I couldn't right-justify it, your help at least allowed me to mostly center the digits and I think it'll look pretty good.
- Sun Mar 04, 2018 3:59 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Can't justify text in a screen with a hidden background to the right.
- Replies: 2
- Views: 391
Can't justify text in a screen with a hidden background to the right.
I have an area on screen where I plan to show the player's total money (iu, for interstellar unit), the number appears inside a screen with the background hidden to show the graphic beneath, but the number increases justified to the left and I'd like it justified to the right. Does justifying text i...
- Fri Mar 02, 2018 1:48 pm
- Forum: Ren'Py Questions and Announcements
- Topic: I can't for the life of me get a notification to appear.
- Replies: 3
- Views: 458
Re: I can't for the life of me get a notification to appear.
$ renpy.notify("You've fallen unconscious") I'm not sure if Notify() is supposed to work at all as I can't find any documentation about it. Thanks! That makes the notification appear! I found not a single thing telling me that that's how to write it. I've been trying to make a second styl...
- Fri Mar 02, 2018 11:45 am
- Forum: Ren'Py Questions and Announcements
- Topic: I can't for the life of me get a notification to appear.
- Replies: 3
- Views: 458
I can't for the life of me get a notification to appear.
I'm starting to think it's impossible. Basically as the narrator goes a long and the player is clicking I want a notification to appear, but I can't make it happen. I've done so many combinations of code, but this is where i'm at ... nowhere. Someone please help this baby. label runaroundswing: $ me...