Search found 8 matches
- Sat Mar 24, 2018 5:32 pm
- Forum: Asset Creation: Writing
- Topic: Two Questions: MC's Thoughts & Cutting Away to Other Scenes?
- Replies: 11
- Views: 2445
Two Questions: MC's Thoughts & Cutting Away to Other Scenes?
Hello, I hope I’m posting this in the correct forum! I've finally began writing my visual novel and have two questions that have been on my mind. 1) How should I show the MC’s thoughts? In most of the visual novels I've seen, the Main Character acts as the narrator and protagonist, however that's no...
- Wed Mar 21, 2018 4:20 am
- Forum: Ren'Py Questions and Announcements
- Topic: Randomizing if an Ending Occurs?
- Replies: 1
- Views: 362
Randomizing if an Ending Occurs?
Hello!
In the game I'm currently working on I'm looking to have a hidden ending and was curious if it was possible to have whether it triggers randomized each playthrough.
Thank you in advance,
May
In the game I'm currently working on I'm looking to have a hidden ending and was curious if it was possible to have whether it triggers randomized each playthrough.
Thank you in advance,
May
- Tue Mar 13, 2018 5:03 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Dangan Ronpa Style Clock? (Solved!)
- Replies: 6
- Views: 1166
Re: Dangan Ronpa Style Clock?
Here's a basic untested example: label start: show screen daytime "Monokuma" "Upupupu... It's Daytime! Get up now and kill each other!!!!" hide screen daytime show screen nighttime "Monokuma" "It's 10 o'clock! Nighttime" hide screen nighttime show screen free...
- Thu Mar 08, 2018 5:38 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Centering Page Label Text?
- Replies: 1
- Views: 305
Centering Page Label Text?
Hello! I was wondering if it was possible to have the page labels in the center on the saves screen. I thought I had found the solution, however, it appears that the properties only work for the "AutoSave" title, causing everything else to shift around the screen whenever I go to a differe...
- Tue Mar 06, 2018 1:27 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Determining an Ending?
- Replies: 2
- Views: 376
Re: Determining an Ending?
Say the player reaches one or all the requirements for an ending early in the game. Will RenPy automatically send them to that ending, or will it wait until I specify when I want the ending to occur? RenPy won't do anything unless you explicitely tell it to do so. There are some predefined behavior...
- Tue Mar 06, 2018 1:05 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Determining an Ending?
- Replies: 2
- Views: 376
Determining an Ending?
I feel bad posting yet another question here in such a short amount of time, but this is something I've been worried about for a while! The game I'm currently working on is going to have several endings that the player can get to depending on their relationships with certain characters and depending...
- Tue Mar 06, 2018 10:48 am
- Forum: Ren'Py Questions and Announcements
- Topic: Dangan Ronpa Style Clock? (Solved!)
- Replies: 6
- Views: 1166
Re: Dangan Ronpa Style Clock?
In Danganronpa from what I remember, the time of day advances along with the story. That means you are the one who decides when it switchs from Daytime to nightime, and when a free time section happens. This might be as simple as creating some variables and jump to specific parts of the game (label...
- Tue Mar 06, 2018 4:55 am
- Forum: Ren'Py Questions and Announcements
- Topic: Dangan Ronpa Style Clock? (Solved!)
- Replies: 6
- Views: 1166
Dangan Ronpa Style Clock? (Solved!)
Hello there! I'm new to this forum (and new to creating Visual Novels in general) and was curious if it was possible to have a time system similar to the one in the Dangan Ronpa game series. There are three times throughout the day in the game, "Daytime, Freetime, and Nighttime." I'm hopin...