Search found 2091 matches

by Alex
Fri Mar 22, 2019 2:12 pm
Forum: Ren'Py Questions and Announcements
Topic: Changing screen modality
Replies: 3
Views: 60

Re: Changing screen modality

Chiligoat wrote:
Thu Mar 21, 2019 8:02 pm
...
Also check this - viewtopic.php?f=8&t=48359&p=478985#p478960
by Alex
Wed Mar 20, 2019 12:29 pm
Forum: Ren'Py Questions and Announcements
Topic: Draggable Window w/ Imagemap buttons?
Replies: 1
Views: 44

Re: Draggable Window w/ Imagemap buttons?

Check draggable say screen sample - https://www.renpy.org/doc/html/drag_drop.html#examples
Try to put your buttons instead of text.
by Alex
Sun Mar 17, 2019 10:17 am
Forum: Ren'Py Questions and Announcements
Topic: Animated buttons
Replies: 5
Views: 116

Re: Animated buttons

Try to make a button_image out of rotating images using contain statement. Then create a transform for button's move. And add button that has button_image at this transform in a screen.

https://www.renpy.org/doc/html/atl.html ... -statement
by Alex
Sat Mar 16, 2019 6:53 pm
Forum: Ren'Py Questions and Announcements
Topic: Global variables - Set max and min values
Replies: 19
Views: 3882

Re: Global variables - Set max and min values

Lines with "try:" and "except:" must have equal number of spaces (be indent the same). For now "try:" has 11 spaces and "except:" has 10 spaces - change it.

https://www.renpy.org/doc/html/language ... and-blocks
by Alex
Sat Mar 16, 2019 5:55 pm
Forum: General Discussion
Topic: I need about a hundred wishes that might be asked from a Genie.
Replies: 10
Views: 169

Re: I need about a hundred wishes that might be asked from a Genie.

Kind of cheat. but a good wish - a golden fish ...;) Also, one could wish: - a flying carpet, - a stallion, - a slave (to go to market instead of a wisher), - everlasting dinar, - everlasting lavash/pita, - jar of vine that never get empty, - jewellery/moneychanger store, - to be the most strong/bra...
by Alex
Sat Mar 16, 2019 8:19 am
Forum: Ren'Py Questions and Announcements
Topic: [solved] Show a screen on key press?
Replies: 10
Views: 192

Re: Show a screen on key press?

Since you show your history screen using ShowMenu("history") action, try to hide it using Return() action. Like all the other menus do...
by Alex
Sat Mar 09, 2019 2:22 pm
Forum: Ren'Py Questions and Announcements
Topic: Exception: DynamicImage, can't even launch game anymore
Replies: 3
Views: 69

Re: Exception: DynamicImage, can't even launch game anymore

Check if your files has proper extension - if windows hides extensions that might be that your files have incorect name.

Anyway, you easily can create new project and put your script files in game folder to continue your work over project.
by Alex
Tue Mar 05, 2019 12:08 pm
Forum: Ren'Py Questions and Announcements
Topic: Screens interfering after jump to label
Replies: 2
Views: 55

Re: Screens interfering after jump to label

You can try either set zorder of ui_screen higher than other screens, so it always be on top of others, or "use" ui_screen inside others (check Ren'Py's menus in screens.rpy), so you won't need to show it separately. Also, you can set the same tag for group of screens, so they will replace eachother...
by Alex
Sun Mar 03, 2019 6:35 am
Forum: Ren'Py Cookbook
Topic: Dynamic Dress Up Framework
Replies: 16
Views: 6745

Re: Dynamic Dress Up Framework

screamingpenguin wrote:
Sun Feb 24, 2019 4:47 pm
...
Well, then try the modern way - viewtopic.php?f=51&t=50764
by Alex
Sat Mar 02, 2019 6:19 am
Forum: Ren'Py Questions and Announcements
Topic: Chaging the game menu's position
Replies: 3
Views: 72

Re: Chaging the game menu's position

Well, this changes will affect screens that are part of the GUI system.
by Alex
Fri Mar 01, 2019 3:41 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED]Is it possible to emulate imagebutton idle/hover for a normal button?
Replies: 2
Views: 67

Re: Is it possible to emulate imagebutton idle/hover for a normal button?

What do you mean by "idle/hover effects"?
You can add idle_background and hover_background properties to the button. as well as set hovered / unhovered actions.
by Alex
Wed Feb 27, 2019 6:59 pm
Forum: Ren'Py Questions and Announcements
Topic: Character Bio Screen Assistance
Replies: 6
Views: 388

Re: Character Bio Screen Assistance

... Well, yes - toggle action toggles the two values of the variable. To use more values you can create several buttons and make each of them set the variable to a certain value, or create construction like this (or something else) screen testscr(): default outfits_list = ["out_1", "out_2", "out_3"...
by Alex
Wed Feb 27, 2019 5:40 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Player being sent to wrong ending (point-based endings)
Replies: 2
Views: 110

Re: Player being sent to wrong ending (point-based endings)

Are you shure that you have 60 ch1 points? Try to show its actual value before evaluating, like "ch1 - [ch1_points] / sin - [sin_points]" edit: And do you have any else option in case if no conditions would be met? Looks like your ch1end label placed right after this evaluation, and since no conditi...