Search found 24 matches

by inajke
Mon May 04, 2020 3:23 pm
Forum: Ren'Py Questions and Announcements
Topic: randomizing transitions in game
Replies: 13
Views: 504

Re: randomizing transitions in game

ya, we all should try more!
Thanks, I think we can close the thread)
by inajke
Mon May 04, 2020 3:09 pm
Forum: Ren'Py Questions and Announcements
Topic: randomizing transitions in game
Replies: 13
Views: 504

Re: randomizing transitions in game

Yes! That works pretty much perfectly. Thank you very much. I'm trying to learn atl and more things, but sometimes lack of my language skills are stopping me so hard, because I don't understand enough of your posts and structure of documentation :-(
by inajke
Mon May 04, 2020 2:57 pm
Forum: Ren'Py Questions and Announcements
Topic: randomizing transitions in game
Replies: 13
Views: 504

Re: randomizing transitions in game

oh ok! So right now it works with defining it in everyday label, so I'll stick to this solution. label everyd2: $ randomtrans = renpy.random.choice([centeredin, centeredout, trans1, trans2, trans3, trans4, trans5, trans6, trans7, trans8, trans9, trans10]) so we have a this variable which is randomiz...
by inajke
Mon May 04, 2020 2:38 pm
Forum: Ren'Py Questions and Announcements
Topic: randomizing transitions in game
Replies: 13
Views: 504

Re: randomizing transitions in game

I'll try it right now but before: I ended up with a structure like this: define randomtransition = ImageDissolve(renpy.random.choice(["trans/1.jpg", "trans/2.jpg", "trans/3.jpg"]), 3.0, 8) I define it not in init, but somehow it doesn't show me anything except for one t...
by inajke
Mon May 04, 2020 2:31 pm
Forum: Ren'Py Questions and Announcements
Topic: randomizing transitions in game
Replies: 13
Views: 504

Re: randomizing transitions in game

So, I didn't understand everything, but I've tried to do it like this: define randomtransition = ImageDissolve(randompicker() 3.0, 8): choice: "trans1" choice: "trans2" choice: "trans3" choice: "trans4" is this what you've meant?
by inajke
Mon May 04, 2020 2:26 pm
Forum: Ren'Py Questions and Announcements
Topic: randomizing transitions in game
Replies: 13
Views: 504

Re: randomizing transitions in game

oh, I found the solution and even edited the post :D
I try that in a second
by inajke
Mon May 04, 2020 2:13 pm
Forum: Ren'Py Questions and Announcements
Topic: randomizing transitions in game
Replies: 13
Views: 504

Re: randomizing transitions in game

so I declared it in an everyday label and not in init (we are in a loop of 1 day) and now it works fine, but I think this method might be bad and the atl is the real answer.

Thank you very much!
by inajke
Mon May 04, 2020 7:05 am
Forum: Ren'Py Questions and Announcements
Topic: randomizing transitions in game
Replies: 13
Views: 504

randomizing transitions in game

Hi guys! I'm trying to use randomized transitions in my game, so I went with $ trans1 = ImageDissolve("trans/1.jpg", 3.0, 8) - same for the second transition $ randomtrans = renpy.random.choice([transition1, transition2]) then in game scene bg hospital with randomtrans and it works fine, b...
by inajke
Fri Mar 20, 2020 5:57 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Openning local html file in browser
Replies: 2
Views: 338

Re: Openning local html file in browser

Thats working as intended! Thank you very much
by inajke
Fri Mar 20, 2020 8:58 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Openning local html file in browser
Replies: 2
Views: 338

[Solved] Openning local html file in browser

Hi, I've tried some posts on the forum, but still can't get how to open the local file. Right now I'm trying to do this: textbutton "wiki" xpos 650 ypos 450 action OpenURL("file:///" + config.basedir + "/wiki.html") but it opens IE with a standard page. I've tried to sp...
by inajke
Sat Mar 07, 2020 5:25 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] image display in a screen
Replies: 4
Views: 465

Re: image display in a screen

thanks! I did it, and it works great!
by inajke
Sat Mar 07, 2020 3:41 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] image display in a screen
Replies: 4
Views: 465

Re: image display in a screen

that works really well, thanks! is there a way I can apply linear to this? Right now it gives me error: File "game/charactersinfo.rpy", line 235: u'linear' is not a keyword argument or valid child for the add statement. linear 5.0 xpos 0.2 ypos 0.3 Ren'Py Version: Ren'Py 6.99.13.2919 this ...
by inajke
Sat Mar 07, 2020 3:18 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] image display in a screen
Replies: 4
Views: 465

[Solved] image display in a screen

Hi guys, I'm trying to display an image in a screen, right now the solution is to define image as imagebutton and use it this way, but I can't apply any transitions and effects like that. This is my code, I use imagebutton to just display an image, but is there a way to display it without imagebutto...
by inajke
Tue Dec 10, 2019 12:41 pm
Forum: Ren'Py Questions and Announcements
Topic: Pause after showing animations
Replies: 7
Views: 1130

Re: Pause after showing animations

@Palas, hey, thank you very much. It definitely help a lot, there is still a little freeze, but seems ok!

Thank you very much again, sorry for my english.
by inajke
Thu Dec 05, 2019 11:42 am
Forum: Ren'Py Questions and Announcements
Topic: Pause after showing animations
Replies: 7
Views: 1130

Re: Pause after showing animations

The problem is not solved yet. My animations are in PNG and without any background.