Search found 131 matches

by kostek00
Fri Jan 13, 2023 7:05 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Game crashes when truncating text with CTC icon
Replies: 2
Views: 280

Re: Game crashes when truncating text with CTC icon

That's such a facepalm. You are right. I have both versions and it seems I accidentally run from wrong one as I'm developing this game for version 8. Thanks.
by kostek00
Fri Jan 13, 2023 6:22 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Game crashes when truncating text with CTC icon
Replies: 2
Views: 280

[Solved] Game crashes when truncating text with CTC icon

Based on this topic I made currently shown dialogue to be written on save slot truncated up to 60 characters. However after adding ctc image based icon at the end of dialogue I'm getting error below whenever I try to save or reload game when not in main menu. Without CTC icon I don't have any issue....
by kostek00
Fri Apr 01, 2022 2:07 pm
Forum: Ren'Py Questions and Announcements
Topic: Blurred shadow based on game screen state
Replies: 0
Views: 991

Blurred shadow based on game screen state

I have condition for shadows for text in textbox based of if game is in fullscreen or not (it needed that check because shadow was a bit too small in full screen and letting renpy scale it was giving me not so good effect). This is condition in screen: if preferences.fullscreen == True: $ fullscreen...
by kostek00
Tue Dec 01, 2020 12:29 pm
Forum: We are offering Paid Work
Topic: [CLOSED]Looking For a Programmer To Help With An Error
Replies: 2
Views: 374

Re: [OPEN]Looking For a Programmer To Help With An Error

Black screen may be result of excluding .rpyc files from build to phone.
by kostek00
Sun May 24, 2020 1:45 pm
Forum: Ren'Py Questions and Announcements
Topic: Creating buttons from list
Replies: 2
Views: 276

Re: Creating buttons from list

It needs to have "cover" instead of "image" otherwise it throws error.

Thank you very much.
by kostek00
Sun May 24, 2020 1:31 pm
Forum: Ren'Py Questions and Announcements
Topic: Creating buttons from list
Replies: 2
Views: 276

Creating buttons from list

I'm trying to make buttons in music room to be generated based on list. This is the list for songs: init python: playerList = [ ("1", "Song 1", "Artist 1", "music/M01.ogg", "images/musicbox_cover_placeholder.png", True), ("2", "Song 2&...
by kostek00
Wed Sep 25, 2019 8:01 am
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py resets animation when pressing button instead of continuing from previous state
Replies: 0
Views: 707

Ren'Py resets animation when pressing button instead of continuing from previous state

The animation plays as follow: 1. Initialy buttons are semi-transparent. 2. When hovering over button it slides slightly to the center and become fully visible. 3. When pressing on button it stays in that position and is fully visible. 4. When pressing on different button previously active button be...
by kostek00
Tue Jun 25, 2019 6:47 am
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py always throws error for custom text tag
Replies: 5
Views: 974

Re: Ren'Py always throws error for custom text tag

Thanks for update. I'll be waiting for release.
by kostek00
Sun Jun 23, 2019 4:10 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py always throws error for custom text tag
Replies: 5
Views: 974

Re: Ren'Py always throws error for custom text tag

It's exact copy from documentation that also don't work: init python: def bang_tag(tag, argument): return [ ( renpy.TEXT_TAG, "size=40"), (renpy.TEXT_TEXT, "!"), (renpy.TEXT_TAG, "/size") ] config.self_closing_custom_text_tags["bang"] = bang_tag label start: &...
by kostek00
Sun Jun 23, 2019 1:29 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py always throws error for custom text tag
Replies: 5
Views: 974

Ren'Py always throws error for custom text tag

I tired to make my own self closing text tags but Ren'py was throwing me error that they don't exist. Then I tried non-self closing text tag but result was the same. I tried for the last time and copied example from documentation and it's also error. I then reinstalled Ren'Py and tried on fresh proj...
by kostek00
Thu May 09, 2019 1:04 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] ConditionSwitch shows only default expression
Replies: 1
Views: 314

Re: ConditionSwitch shows only default expression

Problem solved. The reason it wasn't working was my own lack of knowlage of how to call image with ConditionSwitch. Instead of typical "show character_image" I should use "$ hatsumi_expression = "cry1"".
by kostek00
Wed May 08, 2019 12:59 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] ConditionSwitch shows only default expression
Replies: 1
Views: 314

[Solved] ConditionSwitch shows only default expression

image hatsumi_happy1: zoom 0.25 "images/characters/hatsumi/Hatsumi_face1 (Happy1).png" image hatsumi_angry1: zoom 0.25 "images/characters/hatsumi/Hatsumi_face4 (Angry1).png" image hatsumi_cry1: zoom 0.25 "images/characters/hatsumi/Hatsumi_face6 (Crying1).png" image hat...
by kostek00
Wed Apr 17, 2019 11:43 pm
Forum: Ren'Py Questions and Announcements
Topic: Showing bg using call and return
Replies: 2
Views: 386

Re: Showing bg using call and return

Before showing screen you should set skipping function to false and after closing screen to True: label userroom: if dtime in [0, 1, 2, 3]: scene urbase else: scene urnight $ _skipping = False show screen exitur call screen basehud $renpy.pause(hard=True) $ _skipping = True However I also recommend ...
by kostek00
Sun Apr 14, 2019 4:25 pm
Forum: Ren'Py Questions and Announcements
Topic: Settings screen always uses True setting instead of default setting
Replies: 5
Views: 635

Re: Settings screen always uses True setting instead of default setting

They work as you think because you have condition to select one of them. if you would remove condition you would see that only last (I think) one would be used.

In your case affeted elements by those style preferences are "style.window" and "style.say_dialogue".
by kostek00
Sun Apr 14, 2019 3:31 pm
Forum: Ren'Py Questions and Announcements
Topic: Settings screen always uses True setting instead of default setting
Replies: 5
Views: 635

Re: Settings screen always uses True setting instead of default setting

You are thinking about it in wrong way. I will try explain it. You don't register here style but style preference and that's big difference. renpy.register_style_preference(preference, alternative, style, property, value) First element is not element affected. "Preference" is name of style...