Search found 15 matches

by BM90
Sun Nov 15, 2020 6:37 pm
Forum: Ren'Py Questions and Announcements
Topic: Flickering Image
Replies: 1
Views: 407

Flickering Image

A while back I created a custom series of game menus in a separate project to test some things out. There isn't anything particularly complicated about them, just a series of screens with image and text buttons. I recently integrated all that into my main project only to run into a strange issue. No...
by BM90
Thu Jul 16, 2020 11:48 pm
Forum: Ren'Py Questions and Announcements
Topic: Trouble with Time/Day Class
Replies: 7
Views: 578

Re: Trouble with Time/Day Class

Thank you all for the help. I never would've figured out that variables weren't updating because it saves at the point when the screen is called. I updated the button to include a jump back to the label the screen originates from, basically a refresh, and everything worked fine from there. This was ...
by BM90
Thu Jul 16, 2020 9:13 pm
Forum: Ren'Py Questions and Announcements
Topic: Trouble with Time/Day Class
Replies: 7
Views: 578

Re: Trouble with Time/Day Class

Thanks for the answers. Unfortunately, while it's allowed me to get the advance time button working, it doesn't appear that the tod and day values are being saved. I tried placing "clock = Clock(1,1)" and "default clock = Clock(1,1)" just about everywhere in the code and nothing ...
by BM90
Thu Jul 16, 2020 2:45 am
Forum: Ren'Py Questions and Announcements
Topic: Trouble with Time/Day Class
Replies: 7
Views: 578

Trouble with Time/Day Class

I'm having creating a simple class to control the in game time and day. I'm very new to using classes, but I've watched some tutorials and looked over some examples to get a basic understanding. I feel like most of this is correct, but unfortunately I still get the following error message upon start...
by BM90
Tue Oct 02, 2018 11:29 pm
Forum: Ren'Py Questions and Announcements
Topic: Customizing Menus
Replies: 3
Views: 666

Re: Customizing Menus

Thank you. That helps quite a bit. Regarding point one, I still have a question. Is there a way to bypass the navigation screen by default or route it properly to my other custom menu screens? There seems to be a surprising degree of inflexibility in customizing the menus, so I'm not sure if I'm jus...
by BM90
Mon Oct 01, 2018 7:29 pm
Forum: Ren'Py Questions and Announcements
Topic: Customizing Menus
Replies: 3
Views: 666

Customizing Menus

I recently started fiddling with the menus a bit to better match the rest of my game, mainly things like updating the backgrounds, moving buttons, etc. However I pretty quickly realized that I didn't understand how Ren'Py had these structured. Specifically when I moved the buttons on the main menu t...
by BM90
Mon Aug 06, 2018 10:20 pm
Forum: Ren'Py Questions and Announcements
Topic: Keyboard Input
Replies: 2
Views: 435

Re: Keyboard Input

Thanks for the help. #3 worked... sort of. For whatever reason it caused some odd lag with movement that I couldn't really explain. I'm just going to stick with single tap movements for now. #2 I ended up achieving with a set of rotating variables. #1 didn't work. I switched to WASD+QE to handle thi...
by BM90
Thu Aug 02, 2018 7:57 am
Forum: Ren'Py Questions and Announcements
Topic: Keyboard Input
Replies: 2
Views: 435

Keyboard Input

I'm working on a fighting minigame, something like a very crude version of Street Fighter or Mortal Kombat, and I had some questions about keyboard input. Right now I'm using a series of timers to move and animate the player's character and their opponent. These are the things I'm not entirely sure ...
by BM90
Mon May 28, 2018 11:39 pm
Forum: Ren'Py Questions and Announcements
Topic: Viewport Help
Replies: 4
Views: 3053

Re: Viewport Help

Thanks you so much for spelling everything out for me. I probably spent three hours trying to figure this out on my own and with the links you provided I was able to get everything working in less than 10 minutes. Can't thank you enough.
by BM90
Sat May 26, 2018 12:01 am
Forum: Ren'Py Questions and Announcements
Topic: Viewport Help
Replies: 4
Views: 3053

Re: Viewport Help

I appreciate the link but sadly it still doesn't quite tell me what I need to know. Maybe it would be better to just ask more specifically for what I need. Here's an image of what I'm trying to achieve:

Image
by BM90
Fri May 25, 2018 1:56 am
Forum: Ren'Py Questions and Announcements
Topic: Viewport Help
Replies: 4
Views: 3053

Viewport Help

Can anyone provide a link to a tutorial for viewports, or perhaps just provide a quick explanation on how to customize them. Currently I have something akin to a quest screen with a background and a vbox containing variable amounts of text. All I'm looking to do is make the text section scrollable w...
by BM90
Sat May 19, 2018 2:56 am
Forum: Ren'Py Questions and Announcements
Topic: Screen Conflicts
Replies: 1
Views: 305

Screen Conflicts

I'm having a problem reconciling two separate screens. The game I'm working on uses screens with image buttons to navigate around, e.g. you click on the door and the image button sends you to a different room. No problems there. Now I'm working on an inventory screen that's accessed via a ui element...
by BM90
Wed Apr 04, 2018 9:56 pm
Forum: Ren'Py Questions and Announcements
Topic: Problem with Persistent Variables
Replies: 6
Views: 1388

Re: Problem with Persistent Variables

I'm not an expert, but maybe you could add an additional action to the save button that sets a persistent variable. That sort of achieves your goal, although the load button will stick around even if the player deletes all of the saves. I don't think I've come across anything that can check whether ...
by BM90
Sat Mar 31, 2018 3:35 pm
Forum: Ren'Py Questions and Announcements
Topic: Problem with Persistent Variables
Replies: 6
Views: 1388

Re: Problem with Persistent Variables

Using "Delete Persistent" in the launcher did the trick. I was manually deleting the file, but from the "wrong" location. Never noticed the button before. I guess that leads me to another questions though: Why are there two different locations where save data is stored? I have on...
by BM90
Sat Mar 31, 2018 4:17 am
Forum: Ren'Py Questions and Announcements
Topic: Problem with Persistent Variables
Replies: 6
Views: 1388

Problem with Persistent Variables

Hello, I need some assistance getting my persistent variables set correctly. I apologize up front if I'm missing something obvious. I'm still quite new to Ren'Py. What I'm attempting to do is add images to the main screen if the player has progressed past certain points in the story. In my script I ...