Search found 7 matches
- Wed Feb 28, 2024 10:49 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Renpy 8.2 dosen't support motion files?
- Replies: 2
- Views: 470
Re: Renpy 8.2 dosen't support motion files?
Meanwhile, I would like to ask if the behavior of "update_function" changed? I don't know the answer to your questions (never used Cubism), but if you want to see particular changes in Ren'Py, you can check the source: https://github.com/renpy/renpy For example, there is "renpy"...
- Wed Feb 28, 2024 1:24 am
- Forum: Ren'Py Questions and Announcements
- Topic: Renpy 8.2 dosen't support motion files?
- Replies: 2
- Views: 470
Renpy 8.2 dosen't support motion files?
I don't know if I am the only one facing this issue, but once I updated to 8.2(and 8.2.1) all the new motion files that I exported cannot be found in Renpy. I tried using Cubism Editor v5.0.04, v5.0.00 and v4.2.04 to export motion files and they both have the same issue in 8.2. The weird thing is th...
- Tue Feb 27, 2024 12:44 am
- Forum: General Discussion
- Topic: Renpy 8.2 Live 2d motion files issue
- Replies: 0
- Views: 1446
Renpy 8.2 Live 2d motion files issue
I don't know if I am the only one facing this issue, but once I updated to 8.2 all the new motion files that I exported are cannot be found in Renpy. Error message: I'm sorry, but an uncaught exception occurred. While running game code: File "game/script/script.rpy", line 5, in script call...
- Wed Jan 31, 2024 4:41 am
- Forum: Ren'Py Questions and Announcements
- Topic: Live 2D model that defined differently share the same update_function
- Replies: 2
- Views: 514
- Mon Jan 29, 2024 12:49 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Live 2D model that defined differently share the same update_function
- Replies: 2
- Views: 514
Live 2D model that defined differently share the same update_function
Hi, i am working on a Live 2D project, I defined the live 2d model as recommend in the document:https://www.renpy.org/doc/html/live2d.html image yvonne far = Live2D("images/sprite/Yvonne", top=-150,base=1,default_fade=0.5,loop=True, seamless=True,update_function=yvonne_sprite) image yvonne...
- Sun Apr 08, 2018 2:49 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Problem with renpy.reload_script
- Replies: 2
- Views: 1599
Re: Problem with renpy.reload_script
I'd suggest not doing this. If you're going to look for the existence or absence of a file, a reasonable way to do it is: init python: import os while os.path.exists(os.path.join(config.basedir, "game/fakeout.txt")): "You didn't delete me!" The renpy.reload_script function is de...
- Sun Apr 08, 2018 2:17 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Problem with renpy.reload_script
- Replies: 2
- Views: 1599
Problem with renpy.reload_script
Hello, I am new to here (sorry for the bad english, this is not my first language) Currently, I am working on a game which kinda like DDLC. The player have to delete a file and the game should be able to know and show some dialogue like "oh you deleted me". I use the renpy.loadable("f...