Search found 38 matches
- Sat Dec 10, 2022 7:41 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Questions about adding voice acting.
- Replies: 1
- Views: 245
Questions about adding voice acting.
I want to add voice acting to a visual novel I'm working on. I don't know the first thing about how adding VA to a Ren'Py visual novel works so I have a lot of questions to ask. 1. What is the best way to compress the individual audio files for each piece of VA so it takes up less digital space over...
- Mon Sep 20, 2021 8:28 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to change the font of the default title text in the main menu.
- Replies: 4
- Views: 505
Re: How to change the font of the default title text in the main menu.
How do I change the color of the title screen text?
- Mon Sep 20, 2021 8:20 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to change the font of the default title text in the main menu.
- Replies: 4
- Views: 505
How to change the font of the default title text in the main menu.
So whenever you create a new Ren'py game, by default the title screen will have the name of the game written in the bottom right corner. Is there any way to change the font used for the main title?
- Sat Mar 06, 2021 9:56 am
- Forum: Ren'Py Questions and Announcements
- Topic: Unlockable second campaign.
- Replies: 1
- Views: 281
Unlockable second campaign.
So in my game I want there to be an unlockable second campaign after getting all of the endings in the game. This campaign is selectable as a on the main menu. I know if I want to program something like this I need to use persistent data but I don't actually know how it works. Can someone explain? A...
- Thu Feb 04, 2021 3:34 am
- Forum: Works in Progress
- Topic: Test Demo: The Game[VN][Demo Available]
- Replies: 1
- Views: 768
Re: Test Demo: The Game[VN][Demo Available]
UPDATE
The first of 4 routes is done! I'm working on a different one that way smaller in scope than the previous so I intend to finish it by the end of the year or so. Also I changed the name of the game from "Test Game" to "Tech Demo: The Game".
The first of 4 routes is done! I'm working on a different one that way smaller in scope than the previous so I intend to finish it by the end of the year or so. Also I changed the name of the game from "Test Game" to "Tech Demo: The Game".
- Sat Jan 23, 2021 10:30 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Is it possible to have text wait for a sfx?
- Replies: 1
- Views: 552
Is it possible to have text wait for a sfx?
What I mean is having the text box show up, but the text doesn't actually display until a sfx has finished playing. Is it possible to do this?
- Sat Jan 23, 2021 2:49 am
- Forum: Ren'Py Questions and Announcements
- Topic: How can I add RPG combat to my game?
- Replies: 5
- Views: 881
Re: How can I add RPG combat to my game?
So I'm trying to have a magic system but magic can't seem to kill the enemy. Here's my code: label hurt: if maxmp <= 1: "Thy MP is too low." jump spelllist else: "[povname] chanted the spell of HURT." "The Dragonlord's Hit Points have been reduced by 40." if enemyhp1 <=...
- Fri Jan 22, 2021 8:22 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How can I add RPG combat to my game?
- Replies: 5
- Views: 881
Re: How can I add RPG combat to my game?
I made a simple test to see how it work work. This is what I wrote in the script: label start: $currenthp = 50 $maxhp = 50 $currenthpe = 50 $maxhpe = 50 show screen battle label battle: menu: "Attack": jump attack "Defend": jump defend label attack: "You attack!" "...
- Fri Jan 22, 2021 4:05 pm
- Forum: Anime, Games, and Japan
- Topic: Fantasy Visual Novels that you recommend?
- Replies: 2
- Views: 10319
Re: Fantasy Visual Novels that you recommend?
The Rance series for sure if you don't mind hybrid RPG gameplay.
- Fri Jan 22, 2021 4:01 pm
- Forum: Works in Progress
- Topic: Maddox and Friends! [Psychological][OELVN][Friendship][Simulation][School][Educational]
- Replies: 92
- Views: 17462
Re: Maddox and Friends! [Psychological][OELVN][Friendship][Simulation][School][Educational]
Your game's artstyle looks unique and interesting. It kinda reminds me of PC-88/PC-98 games like Touhou 1-5 or the early Rance games.
- Fri Jan 22, 2021 3:59 pm
- Forum: General Discussion
- Topic: Does using Ren'Py mean I have experience with Python?
- Replies: 12
- Views: 9452
- Wed Sep 09, 2020 2:49 am
- Forum: Other Story-based Games
- Topic: Fire Emblem Discussion Thread (?)
- Replies: 12
- Views: 7448
Re: Fire Emblem Discussion Thread (?)
Has anyone here played 3 Houses? It's freakin' epic!
- Wed Sep 09, 2020 1:54 am
- Forum: Ren'Py Questions and Announcements
- Topic: FMV doesn't play.
- Replies: 1
- Views: 372
FMV doesn't play.
When I tried to test my game after programming an FMV into it, instead of playing the video, the screen would be frozen on the last textbox it was on and have no audio playing at all. However if I click on the screen when this happens the game continues to the next thing that's supposed to happen af...
- Mon Sep 07, 2020 9:20 am
- Forum: Ren'Py Questions and Announcements
- Topic: How can I add RPG combat to my game?
- Replies: 5
- Views: 881
How can I add RPG combat to my game?
My game is designed to be a standard VN in terms of gameplay but I would there to be a quick turn based RPG battle as part of an joke scene. I heard that Ren'py can make turn based RPG combat so I'm wondering what to do.
- Mon Jul 13, 2020 1:40 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Jump to multiple possible labels because of the same choice?
- Replies: 5
- Views: 525
Re: Jump to multiple possible labels because of the same choice?
https://i.imgur.com/QmGMWcg.png
Code: Select all
else:
if jenimprove == True:
jump pattywinters #This is line 946
else
jump infinitejest