Search found 6 matches

by lordpidey
Sat Dec 15, 2018 6:40 pm
Forum: Ren'Py Questions and Announcements
Topic: Transition between layeredimage states.
Replies: 2
Views: 187

Re: Transition between layeredimage states.

Okay, that seems to work, but what do I do if I only want some transitions to be dissolve?
by lordpidey
Fri Dec 07, 2018 8:29 pm
Forum: Ren'Py Questions and Announcements
Topic: Transition between layeredimage states.
Replies: 2
Views: 187

Transition between layeredimage states.

Hello, I have a quick question. How do I apply a transition between two states within a layeredimage? Look at the following code. It works and shows the animation I want. image sarah = "images/sarah.png" image sarah hat = "images/sarah_with_hat_on.png" show sarah s "Okay, just let me grab my hat fir...
by lordpidey
Sun Apr 22, 2018 9:10 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'py config.archives namespace collision bypass
Replies: 8
Views: 430

Re: Ren'py config.archives namespace collision bypass

I very much understand your hesitance to provide support to those other than the original author, as they will not have as much insight for the reason behind some of the more esoteric design decisions in the original game. That is why I am attempting to be as specific as possible about my problem. T...
by lordpidey
Sun Apr 22, 2018 2:23 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'py config.archives namespace collision bypass
Replies: 8
Views: 430

Re: Ren'py config.archives namespace collision bypass

I plan on having the installation batch file use IPS patching to modify the script.rpyc, as well as any other rpyc files that need changing.

This can't be done on files larger than 16MB, due to the limitations of IPS patching, so it's not an option for the rpa files.
by lordpidey
Sun Apr 22, 2018 8:57 am
Forum: Ren'Py Questions and Announcements
Topic: Ren'py config.archives namespace collision bypass
Replies: 8
Views: 430

Re: Ren'py config.archives namespace collision bypass

The original versions are distributed solely by steam, this means it's easy to locate the archive.rpas of the originals, and thus automate renaming/copying them into a new location.
by lordpidey
Sat Apr 21, 2018 11:01 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'py config.archives namespace collision bypass
Replies: 8
Views: 430

Ren'py config.archives namespace collision bypass

Hello, I'm attempting to do something a bit unusual with Ren'py. I am attempting to mod an episodic game, by merging the episodes together, as well as adding new content to the merged version, and making choices last between episodes. The author has said modding is okay, so long as I don't distribut...