Search found 6 matches
- Sat Dec 15, 2018 6:40 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Transition between layeredimage states.
- Replies: 2
- Views: 327
Re: Transition between layeredimage states.
Okay, that seems to work, but what do I do if I only want some transitions to be dissolve?
- Fri Dec 07, 2018 8:29 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Transition between layeredimage states.
- Replies: 2
- Views: 327
Transition between layeredimage states.
Hello, I have a quick question. How do I apply a transition between two states within a layeredimage? Look at the following code. It works and shows the animation I want. image sarah = "images/sarah.png" image sarah hat = "images/sarah_with_hat_on.png" show sarah s "Okay, ju...
- Sun Apr 22, 2018 9:10 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'py config.archives namespace collision bypass
- Replies: 8
- Views: 973
Re: Ren'py config.archives namespace collision bypass
I very much understand your hesitance to provide support to those other than the original author, as they will not have as much insight for the reason behind some of the more esoteric design decisions in the original game. That is why I am attempting to be as specific as possible about my problem. T...
- Sun Apr 22, 2018 2:23 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'py config.archives namespace collision bypass
- Replies: 8
- Views: 973
Re: Ren'py config.archives namespace collision bypass
I plan on having the installation batch file use IPS patching to modify the script.rpyc, as well as any other rpyc files that need changing.
This can't be done on files larger than 16MB, due to the limitations of IPS patching, so it's not an option for the rpa files.
This can't be done on files larger than 16MB, due to the limitations of IPS patching, so it's not an option for the rpa files.
- Sun Apr 22, 2018 8:57 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'py config.archives namespace collision bypass
- Replies: 8
- Views: 973
Re: Ren'py config.archives namespace collision bypass
The original versions are distributed solely by steam, this means it's easy to locate the archive.rpas of the originals, and thus automate renaming/copying them into a new location.
- Sat Apr 21, 2018 11:01 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'py config.archives namespace collision bypass
- Replies: 8
- Views: 973
Ren'py config.archives namespace collision bypass
Hello, I'm attempting to do something a bit unusual with Ren'py. I am attempting to mod an episodic game, by merging the episodes together, as well as adding new content to the merged version, and making choices last between episodes. The author has said modding is okay, so long as I don't distribut...