Search found 15 matches

by Calamarcia
Sun Jul 21, 2019 9:03 am
Forum: Works in Progress
Topic: [DEMO OUT]Murder Files: One more shot of whiskey [VN][BxG][Detective, Investigation,Low-Key Romance]
Replies: 5
Views: 1607

Re: Murder Files: One more shot of whiskey [VN][BxG][Detective, Investigation,Low-Key Romance]

Some update! I released the alpha for the demo ^^ If you feel like testing it, please PM me!
Here's the official thread about it -> viewtopic.php?f=45&t=56180&p=515356#p515356
by Calamarcia
Sun Jul 21, 2019 8:33 am
Forum: Demos & Beta Testing
Topic: [ALPHA DEMO]Murder Files: One more shot of whiskey [VN][BxG][Detective, Investigation,Romance] TESTERS AND P-READING
Replies: 0
Views: 757

[ALPHA DEMO]Murder Files: One more shot of whiskey [VN][BxG][Detective, Investigation,Romance] TESTERS AND P-READING

https://i.ibb.co/L6JGqKt/help.jpg Forum Thread here [/url] Twitter Account [/url] Hello! I finished the Alpha version of my game's demo "Murder Files: One more shot of whiskey". I still have to polish some cg's, but I would like the game to be tested and proof read meanwhile :oops: Englis...
by Calamarcia
Wed Aug 15, 2018 11:50 am
Forum: We are offering Paid Work
Topic: [PAID]Looking for a programmer (simple inventory and profiles)[CLOSED]
Replies: 1
Views: 591

[PAID]Looking for a programmer (simple inventory and profiles)[CLOSED]

Hi! :D I am looking for a programmer to implement a couple of systems for my game ( Take a look here ) Task description: Inventory and profile implementation. I made a couple of design documents with all the details.I believe they are quite simple except for the update part. https://drive.google.com...
by Calamarcia
Wed Aug 15, 2018 5:52 am
Forum: Works in Progress
Topic: [DEMO OUT]Murder Files: One more shot of whiskey [VN][BxG][Detective, Investigation,Low-Key Romance]
Replies: 5
Views: 1607

Re: Murder Files: One more shot of whiskey [VN][BxG][Detective, Investigation,Low-Key Romance]

It looks really good so far! I'll be keeping an eye on this project and looking forward to the demo! Yay! Thank you! I'll keep you informed! The story sounds very intriguing. I already love your characters. I also think you have a wonderful art style. I am also looking forward to your demo. Nice wo...
by Calamarcia
Wed Aug 15, 2018 5:37 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED]Syncronicity shake fx issue
Replies: 7
Views: 837

Re: Syncronicity shake fx issue

Thank you everyone for your responses! :oops:
At the end I couldn't make it work, so I used my *not very orthodox* method lol I checked the cpu and memory and it seems the performance is ok :)



How it looks
by Calamarcia
Wed Aug 15, 2018 5:30 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED]Syncronicity shake fx issue
Replies: 7
Views: 837

Re: Syncronicity shake fx issue

I think you can use either a condition switch, or use "show as", which should simply replace an already shown image, with another. I haven't used condition switches, so I'd go with the show x as x method. # for example show reilly at my_shake "This car ride is so bumpy! I'm getting a...
by Calamarcia
Sat Aug 11, 2018 9:07 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED]Syncronicity shake fx issue
Replies: 7
Views: 837

Re: Syncronicity shake fx issue

Try removing the at my_shake from show reilly madcar . I don't think you need to supply the transform again if you're just changing the image. Hi! Thank you for your response :) I already have tried this, though... and unfortunatelly it looks like this IW3bA0V0ges shake it shake it LOL Anyway thank...
by Calamarcia
Sat Aug 11, 2018 7:45 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED]Syncronicity shake fx issue
Replies: 7
Views: 837

[SOLVED]Syncronicity shake fx issue

Hi! :D Yesterday I implemented a car scene with a tremble effect I found to create a movement illusion. The fx code I found was the following: init: transform my_shake: linear 0.1 xoffset -3 yoffset 3 linear 0.1 xoffset 4 yoffset -4 linear 0.1 xoffset 2 yoffset -2 linear 0.1 xoffset -3 yoffset 3 lin...
by Calamarcia
Sat Aug 11, 2018 5:25 am
Forum: Ren'Py Questions and Announcements
Topic: Rain Effect Alternatives [SOLVED]
Replies: 5
Views: 1438

Re: Rain Effect Alternatives

Godline wrote: Sat Aug 11, 2018 12:15 am That looks pretty fantastic. Good job!
Thank you very much for your kind words!
by Calamarcia
Fri Aug 10, 2018 2:56 pm
Forum: Ren'Py Questions and Announcements
Topic: Rain Effect Alternatives [SOLVED]
Replies: 5
Views: 1438

Re: Rain Effect Alternatives

Thank you for your responses! :D
At the end I just keept the simple one, since I don't know how to use the openGL thing. :oops: I applyed the blur effect, though. It looks a little bit better with it.



Here's the result so far.

Thank you again!
by Calamarcia
Sun Aug 05, 2018 3:44 pm
Forum: Works in Progress
Topic: [DEMO OUT]Murder Files: One more shot of whiskey [VN][BxG][Detective, Investigation,Low-Key Romance]
Replies: 5
Views: 1607

[DEMO OUT]Murder Files: One more shot of whiskey [VN][BxG][Detective, Investigation,Low-Key Romance]

Twitter Account [/url] DEMO ALPHA OUT https://calamarcia.itch.io/murderfiles-vn Well finally I decided to create a thead about my game Murder Files: One more shot of whiskey . I'm planning it to be a pretty straightforward visual novel, since I'm developing the project alone and I have to be concio...
by Calamarcia
Sun Aug 05, 2018 11:19 am
Forum: Ren'Py Questions and Announcements
Topic: Rain Effect Alternatives [SOLVED]
Replies: 5
Views: 1438

Rain Effect Alternatives [SOLVED]

Hi! :D I was trying to add some rain effects to my game, and I implemented one I found here in the forums called "simple rain effect". It looks a bit rough, thoug. :? So I was wondering If there's any other alternatives to that. I found a really cool video, where they used openGL. Is there...
by Calamarcia
Sun May 06, 2018 11:44 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved]Paranormal activity on LiveComposite
Replies: 3
Views: 512

Re: Paranormal activity on LiveComposite

You're missing some commas at the end of the lines: image jones normal: LiveComposite ( (494,938), (0,0), "images/chars/jones/jones_body.png", (0,0), "images/chars/jones/exp/jones_mouth_normal.png", (0,0), "images/chars/jones/exp/jones_eyes_normal.png", (0,0), "im...
by Calamarcia
Sun May 06, 2018 11:14 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved]Paranormal activity on LiveComposite
Replies: 3
Views: 512

[Solved]Paranormal activity on LiveComposite

Hi! I'm new to the forum and renpy :oops: Today I was trying to use livecomposite for the first time, but something strange happened. I am working on a separate file called images.rpy image jones normal: LiveComposite ( (494,938), (0,0), "images/chars/jones/jones_body.png", (0,0), "im...