Search found 330 matches

by Per K Grok
Thu Apr 25, 2019 12:14 am
Forum: Ren'Py Questions and Announcements
Topic: SyntaxError: Invalid Syntax
Replies: 2
Views: 27

Re: SyntaxError: Invalid Syntax

Hi! I've been lurking in this forum from quite a long time looking for answers to my questions. Sadly, I couldn't find a solution for my current error and I made an account. Anyway, this is the code that I have in my script (it's in spanish but hopefully that's not a problem; ----- if Esteban_Llega...
by Per K Grok
Wed Apr 24, 2019 3:22 pm
Forum: Ren'Py Questions and Announcements
Topic: Adding a menu GUI to some screens
Replies: 2
Views: 61

Re: Adding a menu GUI to some screens

Maybe there's an old post about this or it's in the manual but I can't find it-- but in wanting to make my game less of a "pure" visual novel and add some adventure game elements, I wanted to add "Look" and "Pick Up" functions to certain screens that aren't being driven by character dialog alone. S...
by Per K Grok
Mon Apr 22, 2019 4:21 am
Forum: Ren'Py Questions and Announcements
Topic: Checking number of options selected in a check menu [Solved]
Replies: 11
Views: 181

Re: Checking number of options selected in a check menu

Nope, I tried that and it doesn't behave like expected at all. It does so many weird things that I don't even know where and how start to fix it. I'll keep working the list approach and see what I can do. Thanks for your suggestions about that, I tried with pop using a loop but didn't behave as I e...
by Per K Grok
Sun Apr 21, 2019 2:32 pm
Forum: Ren'Py Questions and Announcements
Topic: Checking number of options selected in a check menu [Solved]
Replies: 11
Views: 181

Re: Checking number of options selected in a check menu

These are good ideas. I tried to use a variable to keep tracking of the number of choices selected at a given time, but is more complicated and confusing than adding 1 to that variable, you'd also have to substract 1 if the option is deselected, otherwise just selecting and deselecting one single o...
by Per K Grok
Sun Apr 21, 2019 6:15 am
Forum: Ren'Py Questions and Announcements
Topic: Checking number of options selected in a check menu [Solved]
Replies: 11
Views: 181

Re: Checking number of options selected in a check menu

I am doing a little something that I thought it would be pretty easy, but it's giving me all kinds of silly problems. ----- But I want to make the check everytime any 2 choices are selected, whether or not they have a conclusion. If they have no conclusion, all options are deselected. Additionally,...
by Per K Grok
Thu Apr 18, 2019 3:57 pm
Forum: Ren'Py Questions and Announcements
Topic: Two images at the same time + calling images
Replies: 5
Views: 149

Re: Two images at the same time + calling images

Thanks Per K Grok, the second part works magnificently. About the first doubt i did some research and i found that python is a language that compute only one instruction per time so i believe it's impossible to make two things moving at the same time... Great. But 1. should work as well. I've run a...
by Per K Grok
Thu Apr 18, 2019 3:56 pm
Forum: Ren'Py Questions and Announcements
Topic: Two images at the same time + calling images
Replies: 5
Views: 149

Re: Two images at the same time + calling images

"Somehow posted the same post twice. Deleting this one " :D
by Per K Grok
Mon Apr 15, 2019 1:19 pm
Forum: Ren'Py Cookbook
Topic: Player controlled movementet of entity (update 2019-03-13)
Replies: 10
Views: 1240

Re: Player controlled movementet of entity (update 2019-03-13)

RocketAdriftGames wrote:
Sat Apr 13, 2019 3:19 pm
Thank you for posting these examples! Can't wait to try them out.
Thank You. I hope it will be useful for you. :)
by Per K Grok
Mon Apr 15, 2019 1:16 pm
Forum: Ren'Py Questions and Announcements
Topic: Two images at the same time + calling images
Replies: 5
Views: 149

Re: Two images at the same time + calling images

Hello, sorry for the caotic title but this time i have 2 doubts... 1) I don't know if it's possible to dispaly two images at the same time with different transormations, something like: transform movepunch: align (0.1, 1.0) linear 0.09 xalign 0.65 linear 0.05 xalign 0.50 linear 0.08 xalign 0.77 lin...
by Per K Grok
Mon Apr 15, 2019 12:49 pm
Forum: Ren'Py Questions and Announcements
Topic: Make Plumber Minigame
Replies: 5
Views: 179

Re: Make Plumber Minigame

------- Hmm. I not good english, your can show some image? These are the images that you would need for my solution. 1 background 2 straight pieces of pipe 4 bent pieces of pipe https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/297bb58f-0d91-4f73-934b-b9f469ec6ceb/dd4nvoh-a765fc30-5368-4df5...
by Per K Grok
Mon Apr 15, 2019 1:38 am
Forum: Ren'Py Questions and Announcements
Topic: Array doesn't accept integer variables as index? [Solved]
Replies: 5
Views: 100

Re: Array doesn't accept integer variables as index?

This workaround helps. :) Thanks for that. But why does my solution not work? :| I don't know for certain but, you are working inside a renpy text string with interpolation. The purpose of interpolation is to change something to a string. In your case you have two steps, first idayoftheweek has to ...
by Per K Grok
Sun Apr 14, 2019 12:23 pm
Forum: Ren'Py Questions and Announcements
Topic: Array doesn't accept integer variables as index? [Solved]
Replies: 5
Views: 100

Re: Array doesn't accept integer variables as index?

I'm currently working on a Time system that should tell the ready which day it is. My first idea is an array of string and an index counter My code: define i_dayOfTheWeek = 0 // Will have a value between 0 and 6 define s_dayOfTheWeek = ["Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Satur...
by Per K Grok
Sat Apr 13, 2019 12:41 pm
Forum: Ren'Py Questions and Announcements
Topic: Make Plumber Minigame
Replies: 5
Views: 179

Re: Make Plumber Minigame

https://www.gamesloon.com/games/screenshots/origineel/29005.jpg Hello there I want create Plumber Minigame. But can renpy create it? Please Help Me. Thank :D You could absolutely make a plumber game using Ren'py. I would use a screen with image you show (without the pipes) as background. I would ha...
by Per K Grok
Sat Apr 13, 2019 2:22 am
Forum: Ren'Py Questions and Announcements
Topic: Custom Namebox for Different Characters? [Solved]
Replies: 11
Views: 157

Re: Custom Namebox for Different Characters?

It should show the image "name tag blue.png" in the "gui/textbox/" folder. I just checked in one of my projects and it works. I don't know what you're talking about with " the same colour that I've set it as under the "style namebox:" section of code ". Image files don't change colors with a line o...
by Per K Grok
Fri Apr 12, 2019 5:00 pm
Forum: Ren'Py Questions and Announcements
Topic: Custom Namebox for Different Characters? [Solved]
Replies: 11
Views: 157

Re: Custom Namebox for Different Characters?

I'm trying to customise the namebox on the textbox so that it changes art assets (.png files) depending on who is speaking: A green namebox for character A, a blue namebox for character B, and a pink for everyone else. Know how to edit the Say screen to use one namebox colour, but I don't know how ...