Search found 784 matches
- Sun Jan 10, 2021 3:56 pm
- Forum: Ren'Py Questions and Announcements
- Topic: No indicator (?) in input screen
- Replies: 1
- Views: 135
Re: No indicator (?) in input screen
I don't know how to describe this, but basically my input screen is missing that little flashing | at the end of the line to indicate that you should be writing lol Illustration.png How do I get that? It has never appeared, not even in the original game file to my knowledge... The thingy is called ...
- Fri Jan 01, 2021 6:50 pm
- Forum: Asset Creation: Art
- Topic: Art Dumpage! Show your art ^^
- Replies: 7864
- Views: 838747
Re: Art Dumpage! Show your art ^^
A good thread to start my way on forum ^_^ idk so many arts to choose from, ok let it be the one i made for food humanization artbook this year because i really like it ~ Now, that is really good art. Technically good and absolutely beautiful. I'm not really into manga/anime style, but beautiful ar...
- Tue Dec 29, 2020 3:40 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Screen that's modal or not based on its parameters
- Replies: 4
- Views: 273
Re: Screen that's modal or not based on its parameters
I have a screen like this: screen my_screen(should_be_modal): modal should_be_modal text "Hello World" If I do show screen my_screen(False) , I get NameError: name 'should_be_modal' is not defined . What do I have to do to make a screen that's modal sometimes, depending on its parameters? You could...
- Sun Dec 27, 2020 8:59 am
- Forum: Works in Progress
- Topic: Jacqueline White and the Phantom Flyer (pointAndClick adventure))
- Replies: 6
- Views: 631
- Thu Dec 24, 2020 4:37 pm
- Forum: Ren'Py Questions and Announcements
- Topic: The while loop does not stop working when the condition is met.
- Replies: 3
- Views: 315
- Thu Dec 24, 2020 10:30 am
- Forum: Ren'Py Questions and Announcements
- Topic: Changing page title fonts?
- Replies: 1
- Views: 229
Re: Changing page title fonts?
I want the font that says "Options" in pink in the top left corner to use a different font than the rest of the text on this page. I also want to do this on all my other menu pages "Save, Load, Options, Gallery, About, and Help." Where in the code can I make this change? Screen Shot 2020-12-24 at 8...
- Thu Dec 24, 2020 6:44 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED]In a screen, show text and bar on same line?
- Replies: 4
- Views: 259
Re: In a screen, show text and bar on same line?
Hello! Simple question, but I really can't seem to find the answer. Here's a piece of simple screen code (basically taken from the Tutorial): screen stat(): frame: xalign 0.5 ypos 50 vbox: text "Health" bar value StaticValue(90, 100) xalign 0.5 xsize 250 This shows the word "Health," and then below...
- Tue Dec 22, 2020 11:11 am
- Forum: Ren'Py Questions and Announcements
- Topic: A different font for one character
- Replies: 1
- Views: 261
Re: A different font for one character
Hello I want one character to speak in a different font from the other characters. I would like the font to be associated with the character and not have to do arguments for each say statement that the character makes. Do I need to make a whole new say screen to do that or can I do that though char...
- Tue Dec 22, 2020 6:33 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Using mouse to "look" around background by panning in that direction?
- Replies: 2
- Views: 282
Re: Using mouse to "look" around background by panning in that direction?
Hi! I'm brand new to Ren'Py so I honestly don't know where to start with this, but I'm a big fan of the visual novel Butterfly Soup and wanted to implement a similar "looking around" system in my game where the user can move the camera in a certain direction by moving their mouse. Here's a clip of ...
- Sun Dec 06, 2020 1:47 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Checking that age of user is legal
- Replies: 3
- Views: 385
Re: Chcecking that age of user is legal
Hello. I want to check that player age is legal so label date_of_birth: today = date.today() $ dob.year = renpy.input("Date of birth. Year:", allow ="0123456789" ,length =4) $ dob.month = renpy.input("Date of birth. Month:", allow ="0123456789",length= 2) $ dob.day = renpy.input("Date of birth. Day...
- Sat Nov 21, 2020 5:59 am
- Forum: Ren'Py Questions and Announcements
- Topic: Random numbers
- Replies: 4
- Views: 102
Re: Random numbers
So, I've been wondering that how do we make the numbers appear in a random way for example: I wanna create a totally random phone number so it will be different repeat from players to players. Or giving player random name? How do I do that? There are a couple of different ways to do random stuff. Y...
- Fri Nov 13, 2020 6:02 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Changing mouse zorder/layer?
- Replies: 3
- Views: 285
Re: Changing mouse zorder/layer?
Good evening! I was wondering if anyone knows if it's possible to change the layer the mouse is being shown on? I want some screens\objects to be shown over the mouse, but i can't find any information on how to do this. Is it even possible? Also, is there a short command to show\hide mouse cursor o...
- Fri Nov 13, 2020 1:17 pm
- Forum: Ren'Py Cookbook
- Topic: Player controlled movementet of entity (update 2019-03-13)
- Replies: 15
- Views: 3455
Re: Player controlled movementet of entity (update 2019-03-13)
I saw your first video on youtube where you moved a character left and right on the x axis, and immediately went, "I think I know how to do that for THREE dimensions". I then spent a week coding it myself, using your x-axis video as a basis, patted myself on the back, put on youtube to relax, and t...
- Sat Nov 07, 2020 6:10 pm
- Forum: Ren'Py Cookbook
- Topic: Player controlled movementet of entity (update 2019-03-13)
- Replies: 15
- Views: 3455
Re: Player controlled movementet of entity (update 2019-03-13)
I'm glad if you find it usefulPrandygame wrote: ↑Sat Nov 07, 2020 9:24 amDefinitely one of the most interesting facts about this forum.

- Sun Nov 01, 2020 3:01 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Walking when holding down key
- Replies: 2
- Views: 253
Re: Walking when holding down key
Two questions. 1. I'm trying to add a movement mechanic, but I want the background to move instead of the character. For this I'm using a screen with a viewport. What do I need to add to make the background move in sync with the amount of dungSteps taken? 2. Right now I've got a BOOL that activates...