Search found 10 matches

by Chendzeea
Tue Aug 03, 2021 8:26 pm
Forum: Ren'Py Questions and Announcements
Topic: Displaying a Variable calling from Alternating Variables.
Replies: 2
Views: 756

Re: Displaying a Variable calling from Alternating Variables.

Yeah I've been going over tutorials. I was going about this wildly wrong. Sorry to bother everyone. It's just difficult sorting through all the sea of awkward tutorial and out of date information. Thank you.
by Chendzeea
Tue Aug 03, 2021 1:17 pm
Forum: Ren'Py Questions and Announcements
Topic: Displaying a Variable calling from Alternating Variables.
Replies: 2
Views: 756

Displaying a Variable calling from Alternating Variables.

I need to Display the [Survival Points aka SP] of an Active Character since they can be selected at will. Example "[POV] has [SP] Remaining." $ VICKY_POV = True $ LEX_POV = False $ Vicky_SP = 1 $ Lex_SP = 0 if VICKY_POV == True: $ POV = "Vicky" elif LEX_POV == False: $ POV = &quo...
by Chendzeea
Sat Jul 04, 2020 4:06 pm
Forum: Ren'Py Questions and Announcements
Topic: Tips for efficient Variable checks across different characters.
Replies: 2
Views: 338

Re: Tips for efficient Variable checks across different characters.

Awesome :) That will definitely be the next thing I research. Thank you :D
by Chendzeea
Sat Jul 04, 2020 4:57 am
Forum: Ren'Py Questions and Announcements
Topic: Tips for efficient Variable checks across different characters.
Replies: 2
Views: 338

Tips for efficient Variable checks across different characters.

I'm seeking advice on how best to handle variable checks against a well "Variable Variable". I've Multiple Characters with their own stats, skills and inventory. Going into an Encounter you choose which character you want to use. I handle this with a POV = Name variable. Each Encounters, c...
by Chendzeea
Fri May 24, 2019 5:26 pm
Forum: Ren'Py Questions and Announcements
Topic: Play a sound from a Screen error
Replies: 1
Views: 683

Re: Play a sound from a Screen error

screen QGame:
add "QTEV1" at Qspot
on "show" action Play('background', 'sounds/heart3.wav', 'fadeout 1.0')

Figured it out myself.
by Chendzeea
Tue May 21, 2019 7:32 pm
Forum: Ren'Py Questions and Announcements
Topic: Play a sound from a Screen error
Replies: 1
Views: 683

Play a sound from a Screen error

screen Quick: on "show" action Play(background3 "<from 0 to 1.0>/sounds/heart.mp3" fadeout 1.0) $ renpy.music.set_volume(volume=1.0, delay=0.0, channel='background3') add "QTE1A" at Qspot key "a" action Jump("win") key "w" action Jump("...
by Chendzeea
Sat Nov 03, 2018 6:19 pm
Forum: Ren'Py Questions and Announcements
Topic: Character Name positions?
Replies: 2
Views: 631

Re: Character Name positions?

SWEET :) Thank you, That was easy enough. Sorry to be a bother. I'm still learning and tutorials are all over the place or out of date.
by Chendzeea
Thu Oct 25, 2018 11:33 am
Forum: Ren'Py Questions and Announcements
Topic: Character Name positions?
Replies: 2
Views: 631

Character Name positions?

Hello, and thanks in advance. In the game I'm working on, I have the Primary Characters on the Left with NPCs on the Right. I'd like their name of the NPC speaking to appear under them on the left side of the screen. Any suggestions on the best way to do this?
by Chendzeea
Sun Sep 30, 2018 4:48 pm
Forum: Ren'Py Questions and Announcements
Topic: Flipping Layered Images
Replies: 0
Views: 396

Flipping Layered Images

I'm trying to make my character images flip when using the "at right" command. I was using xzoom -1 each time but that was tedious. So I figured I'd make a If statement that I can toggle as needed. However I keep getting this error. Suggestions? I'm sorry, but errors were detected in your ...
by Chendzeea
Sun May 20, 2018 9:12 pm
Forum: Ren'Py Questions and Announcements
Topic: Using Conditionals, or Variable to alter Image Defines?
Replies: 2
Views: 585

Using Conditionals, or Variable to alter Image Defines?

I've a situation where a character has possible clothing swaps. Casual, Dress and Base outfits. I'm still learning the but I managed to use normal If statements to check which outfit to display but that only allows to check for 2 It seems to me that putting a new If statement anytime she changes exp...