Search found 48 matches
- Fri Apr 19, 2024 9:00 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Making a parallax effect react to the buttons focused rather than the mouse?
- Replies: 0
- Views: 147
Making a parallax effect react to the buttons focused rather than the mouse?
Hi guys! So i've spend the night on this, but can't seem to solve the problem. I have an imagemap screen with multiple hotspots (an "explorable" location), which i show on a layer with a parallax effect applied to it. The code is this: init python: class MouseParallax(renpy.Displayable): d...
- Wed Dec 27, 2023 3:18 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Applying an ImageDissolve to an Imagemap element
- Replies: 1
- Views: 948
Applying an ImageDissolve to an Imagemap element
Hello, friends! Continuing to work and learn, ran into a puzzle. I have a very standard Imagemap: imagemap: ground "images/locations/marshome.png" selected_hover "images/locations/marshomedoor.png" hover "images/locations/marshomedoor.png" alpha False hotspot (42, 184, ...
- Thu Sep 21, 2023 7:00 am
- Forum: Ren'Py Questions and Announcements
- Topic: renpy.get argument for buttons??
- Replies: 2
- Views: 369
renpy.get argument for buttons??
Hi, everyone! Been a while. I was wondering if anyone knows if there's an argument that lets you check if a certain button is pressed? For example, to control certain events depending on which screen is showing, you can check it with "renpy.get_screen()", and then use it with "if"...
- Tue Dec 08, 2020 11:00 am
- Forum: Ren'Py Questions and Announcements
- Topic: Foreground button image transformation refresh [SOLVED]
- Replies: 5
- Views: 1177
Re: Foreground button image transformation refresh
UPD: oh my GOD i can't believe how freaking easy the solution was. So the problem was that to start over the animation, a screen refresh was needed, right? But forcing a screen refresh would restart the interaction as well, which is not needed. But, for example, after showing a confirm screen, and t...
- Tue Dec 08, 2020 8:21 am
- Forum: Ren'Py Questions and Announcements
- Topic: Foreground button image transformation refresh [SOLVED]
- Replies: 5
- Views: 1177
Re: Foreground button image transformation refresh
Thank you for your response! That is definitely a chunky runaround, considering all of my buttons would require a custom piece like that, that's gonna be heavy. I'm going to try one more approach and i think i'll settle down with the idea that it either going to loop just once, or it's going to be b...
- Tue Dec 08, 2020 6:57 am
- Forum: Ren'Py Questions and Announcements
- Topic: Transform an image as an action?
- Replies: 1
- Views: 400
Transform an image as an action?
Good day! It's a part of one of my previous questions, but i figured it might be a topic on it's own, hope that's alright. So as the title of the thread says, is it possible to implement Transform() as an action when clicked of hovered over a button? To transform an image. Something simple like this...
- Mon Dec 07, 2020 4:49 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Foreground button image transformation refresh [SOLVED]
- Replies: 5
- Views: 1177
Re: Foreground button image transformation refresh
Thank you for the answer!! Yeah, i tried the button as well, but the problem still stays - because on each other hover after the first one it doesn't start the image transformation block over. I feel like something must be done within the transformation block, so after finishing the transform (but n...
- Sun Dec 06, 2020 7:47 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Foreground button image transformation refresh [SOLVED]
- Replies: 5
- Views: 1177
Foreground button image transformation refresh [SOLVED]
Good evening! Yet again i have a question. So i use the "hover_foreground" button line to show a picture near a button which acts like a pointer. But the trouble is that it has an animation as it shows up, and it's not a loop - it supposed to just do it once. And it does - but since the sc...
- Sun Dec 06, 2020 3:21 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Playing sounds depending on action? [SOLVED]
- Replies: 2
- Views: 636
Re: Playing sounds depending on action?
Ohhhhh man, i used that Confirm action many times, but somehow i didn't think of simply using Play as an action like that. Thank you so much, i feel silly, haha!!
- Sat Dec 05, 2020 2:16 pm
- Forum: Ren'Py Questions and Announcements
- Topic: A problem with CTC and dialogue window animation [SOLVED]
- Replies: 2
- Views: 466
Re: A problem with CTC and dialogue window animation
Thank you for the quick response and advices! The animation honestly is pretty short, but i see how it might sound or even be annoying. The pop-up is a zoom from 0.99 to 1.0 with an easein_elastic, and actually it lasts less than a second - so far on the testing runs it wasn't too annoying or hard o...
- Sat Dec 05, 2020 1:02 pm
- Forum: Ren'Py Questions and Announcements
- Topic: A problem with CTC and dialogue window animation [SOLVED]
- Replies: 2
- Views: 466
A problem with CTC and dialogue window animation [SOLVED]
Good evening! So i suddenly ran into a problem while making finishing animations of the interface which seems to be a simple one, but somehow is not, haha. I am using a CTC in my dialogue window with a "fixed" position since i want it showing at a corner of the window. But using an animati...
- Wed Nov 18, 2020 11:52 am
- Forum: Ren'Py Questions and Announcements
- Topic: Playing sounds depending on action? [SOLVED]
- Replies: 2
- Views: 636
Playing sounds depending on action? [SOLVED]
Hello! So it's a bit of a tricky one, i suppose. I'll use a save slot as an example of what i was trying to do. I want a different sound to be played depending on what are you doing with a save slot - deleting it, overwriting it, or saving on an empty one. I am trying to do that inside of a slot but...
- Fri Nov 13, 2020 8:48 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Changing mouse zorder/layer?
- Replies: 3
- Views: 411
Re: Changing mouse zorder/layer?
Ohhh that's perfect!! The rendering thing looks like it will need a bit of experimenting since that's something i haven't worked with yet, but that's okay, thank you! If any of you guys can give more tips about writing it correctly, it'd be greatly appreciated, but either way, at least now i know wh...
- Fri Nov 13, 2020 5:31 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Changing mouse zorder/layer?
- Replies: 3
- Views: 411
Changing mouse zorder/layer?
Good evening! I was wondering if anyone knows if it's possible to change the layer the mouse is being shown on? I want some screens\objects to be shown over the mouse, but i can't find any information on how to do this. Is it even possible? Also, is there a short command to show\hide mouse cursor on...
- Mon Dec 09, 2019 9:22 am
- Forum: Ren'Py Questions and Announcements
- Topic: Custom transform on event statement?
- Replies: 4
- Views: 1036
Re: Custom transform on event statement?
Bump, please? It'd rrrreeeeally help a ton.
Or maybe there's a way to write a function to add to the transform that'll define the position?
Or maybe there's a way to write a function to add to the transform that'll define the position?