Search found 23 matches
- Sun Feb 02, 2020 10:10 pm
- Forum: Creator Discussion
- Topic: Question about parodies (I have no idea how to word this so please read lol)
- Replies: 5
- Views: 3426
Re: Question about parodies (I have no idea how to word this so please read lol)
Thank all of you for your advice ^^ In regards to where I live, I live in the UK. By where I would release it, do you mean on what website? Sorry if that's a dumb question ^^; If that's what you mean then itch.io - and maybe Steam as well if it's allowed. But definitely itch.io I think I'd have to f...
- Sat Feb 01, 2020 9:39 pm
- Forum: Creator Discussion
- Topic: Question about parodies (I have no idea how to word this so please read lol)
- Replies: 5
- Views: 3426
Question about parodies (I have no idea how to word this so please read lol)
This is gonna sound... pretty strange, honestly - but here we go So, there's something called gijinka in Anime... and honestly I've always liked strange things such as that, so I wanted to oneday include it in a VN And recently I got the idea of game consoles - weird, I know, but that's not the poin...
- Mon Oct 28, 2019 9:05 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to make layered images blink? (With multiple frames?)
- Replies: 0
- Views: 504
How to make layered images blink? (With multiple frames?)
Okay, so I'm sorry that this is a simple question, but I really can't figure it out. How do you make layered sprites blink? And is it possible to have multiple blinking frames to make it more smooth? Here is what my code looks like; layeredimage Sky: always: "Sky/base.png" group brows: att...
- Fri Aug 16, 2019 8:27 am
- Forum: Other Visual Novel Engines
- Topic: A list of all paid/free/partly paid VN engines I can find.
- Replies: 5
- Views: 13940
Re: A list of all paid/free/partly paid VN engines I can find.
Added! Thank you for the link ^^felix wrote: ↑Fri Aug 16, 2019 12:48 am I would add WebStory Engine to the list. It may be officially discontinued, but it's still available and open source, very easy to set up and use. Certainly seems much nicer than Monogatari, and surprisingly powerful for how it's made to be used.
- Fri Aug 16, 2019 8:25 am
- Forum: Other Visual Novel Engines
- Topic: A list of all paid/free/partly paid VN engines I can find.
- Replies: 5
- Views: 13940
Re: A list of all paid/free/partly paid VN engines I can find.
Thanks for putting this list together (: if you or someone else was able to play around with a few of these and rank them based on a few basic features, that would be super helpful to people looking for a suitable VN engine, I think! Maybe plan out a basic project and see how implementing it in eac...
- Sat Jul 20, 2019 5:44 am
- Forum: Anime, Games, and Japan
- Topic: Does someone here know about Japanese history?
- Replies: 0
- Views: 9297
Does someone here know about Japanese history?
More specifically, the edo period. I am asking because someday I want to create a Visual Novel set in Japan... but not modern Japan. I am researching, but to make sure I don't get anything wrong, it would help a lot to have someone to talk to and ask questions. If you do know a lot about Japanese hi...
- Mon Jul 08, 2019 4:31 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Screen following the cursor in Main Menu
- Replies: 8
- Views: 1064
Re: Screen following the cursor in Main Menu
Okay, I did it! My apologies, I was using the code from this; viewtopic.php?f=8&t=53859&p=511237&hili ... ax#p511237
What I needed to do was change add the commented out lines ^^;;
Thank you for your time and help!
What I needed to do was change add the commented out lines ^^;;
Thank you for your time and help!
- Mon Jul 08, 2019 7:47 am
- Forum: Ren'Py Questions and Announcements
- Topic: Screen following the cursor in Main Menu
- Replies: 8
- Views: 1064
Re: Screen following the cursor in Main Menu
I have a couple more questions ^^; How do I make the image lag slightly behind? Like the cursor moves to the right, and the image takes a couple seconds longer to get to the position of the cursor? Sorry. I have no ready solution to that. You could look at the python function time and time.sleep th...
- Mon Jul 08, 2019 4:55 am
- Forum: Ren'Py Questions and Announcements
- Topic: Screen following the cursor in Main Menu
- Replies: 8
- Views: 1064
Re: Screen following the cursor in Main Menu
--------------- Ah, I did find that thread, but couldn't understand where to put them... ^^; Can you explain please? You can put the first part of the script at the top of your script.rpy the second part 'add TrackCursor("target1.png")' you can put in screens.rpy under 'screen main_menu()...
- Sun Jul 07, 2019 6:13 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Screen following the cursor in Main Menu
- Replies: 8
- Views: 1064
Re: Screen following the cursor in Main Menu
Hello! So, this is something I would like to do, but I have no idea how to do it... I want to make the screen/image follow the cursor in the main menu. Like a parallax effect. I also would like to make a sort of sparkling effect, going from the bottom of the screen and fading out at the top at rand...
- Sun Jul 07, 2019 3:42 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Screen following the cursor in Main Menu
- Replies: 8
- Views: 1064
Screen following the cursor in Main Menu
Hello! So, this is something I would like to do, but I have no idea how to do it... I want to make the screen/image follow the cursor in the main menu. Like a parallax effect. I also would like to make a sort of sparkling effect, going from the bottom of the screen and fading out at the top at rando...
- Sat Jul 06, 2019 12:39 pm
- Forum: Ren'Py Cookbook
- Topic: telegram messenger (4 version)
- Replies: 123
- Views: 41952
Re: telegram messenger (2 version)
Hello! Sorry to bother, but I have a question ^^; How do I change the font of the game? I know how to change the font of the menu, narration and dialogue etc, but how do I change the text message fonts? Thank you! ^^ #images.rpy init -1000 python: style_font = 'fonts/tahoma.ttf' style_font_monospac...
- Fri Jul 05, 2019 7:47 pm
- Forum: Ren'Py Cookbook
- Topic: telegram messenger (4 version)
- Replies: 123
- Views: 41952
Re: telegram messenger (2 version)
Hello! Sorry to bother, but I have a question ^^;
How do I change the font of the game? I know how to change the font of the menu, narration and dialogue etc, but how do I change the text message fonts?
Thank you! ^^
How do I change the font of the game? I know how to change the font of the menu, narration and dialogue etc, but how do I change the text message fonts?
Thank you! ^^
- Tue Jul 02, 2019 4:21 pm
- Forum: Other Visual Novel Engines
- Topic: Ren'PyWeb or Monogatari Engine?
- Replies: 0
- Views: 9517
Ren'PyWeb or Monogatari Engine?
Hi there! I'm considering making a web-based Visual Novel sometime in the future. I was wondering, what are the differences between the two? The pros and cons? And, an extra question - can you play games built with either of these on the itch.io website? How would a user play them? Sorry if it's a s...
- Fri Jun 28, 2019 6:06 pm
- Forum: Other Visual Novel Engines
- Topic: A list of all paid/free/partly paid VN engines I can find.
- Replies: 5
- Views: 13940
A list of all paid/free/partly paid VN engines I can find.
Hello! So I thought it'd be convenient to have a post containing a list of all the currently available VN engines. If this is not allowed, please remove this post! ^^; I don't know of every single VN engine made, I merely looked through here and added the ones I already knew about. So if there's som...