Search found 14 matches
- Mon Nov 19, 2018 12:23 am
- Forum: Ren'Py Questions and Announcements
- Topic: Inventory Help
- Replies: 20
- Views: 1709
Re: Inventory Help
Thank you so much for your help! It works perfectly as I would want it to be! Do you think you could tell me if there was a way to offset the background image or the area of the grid/inventory and also how do I get rid of the slider that's in frame (This is for sure my last question)
- Sun Nov 18, 2018 6:21 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Inventory Help
- Replies: 20
- Views: 1709
Re: Inventory Help
Here's the sample file, hopefully you'd be able to fix it!
- Sun Nov 18, 2018 4:58 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Inventory Help
- Replies: 20
- Views: 1709
Re: Inventory Help
@trooper6 The folder structure goes from game to images to items to my image (candybar.png) @Alex, I tried stretching the background and all it did was make my image look distorted and larger (and the items didn't show up either) I also changed my names so that there would be no overlapping names an...
- Sat Nov 17, 2018 12:04 am
- Forum: Ren'Py Questions and Announcements
- Topic: Inventory Help
- Replies: 20
- Views: 1709
Re: Inventory Help
It still doesn't work, and I made sure that all of my images were in the right folders and I used the right paths. # The script of the game goes in this file. #Inventory screen onscreeen_button(): imagebutton idle "inventory" hover "inventory_hovered" xpos 1080 ypos 66 action If(...
- Fri Nov 16, 2018 10:48 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Inventory Help
- Replies: 20
- Views: 1709
Re: Inventory Help
I put it into the images folders, inside of a subfolder named items
- Fri Nov 16, 2018 10:08 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Inventory Help
- Replies: 20
- Views: 1709
Re: Inventory Help
I still have the same problem, the items still won't show whenever I use my own background but I were to take the background off and use the original code that Alex has given me, then it would work and I'd see the item in its spot.
- Thu Nov 15, 2018 10:36 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Inventory Help
- Replies: 20
- Views: 1709
Re: Inventory Help
I feel like I'm hassling you with all of these questions but every time I use one of my backgrounds, none of the items appear. I even created a background that was just transparent to see if the item would appear behind the background but it still doesn't appear. If I were to go back to the original...
- Wed Nov 14, 2018 10:17 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Inventory Help
- Replies: 20
- Views: 1709
Re: Inventory Help
It works perfectly! Thanks so much for your help, it really did alot! (If you could answer one last time, I'll be even more grateful! Is it possible for me to not use that box that the inventory's in, and just insert my own image as a background for the inventory?)
- Wed Nov 14, 2018 7:36 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Inventory Help
- Replies: 20
- Views: 1709
Re: Inventory Help
This works perfectly! But there is still one issue; none of the images are appearing and there are instead words. I even implemented some of my own images and changed the names accordingly but there's still nothing changing.
- Tue Nov 13, 2018 11:07 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Inventory Help
- Replies: 20
- Views: 1709
Inventory Help
I need help creating an inventory for my visual novel, and the other links I've viewed before asking are too complicated for me to use or it doesn't work at all. I need a way for the player to click a button that'll open up a screen showing a 3x3 grid. As the game progresses, the items will be added...
- Tue Jun 19, 2018 8:21 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Chapter Selection help
- Replies: 5
- Views: 1396
Re: Chapter Selection help
Do you think you could give me like an example script because I can't seem to find anything on a Chapter Selection type thing in the tutorials?
- Tue Jun 19, 2018 2:37 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Chapter Selection help
- Replies: 5
- Views: 1396
Chapter Selection help
I recently joined Ren'py and I hope you would understand that I'm not well versed on the engine and would like massive help. At the beginning of my visual novel/dating simulator, you choose 1 out of 8 girls to have a relationship with. I want my game to have a Chapter Selection that adds a chapter a...
- Tue Jun 19, 2018 12:17 pm
- Forum: Ren'Py Questions and Announcements
- Topic: A way to "introduce" new characters
- Replies: 4
- Views: 751
Re: A way to "introduce" new characters
Oh thank you so much, this really helped me so much and it works exactly as I wanted it to!
- Mon Jun 18, 2018 10:38 pm
- Forum: Ren'Py Questions and Announcements
- Topic: A way to "introduce" new characters
- Replies: 4
- Views: 751
A way to "introduce" new characters
I just recently started using Ren'Py so please understand if I don't understand the basics of it. In my visual novel, new characters will be showing up as the story goes along. In real life, you wouldn't know a new person's name by looking at them and that's the idea I want to implement into my VN. ...