Search found 9 matches
- Sat Jun 23, 2018 7:54 am
- Forum: Asset Creation: Writing
- Topic: Antagonist as a Love interest?!
- Replies: 6
- Views: 2504
Re: Antagonist as a Love interest?!
Antagonists are often underdeveloped - so if there's something to give that character a bit more complexity - like a romantic interest - then it's to go for!
- Sat Jun 23, 2018 7:52 am
- Forum: Asset Creation: Writing
- Topic: Note for translations
- Replies: 1
- Views: 845
Re: Note for translations
Amen to that.
I've freelanced as a translated multiple times.
I've freelanced as a translated multiple times.
- Sat Jun 23, 2018 7:51 am
- Forum: Asset Creation: Writing
- Topic: Hatred for humanity
- Replies: 16
- Views: 3519
Re: Hatred for humanity
Bear in mind that although there can be several rational - if unpalatable - reasons for developing a misanthropic outlook, there's no particular reason you have to create a well-reasoned, internally-consistent psychological construct within the mind of your villain. Arguably the most beloved villai...
- Sat Jun 23, 2018 7:39 am
- Forum: Asset Creation: Writing
- Topic: Everything matters?
- Replies: 3
- Views: 1402
Re: Everything matters?
Hi everyone, I'm currently working on my second project Alliance (WIP: https://lemmasoft.renai.us/forums/viewtopic.php?f=43&t=49065) and I want to make it very interactive i.e. give the player the opportunity to influence the story with every decision, similar to what Life is strange has done. ...
- Sat Jun 23, 2018 7:29 am
- Forum: Asset Creation: Writing
- Topic: Making Stories and Characters Vibrant and Fun?
- Replies: 14
- Views: 3066
Re: Making Stories and Characters Vibrant and Fun?
Check out Itou Junji for inspiration. A huge part of his characters are melancholic lowners, but the plots are as addictive as cocaine.
- Sat Jun 23, 2018 7:24 am
- Forum: Asset Creation: Writing
- Topic: How to make a socially awkward character...interesting??
- Replies: 13
- Views: 4095
Re: How to make a socially awkward character...interesting??
Heyya! So I'm having a little difficulty here and I need a little advice. One of the characters I'm writing is very quiet and socially awkward. Buuuuuuut he's already dating the MC. The problem is I'm having a hard time fleshing him out as he tends to get overshadowed whenever any other character i...
- Sat Jun 23, 2018 7:06 am
- Forum: General Discussion
- Topic: Staying motivated when projects aren't successful?
- Replies: 9
- Views: 2661
Re: Staying motivated when projects aren't successful?
You can't imagine how many times a thing like this has happened to indie game developers. The guys from Samsung has said during one of their conferences that, if you've an indie game dev and your first project fails, try the next one. Then the next one. Then the next one. If you know for sure that t...
- Sat Jun 23, 2018 7:00 am
- Forum: General Discussion
- Topic: Languages!
- Replies: 188
- Views: 28114
Re: Languages!
1. Russian (my native language)
2. Ukrainian (can't avoid it if you're living in Ukraine)
3. English (school)
4. German (school - successfully forgotten completely)
5. Latin (college - also forgotten, apart from In Vino Veritas - that's just a motto)
6. Spanish (college major)
2. Ukrainian (can't avoid it if you're living in Ukraine)
3. English (school)
4. German (school - successfully forgotten completely)
5. Latin (college - also forgotten, apart from In Vino Veritas - that's just a motto)
6. Spanish (college major)
- Fri Jun 22, 2018 8:45 am
- Forum: Asset Creation: Writing
- Topic: Writing visual novels that are geared toward adults
- Replies: 16
- Views: 4222
Re: Writing visual novels that are geared toward adults
Hi everyone. My cast is primarily over 20 years of age and I'm wondering if there is any difference between writing for children and writing for adults as the target audience. Another question I have pertains to content. There is romance and some scenes contain physical contact such as kissing, hug...