Search found 27 matches
- Thu Apr 25, 2019 7:32 am
- Forum: We are a Free Project looking for Partners
- Topic: Closed (for now)
- Replies: 5
- Views: 1831
Re: "The Misunderstood"(Romance, Psychological Horror) in need of team
I would like to be the co-writer. I am very passionate about games that seem cute or romantic at first sight but slowly becomes something darker. I literally adore such games and I was genuinely mesmerized by your idea. I shall be very grateful if you let me be the co-writer. Do reply soon. Hello! ...
- Sat Mar 30, 2019 7:56 am
- Forum: We are a Free Project looking for Partners
- Topic: Closed (for now)
- Replies: 5
- Views: 1831
Re: "The Misunderstood"(Romance, Psychological Horror) in need of team
Update: We still need a background/environment artist, and a co-writer! I am the only writer of the story, but I currently lack ideas so I need someone to help me. For more details, message me on discord: Tsuki#9932
- Sun Mar 17, 2019 8:36 am
- Forum: We are a Free Project looking for Partners
- Topic: Closed
- Replies: 1
- Views: 599
Re: [Free] UI artist, CG and BG artist needed for Danganronpa fangame
Update: We currently need a background artist, UI artist and a third writer!
- Wed Jan 16, 2019 1:54 pm
- Forum: We are a Free Project looking for Partners
- Topic: Closed
- Replies: 1
- Views: 599
Closed
Closed.
- Sat Dec 08, 2018 8:55 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]Expected a keyword argument or child statement.
- Replies: 2
- Views: 509
Re: Expected a keyword argument or child statement.
Hello! I tried creating a screen which has two imagebuttons that when clicked will lead to two different labels. I also added a variable. And I am getting this error. Here is a piece of my code: default rightArg = True screen textArg1(): modal True imagebutton: at q idle "images/uright.png&quo...
- Sat Dec 08, 2018 7:13 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]Expected a keyword argument or child statement.
- Replies: 2
- Views: 509
[Solved]Expected a keyword argument or child statement.
Hello! I tried creating a screen which has two imagebuttons that when clicked will lead to two different labels. I also added a variable. And I am getting this error. Here is a piece of my code: default rightArg = True screen textArg1(): modal True imagebutton: at q idle "images/uright.png"...
- Sun Nov 18, 2018 4:17 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]Have a character move to the left when clicking on it and showing a menu when clicking on it
- Replies: 8
- Views: 977
Re: Have a character move to the left when clicking on it and showing a menu when clicking on it
I tested the code, it's working. But I can still click outside the area (including the textbox). I only want the menu to appear and the character to move when I'm clicking on him. Am I doing something wrong? I used a hard pause. You cannot pass a hard pause with a mouse-click. You use an ordinary p...
- Sat Nov 17, 2018 5:22 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]Have a character move to the left when clicking on it and showing a menu when clicking on it
- Replies: 8
- Views: 977
Re: Have a character move to the left when clicking on it and showing a menu when clicking on it
You could use a mousearea placed over the character, that jump to an label that move the character and opens the menu. And how do I do that? Sorry, my skills in programming are kinda low... Sorry, I miss remembered what mousearea can do. Instead you could use button. You could test something like t...
- Thu Nov 15, 2018 2:13 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]Have a character move to the left when clicking on it and showing a menu when clicking on it
- Replies: 8
- Views: 977
Re: Have a character move to the left when clicking on it and showing a menu when clicking on it
You could use a mousearea placed over the character, that jump to an label that move the character and opens the menu. And how do I do that? Sorry, my skills in programming are kinda low... Sorry, I miss remembered what mousearea can do. Instead you could use button. You could test something like t...
- Tue Nov 13, 2018 2:15 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]Have a character move to the left when clicking on it and showing a menu when clicking on it
- Replies: 8
- Views: 977
Re: Have a character move to the left when clicking on it and showing a menu when clicking on it
Hello! I'd like to know how to make a character move from its current position when clicked, and also make a menu appear when you click on the character. Thanks in advance! You could use a mousearea placed over the character, that jump to an label that move the character and opens the menu. And how...
- Mon Nov 12, 2018 2:23 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]Have a character move to the left when clicking on it and showing a menu when clicking on it
- Replies: 8
- Views: 977
[Solved]Have a character move to the left when clicking on it and showing a menu when clicking on it
Hello! I'd like to know how to make a character move from its current position when clicked, and also make a menu appear when you click on the character. Thanks in advance!
- Sun Oct 14, 2018 3:12 am
- Forum: We are a Free Project looking for Partners
- Topic: Closed (for now)
- Replies: 5
- Views: 1831
Re: "The Misunderstood"(Romance, Psychological Horror) in need of team
Update: Our current BG artist has become inactive, so we need a new one.
- Sat Oct 13, 2018 3:26 am
- Forum: Ren'Py Questions and Announcements
- Topic: Some ATL and zorder questions... [SOLVED!]
- Replies: 4
- Views: 1989
Re: Some ATL and zorder questions...
My answer to this is: transform speak: linear .05 zoom 1.1 transform nospeak: linear .05 zoom 1.0 init python: class RaiseImage(object): def __init__(self, tag, low=0, high=10, speak=speak, nospeak=nospeak): self.tag = tag self.low = low self.high = high self.speak = speak self.nospeak = nospeak de...
- Sun Oct 07, 2018 9:43 am
- Forum: Ren'Py Questions and Announcements
- Topic: Help Creating Files that appear at specific parts of the game.
- Replies: 6
- Views: 5556
Re: Help Creating Files that appear at specific parts of the game.
You should add "python":017Bluefield wrote: ↑Tue Sep 04, 2018 12:10 amWhere the heck do you put this line, though? When I tried it, I got an error.Code: Select all
try: os.remove(config.basedir + "/hxppy thxughts.png")
Code: Select all
python:
try: os.remove(config.basedir + "/hxppy thxughts.png")
- Sat Aug 11, 2018 8:19 am
- Forum: Ren'Py Questions and Announcements
- Topic: Changing file extensions with python
- Replies: 2
- Views: 444
Re: Changing file extensions with python
"WindowsError: [Error 32] The process cannot access the file beacause it is being used by another process." I think you need to close the file before you can change the name and stuff. f.close() Thanks! It's working now. The only thing that doesn't work is the convertion...but it might no...