Search found 52 matches

by recreation
Mon Aug 14, 2023 9:15 pm
Forum: Ren'Py Questions and Announcements
Topic: steam shows different game while working on a project that isn't on steam?
Replies: 3
Views: 339

Re: steam shows different game while working on a project that isn't on steam?

Is there anything I can do to fix that? To be clear, this does not happen while playing the build, it only happens when launching the game from the renpy launcher. Hi recreation, that's odd! I don't use steam but did you try to disable it, you may change this before building if you want to go on st...
by recreation
Thu Aug 10, 2023 6:14 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] *add*ing image on top of an *add*ed image
Replies: 4
Views: 314

Re: *add*ing image on top of an *add*ed image

I tried that before, but it would push the text so far down it becomes unreadable. Positioning text ended in the save file date being either over the actual safe file image/button, but the save name in the right position, or the date being in the right position, but the save name being under the nex...
by recreation
Thu Aug 10, 2023 2:32 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] *add*ing image on top of an *add*ed image
Replies: 4
Views: 314

Re: *add*ing image on top of an *add*ed image

If the elements are inside a vbox, they'll stack on top of each other vertically To get them one over the other, use something like a fixed or frame Or you could give the image a negative yoffset equal to the height of the image. That said, you probably instead want to use the various states of a b...
by recreation
Thu Aug 10, 2023 12:03 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] *add*ing image on top of an *add*ed image
Replies: 4
Views: 314

[Solved] *add*ing image on top of an *add*ed image

It used to work iirc, but when I try to put an image (yellow outline) over the save slot image, it looks like this: Untitled.jpg It's the file_slots screen in screens.rpy, I've simply added the two lower lines: add FileScreenshot(slot) xalign 0.5 size config.thumbnail_width, config.thumbnail_height ...
by recreation
Mon Aug 07, 2023 8:29 pm
Forum: Ren'Py Questions and Announcements
Topic: steam shows different game while working on a project that isn't on steam?
Replies: 3
Views: 339

steam shows different game while working on a project that isn't on steam?

Hi everyone, I just noticed that while working on a project that isn't on Steam, steam thinks I'm playing another of my projects that is on Steam. The project I'm working on currently won't ever be on steam, so I've never entered anything steam related, there's no steam app id, but of course renpy h...
by recreation
Tue Jun 27, 2023 11:37 pm
Forum: Ren'Py Questions and Announcements
Topic: curious why renpy creates ui images instead of using colors
Replies: 3
Views: 297

Re: curious why renpy creates ui images instead of using colors

Thanks to both of you, yes that makes more sense then. I didn't think of it being easier to replace.
by recreation
Tue Jun 27, 2023 12:14 am
Forum: Ren'Py Questions and Announcements
Topic: curious why renpy creates ui images instead of using colors
Replies: 3
Views: 297

curious why renpy creates ui images instead of using colors

Serious question, I'm curious why renpy generates images for the UI, wouldn't it be me more flexible to just use color code instead of images? I was thinking about it several times, because one of my games is available in 4k and 1080p, which meant regenerating the UI. Now I'm not complaining, it's q...
by recreation
Thu Jun 15, 2023 12:45 am
Forum: Ren'Py Questions and Announcements
Topic: Trying to keep text in position
Replies: 3
Views: 204

Re: Trying to keep text in position

I didn't analyze all your code but from a quick look I think 1. It's more reliable to set positions in pixels, not in fractions of enclosing elements: ypos 160 rather than ypos 0.04 . 2. If there's a scrollable viewport, make the background scrolled with text. Otherwise you might scroll the text bu...
by recreation
Mon Jun 12, 2023 5:52 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Dialogue font scaling slider in preferences menu?
Replies: 4
Views: 373

Re: Dialogue font scaling slider in preferences menu?

It's sadly not that simple if you don't want the whole UI to scale with the font. A better solution is to make your own slider instead. Since I was searching for something like that myself a while ago (and it took a lot of googling to find something that simple): in screens.rpy add: default persiste...
by recreation
Mon Jun 12, 2023 3:45 am
Forum: Ren'Py Questions and Announcements
Topic: Trying to keep text in position
Replies: 3
Views: 204

Trying to keep text in position

This should be pretty simple, but I can't figure it out. I have sort of a diary or notebook with different text entrys, some short, some longer. There's a bar at the top, the Name of the character, some stats. After that comes the text, everything stays in position, except the text. Examples: scr1.p...
by recreation
Thu Sep 08, 2022 7:58 am
Forum: Ren'Py Questions and Announcements
Topic: creating/uploading different builds of the same game to itch.io
Replies: 0
Views: 456

creating/uploading different builds of the same game to itch.io

I have a 1080p version and a 4k version of my game, so I want to upload both versions to itch, but somehow everytime I hit the "upload to itch" button, it overwrites the version I uploaded prior. It's the same game obviously, but different builds, even setup as different projects in renpy,...
by recreation
Mon Aug 22, 2022 8:39 pm
Forum: Ren'Py Questions and Announcements
Topic: "add" with dissolve
Replies: 10
Views: 919

Re: "add" with dissolve

... You almost did it. Images will replace each other with transform if you'll change the value of variable that is checked by 'showif'. Sorry if I didn't make it clear enough, but I think you misunderstood my intentions. The scene is supposed to work like every other normal vn scene, the only diff...
by recreation
Mon Aug 22, 2022 3:04 am
Forum: Ren'Py Questions and Announcements
Topic: "add" with dissolve
Replies: 10
Views: 919

Re: "add" with dissolve

... That does nothing sadly, doesn't even throw an error, the script just goes on without swapping the image :/ Edit: SetLocalVariable works, but it also doesn't use a transition. What's the actual code you've used? label something: ... $ campov = True $ pov1 = "d7pf11" # first movie pov ...
by recreation
Sat Aug 20, 2022 1:49 pm
Forum: Ren'Py Questions and Announcements
Topic: "add" with dissolve
Replies: 10
Views: 919

Re: "add" with dissolve

... Any idea? Well, try to change your variable using screen action... outside the screen. Like label some_label: "blah-blah-blah" $ SetScreenVariable("n", 3)() "?!" (screen actions are functions, so you can use them as a single line python code or inside a python bloc...
by recreation
Sat Aug 20, 2022 8:47 am
Forum: Ren'Py Questions and Announcements
Topic: "add" with dissolve
Replies: 10
Views: 919

Re: "add" with dissolve

... Check sample here - https://www.renpy.org/doc/html/screens.html#showif-statement Oh wow, I didn't know that one, thanks! Though now I realized another problem... When I change the image via the two buttons the transition works, but not when I change the variables in the scene (pov1 and pov2). I...