Search found 32 matches

by Settle for Pocky
Mon Oct 07, 2019 12:44 pm
Forum: Works in Progress
Topic: Sencha Cinema Society [educational][physiological horror] DEMO OUT
Replies: 0
Views: 130

Sencha Cinema Society [educational][physiological horror] DEMO OUT

So this is only day 1 of the days coming ahead on the game, but the dialogue and character positioning is done, so just seeing your opinions. All characters are original to the game, have permission for all music/sound effect (aside from majora's mask start noise, but will cross that bridge when I g...
by Settle for Pocky
Fri Jul 05, 2019 11:22 pm
Forum: Ren'Py Questions and Announcements
Topic: Keep animation playing as player goes through text [SOLVED]
Replies: 2
Views: 358

Keep animation playing as player goes through text [SOLVED]

Is there a way for an animation to continue to play without being stopped by the player clicking through the dialogue? I'm trying to have an object get closer to the player as the text goes along, but gets stopped when they click through the text. (also have had troubled with the "zoom" animation fo...
by Settle for Pocky
Mon Mar 04, 2019 11:24 pm
Forum: Ren'Py Questions and Announcements
Topic: Is it bad to use "hide" and "show" a lot?
Replies: 2
Views: 174

Is it bad to use "hide" and "show" a lot?

When I started learning I did a lot of this but learned that you really don't need the "hide" section, but now I really find it useful to keep everything set for me. The question is will it slow down the performance? Example: show t at t_single show tr at t_single T "112 \"Hey [P]! So glad you came....
by Settle for Pocky
Tue Jan 22, 2019 10:05 pm
Forum: Ren'Py Questions and Announcements
Topic: Is it better to have one large script or multiple smaller ones? (SOLVED)
Replies: 4
Views: 192

Re: Is it better to have one large script or multiple smaller ones?

This is not a copy/paste deal. I'm very sorry. I will delete this as soon as you respond. I will dig deeper into the forums next time :(
I don't want to bloat the forum
by Settle for Pocky
Tue Jan 22, 2019 3:45 pm
Forum: Ren'Py Questions and Announcements
Topic: Is it better to have one large script or multiple smaller ones? (SOLVED)
Replies: 4
Views: 192

Is it better to have one large script or multiple smaller ones? (SOLVED)

I've been working on my project now and always just kind of looking through tutorials and other people's work every now and then and have seen some people with only a few chapters and then some with 20+ chapters. Is it easier for ren py to have one long script or many shorter scripts? I've been usin...
by Settle for Pocky
Tue Jan 15, 2019 2:49 pm
Forum: Ren'Py Questions and Announcements
Topic: Real time editing?
Replies: 3
Views: 140

Real time editing?

Hopefully this makes sense. So to make an basic example let's pretend I have character "boy" and three mouths mouth_a, mouth_b, and mouth_c So let's pretend I'm playing through the game and 50 lines in I see that he has mouth_a instead of mouth_b. Is there a way for me to change this, save, and some...
by Settle for Pocky
Wed Jan 09, 2019 11:36 pm
Forum: Ren'Py Questions and Announcements
Topic: Possible simple background question (SOLVED)
Replies: 2
Views: 169

Re: Possible simple background question

Yes that's correct.
Thank you!
by Settle for Pocky
Tue Jan 08, 2019 5:14 pm
Forum: Ren'Py Questions and Announcements
Topic: Possible simple background question (SOLVED)
Replies: 2
Views: 169

Possible simple background question (SOLVED)

I tried for awhile to find the answer before going on here but could not.

Is there a way for me to do a dissolve transition on the background without effecting the foreground characters?

I'll take this off if it's something really simple that I've over looked
thank you,
Pat
by Settle for Pocky
Wed Dec 26, 2018 10:29 pm
Forum: Works in Progress
Topic: Trailer of Sencha Cinema Society Video [comedy horror][edcucational]
Replies: 0
Views: 238

Trailer of Sencha Cinema Society Video [comedy horror][edcucational]

I'm getting together a playable trailer soon, but I want to make sure it's solid enough with at least amount of bugs as possible. https://youtu.be/UErevsdB3cE few notes: I have 10 super short films made for this so far The beginning the girl would have the title of my "studio" (I'm thinking of the n...
by Settle for Pocky
Sat Dec 01, 2018 4:50 pm
Forum: Ren'Py Questions and Announcements
Topic: characters "jumpy" in specific position changes
Replies: 0
Views: 82

characters "jumpy" in specific position changes

Hey everyone, So I may be making my code for placement of the characters too complicated but here's my situation for this instance. This is for when a character moves slightly forward to make it look like they're talking and then move back when they're done. When they move forward it's smooth and ni...
by Settle for Pocky
Fri Nov 23, 2018 12:33 pm
Forum: Works in Progress
Topic: Unofficial film(not poem) basaed "half cousin" to DDLC in progress (not mod)
Replies: 4
Views: 470

Sencha Cinema Society (Possible inspiration for others?)

Hey everyone, I'm starting a VN and learning as I go along. I don't want to promote the game as much as I want to have people watch a new person somewhat struggle through the process. I hope it may some people hope/motivation to take that first step to see someone who is just starting off as well. I...
by Settle for Pocky
Thu Nov 15, 2018 1:59 pm
Forum: Ren'Py Questions and Announcements
Topic: Different types of eases besides left/right?
Replies: 0
Views: 91

Different types of eases besides left/right?

Looking through the documentation I came across a long list of what looks like different types of eases (ease back,bounce,circ, etc.) I've tried to use some of these as well as finding this cheat sheet https://easings.net/ I know easeinright/left, so I've made eases work haha. I would like to know i...