Search found 51 matches

by MisterHarold
Thu Jul 06, 2023 1:07 pm
Forum: Creator Discussion
Topic: Creating CG and screen size resolution
Replies: 1
Views: 1327

Creating CG and screen size resolution

I have a question for VN devs who create their own CGs. For example, If your renpy VN resolution is 1920x1080 at what size would you create your CG? I've been having some issues about scaling and losing quality.
by MisterHarold
Tue Feb 21, 2023 4:25 am
Forum: Ren'Py Questions and Announcements
Topic: Moving the mouse cursor using keys?
Replies: 1
Views: 253

Moving the mouse cursor using keys?

Is it possible to move the mouse cursor using a key? The answers I have found are for moving the mouse to a specific position, not controlling it. For example, I want to move my cursor with WASD keys.
by MisterHarold
Thu Sep 29, 2022 2:33 am
Forum: Ren'Py Questions and Announcements
Topic: Making something happen with bars
Replies: 1
Views: 355

Making something happen with bars

For example, if you slide a bar slider and it reaches a certain or specific value the background will change or it will jump to a label. Is it possible to do this with bars?
sample.jpg
by MisterHarold
Wed Jun 08, 2022 3:36 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Stealth bar minigame
Replies: 5
Views: 452

Re: Stealth bar minigame

The reason the lose condition does not trigger is that you actually do not raise value2 and also that the lose bar shows value instead of value2. Check all the variables you are using inside the code! I also would suggest not to use the name "value" for a variable, since it's a renpy keyw...
by MisterHarold
Wed Jun 08, 2022 2:21 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Stealth bar minigame
Replies: 5
Views: 452

Re: Stealth bar minigame

This is what I came up with: screen game(): #win bar default max_value = 100 default value = max_value * 0 default dec_value = 3 default inc_value = 5 default interval = 2.0 vbar: value AnimatedValue(value, max_value, 0.1) range max_value align (0.5, 0.5) right_bar "#00f" left_bar "#F...
by MisterHarold
Mon Jun 06, 2022 3:44 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Stealth bar minigame
Replies: 5
Views: 452

[SOLVED] Stealth bar minigame

barsa.png This game mechanic is often used in stealth games where you have to do certain task like scavenging without getting caught. So I have two bars. The objective is to fill the "win" bar. Everytime you click, both bars fill up. The "fail" bar fills much faster but decrease...
by MisterHarold
Thu May 26, 2022 2:31 am
Forum: Ren'Py Questions and Announcements
Topic: Random Dialogue pops up occasionally
Replies: 0
Views: 1078

Random Dialogue pops up occasionally

So I got one looping scene and one character. A random dialogue from that character will pop up occasionally like every 1 minute. Example of this is when MC is talking to Monika at the end of DDLC. How will I do this?
by MisterHarold
Wed Apr 06, 2022 9:52 am
Forum: Ren'Py Questions and Announcements
Topic: Where's waldo/Hidden object minigame
Replies: 2
Views: 466

Re: Where's waldo/Hidden object minigame

Thank you! Tried it out and working.
by MisterHarold
Wed Apr 06, 2022 3:56 am
Forum: Ren'Py Questions and Announcements
Topic: Where's waldo/Hidden object minigame
Replies: 2
Views: 466

Where's waldo/Hidden object minigame

So in my vn I'd like to have a segment similar to the Where's waldo or hidden object game, but in my vn you have to find the right item on the screen. So what I want to happen is there'd be items scattered all over the background. They'll be an imagebutton which you could highlight while hovering ov...
by MisterHarold
Fri Dec 03, 2021 3:35 am
Forum: Ren'Py Questions and Announcements
Topic: Dialogue next line replacement animation [SOLVED]
Replies: 4
Views: 417

Re: Language shift text animation

Alright, I think I had an idea on how to do it after reading https://lemmasoft.renai.us/forums/viewtopic.php?t=21344 What I did was: label start: "3$plO (+08aaA H^@_OO{nw}" "{cps=0}This is the english translation{/cps}" return The {nw} tag calls the next line after the first text...
by MisterHarold
Fri Dec 03, 2021 2:37 am
Forum: Ren'Py Questions and Announcements
Topic: Dialogue next line replacement animation [SOLVED]
Replies: 4
Views: 417

Re: Language shift text animation

From this 1.png To this after clicking 2.png It doesn't need to be an actual translation, and it doesn't need to be a real world language. It could be a made up one. I just want to know if there's some form of text transition/animation where the first text fades out and the english translation appea...
by MisterHarold
Thu Dec 02, 2021 11:44 pm
Forum: Ren'Py Questions and Announcements
Topic: Dialogue next line replacement animation [SOLVED]
Replies: 4
Views: 417

Dialogue next line replacement animation [SOLVED]

I wonder if it's possible to switch two different language/text in the dialogue box? The first one would be another language then it will transition into its english translation. Only example I could think of was the Decepticons' introduction in the first transformers movie where they would speak in...
by MisterHarold
Thu Oct 01, 2020 11:30 pm
Forum: Ren'Py Questions and Announcements
Topic: Test of strength bar
Replies: 2
Views: 703

Test of strength bar

bar.png
bar.png (2.32 KiB) Viewed 703 times
Honestly, I don't know how to call it. You can see it actually in a lot of games where you have to click to fill the bar and an enemy will try to push you back. For example, I want to put this on an arm wrestling minigame. How will I be able to do this?
by MisterHarold
Thu Sep 17, 2020 11:03 pm
Forum: Ren'Py Questions and Announcements
Topic: Mouse Pointer Location Reveal
Replies: 1
Views: 365

Mouse Pointer Location Reveal

Is it possible in Ren'py to reveal the mouse pointer location everytime you click(like in windows)? For example, an animation will play or an image will appear on your mouse cursor when you click.
by MisterHarold
Mon Sep 14, 2020 9:40 pm
Forum: Asset Creation: Art
Topic: Does this sprite look okay?
Replies: 7
Views: 8429

Re: Does this sprite look okay?

It's a good looking sprite and a cute character. For your first sprite, it looks like it really belongs to a VN. When I made my first sprite, it was a mess. This sprite's lineart look totally fine. For the colors, maybe it could use a little more lighting?(on the hair,clothes) And we don't really ne...