Did you try the solution made by noeinan on the same topic? I haven't tried it personally
viewtopic.php?f=51&t=25579&hilit=invent ... 45#p462588
PS: It's not my script.
Search found 10 matches
- Mon Aug 20, 2018 9:19 am
- Forum: Ren'Py Questions and Announcements
- Topic: Inventory by xplosion - UPDATED v1.5 // Healing Items ?
- Replies: 1
- Views: 394
- Sat Aug 11, 2018 12:21 pm
- Forum: Ren'Py Cookbook
- Topic: Quest Log
- Replies: 11
- Views: 14790
Re: Quest Log
Good stuff, one thing I found annoying is how your modifications on the quests file doesn't get updated until you restart the game from zero.
I'm trying to edit the notification text to be shown using renpy.notify but I can't seem to get it to work.
I'm trying to edit the notification text to be shown using renpy.notify but I can't seem to get it to work.
- Tue Aug 07, 2018 6:36 am
- Forum: Ren'Py Cookbook
- Topic: Infinite, Stackable Inventory/Crafting/Vendor - UPDATED v1.5
- Replies: 75
- Views: 53321
Re: Infinite, Stackable Inventory/Crafting/Vendor - UPDATED v1.5
But I wish I know how to make an action happen after closing the inventory, like if I bought the beer from store, a check will happen if myinventory_inv.check_item(beer): "Thanks for your purchase!." else: "See you next time!" Hi! I like you find that useful ;-) I'm thinking on ...
- Sun Aug 05, 2018 6:51 am
- Forum: Ren'Py Cookbook
- Topic: Infinite, Stackable Inventory/Crafting/Vendor - UPDATED v1.5
- Replies: 75
- Views: 53321
Re: Infinite, Stackable Inventory/Crafting/Vendor - UPDATED v1.5
Does not work argh EDIT Seems like there is no issue if i move to another label then save, but IF i do move items to chest then immediatly save/load it doesnt save. Hey, xplosion. I'm sorry, I can't help you with that. I didn't use the merchant-like part of the system (if I understood correctly, th...
- Sat Aug 04, 2018 10:41 am
- Forum: Ren'Py Questions and Announcements
- Topic: Simple script for a day/night cycle, or rather a morning, noon, evening & night cycle
- Replies: 21
- Views: 13465
Re: Simple script for a day/night cycle, or rather a morning, noon, evening & night cycle
You want to just jump to morning of next day? Can be simplified so we do not count our start point. # reset time of day (so we are back at 'morning') $ clock.time_of_day = ["morning", "noon", "evening", "night"] $ clock.day += 1 Subnote: Maybe add a method to...
- Sat Aug 04, 2018 8:34 am
- Forum: Ren'Py Questions and Announcements
- Topic: Simple script for a day/night cycle, or rather a morning, noon, evening & night cycle
- Replies: 21
- Views: 13465
Re: Simple script for a day/night cycle, or rather a morning, noon, evening & night cycle
I included your script on my game @kivik, functions great but i'm wondering if there is an easy way to manage events with it beisdes the usual if/else? Simple code I made so the player can't sleep unless he done the intro events, is my only option to add "and variable" for every new events...
- Sun Jul 29, 2018 12:54 pm
- Forum: Ren'Py Cookbook
- Topic: Basic Message System
- Replies: 93
- Views: 58379
Re: Basic Message System
gonna use this, thanks
- Sat Jul 28, 2018 9:51 am
- Forum: Ren'Py Cookbook
- Topic: Infinite, Stackable Inventory/Crafting/Vendor - UPDATED v1.5
- Replies: 75
- Views: 53321
Re: Infinite, Stackable Inventory/Crafting/Vendor - UPDATED v1.5
Does not work argh EDIT Seems like there is no issue if i move to another label then save, but IF i do move items to chest then immediatly save/load it doesnt save. init: default cookbook = list() default inv = Inventory("Inventory") default jane_inv = Inventory("Jane") default c...
- Sat Jul 28, 2018 7:58 am
- Forum: Ren'Py Cookbook
- Topic: Infinite, Stackable Inventory/Crafting/Vendor - UPDATED v1.5
- Replies: 75
- Views: 53321
Re: Infinite, Stackable Inventory/Crafting/Vendor - UPDATED v1.5
same problem, things are not saved in storage when you load a save.
any fix? or updated version?
any fix? or updated version?
- Sun Jul 22, 2018 2:11 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] time announcement calendar. working with tuples?
- Replies: 14
- Views: 5813
Re: [SOLVED] time announcement calendar. working with tuples?
Thanks for this guys