You can also replace linear with other easein wrappers.
Refer to this helpful thread: viewtopic.php?t=35749
Personally, I always use easein_quad
Search found 21 matches
- Wed Jun 26, 2019 10:48 pm
- Forum: Ren'Py Questions and Announcements
- Topic: ATL: Ease and Xpos?
- Replies: 3
- Views: 603
- Tue Jun 25, 2019 3:15 am
- Forum: We are a Free Project looking for Partners
- Topic: クラブ活動 project - Artists (CG/BG) needed
- Replies: 16
- Views: 2330
Re: クラブ活動 project
Hi! If it's okay, I'd like to help you with the sprites... I can adjust the style to match the pic. I'm not really expecting compensation, all I wish for is to see this game finished :> Here are some I've made in the past: https://i.imgur.com/MhdTfki.png https://i.imgur.com/Ql10Lje.png https://i.img...
- Wed Jun 19, 2019 10:52 am
- Forum: We are a Commercial Project looking for Partners
- Topic: [REV-SHARE]Background artist wanted, other artist positions possible[PARTIALLY-OPEN]
- Replies: 3
- Views: 994
Re: [REV-SHARE]Background artist wanted, other artist positions possible[OPEN]
Hi! I can help with the sprites if you want, loved the demo btw~ I have a few examples of some sprites I made for myself: https://i.imgur.com/MhdTfki.png https://i.imgur.com/Ql10Lje.png https://i.imgur.com/7MYtUqF.png https://i.imgur.com/GZTxsJC.png I don't have much examples of VN sprites, although...
- Fri Oct 19, 2018 11:21 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Automatic scaling of dialogue box to the width of text?
- Replies: 5
- Views: 1414
Re: Automatic scaling of dialogue box to the width of text?
Update: This is fixed. I changed the id that's where things went wrong. I reverted it back to "window" and now it's all good. Marking as solved.
- Mon Oct 15, 2018 11:15 am
- Forum: Asset Creation: Art
- Topic: Art Dumpage! Show your art ^^
- Replies: 7876
- Views: 1078761
Re: Art Dumpage! Show your art ^^
not quite done yet but here...
prolly never gonna finish this too .-.
prolly never gonna finish this too .-.
- Sun Sep 30, 2018 10:34 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Automatic scaling of dialogue box to the width of text?
- Replies: 5
- Views: 1414
- Wed Sep 26, 2018 8:00 am
- Forum: Development of Ren'Py
- Topic: Ren'Py PNG Error
- Replies: 10
- Views: 1477
Re: Ren'Py PNG Error
Then that means that there is something quite wrong with the sprites you are using.
Could you upload a sample sprite?
Could you upload a sample sprite?
- Tue Sep 25, 2018 9:32 am
- Forum: Development of Ren'Py
- Topic: Ren'Py PNG Error
- Replies: 10
- Views: 1477
Re: Ren'Py PNG Error
Have you tried using other sprites that have transparent backgrounds too aside from your own set?
- Mon Sep 24, 2018 7:25 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Automatic scaling of dialogue box to the width of text?
- Replies: 5
- Views: 1414
[SOLVED] Automatic scaling of dialogue box to the width of text?
I have been exploring the screens.rpy of a project then I kind of suddenly wondered if it is possible to have an automatic scaling dialog box that depends on the width of the text inside it, more like FE:Sacred Stones style. https://i.imgur.com/oB8BArq.png https://i.imgur.com/ZQd0yfd.png This is the...
- Sat Sep 22, 2018 3:31 pm
- Forum: Ren'Py Questions and Announcements
- Topic: talking animation everytime someone talks
- Replies: 2
- Views: 603
Re: talking animation everytime someone talks
Hi!
I have a working code of this.
I believe this link would be really helpful for you:
https://www.renpy.org/wiki/renpy/doc/co ... d_Lip_Flap
And this is how it looks like, if this is what you intended to do...
https://youtu.be/zga6fQ-GuoE
I have a working code of this.
I believe this link would be really helpful for you:
https://www.renpy.org/wiki/renpy/doc/co ... d_Lip_Flap
And this is how it looks like, if this is what you intended to do...
https://youtu.be/zga6fQ-GuoE
- Mon Sep 10, 2018 2:36 am
- Forum: Ren'Py Questions and Announcements
- Topic: Choosing Gender In VN
- Replies: 3
- Views: 623
Re: Choosing Gender In VN
Just wanna add something minor... whenever the other characters talk about your character, they get the pronouns right by doing this. init python: gender = "" gender1 = "" gender2 = "" def genderrrr(): global gender, gender1 ,gender2 # global dTotal if gender == "m...
- Thu Sep 06, 2018 9:23 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [solved] How do I establish a limit of points and show the score?
- Replies: 4
- Views: 968
Re: How do I establish a limit of points and show the score?
Glad to be of help :>
Don't forget to put [Solved] in the title
Don't forget to put [Solved] in the title
- Thu Sep 06, 2018 12:34 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [solved] How do I establish a limit of points and show the score?
- Replies: 4
- Views: 968
Re: How do I establish a limit of points and show the score?
Limiting the points: init python: Jhon = 0 You = 0 def ptlimit(): if store.Jhon < 0: store.Jhon = 0 elif store.Jhon > 100: #Let's say the max points is 100 store.Jhon = 100 if store.You < 0: store.You = 0 elif store.You > 100: store.You = 100 config.python_callbacks.append(ptlimit) And the screens: ...
- Thu Sep 06, 2018 1:52 am
- Forum: Ren'Py Questions and Announcements
- Topic: Why are my character expressions not changing?
- Replies: 3
- Views: 820
Re: Why are my character expressions not changing?
You know a better way to do that is to either do as the person above did it and change all images or do this From: define c = Character("Call", image="call") Change it to: define c = Character("Call", image="c") So it will always call all images tagged with &q...
- Thu Sep 06, 2018 12:28 am
- Forum: Anime, Games, and Japan
- Topic: your fetish?
- Replies: 356
- Views: 66611
Re: your fetish?
I can't call them fetishes, but I'm extremely attracted to character(s) who is/are twins, a shota, have blond hair, aaaand have red eyes.