Search found 4 matches
- Thu Feb 07, 2019 12:06 am
- Forum: Ren'Py Questions and Announcements
- Topic: Problems with images and Dynamic Characters...
- Replies: 2
- Views: 330
Re: Problems with images and Dynamic Characters...
I don't think you need a Dynamic Character at all. You can just do: default m_name = "Masamune" image mas = Character("[m_name]", image="masamune") Note the image is a string, so has to be in quotes. And for your images rather than composites, you may want to use the n...
- Wed Feb 06, 2019 12:00 am
- Forum: Ren'Py Questions and Announcements
- Topic: Problems with images and Dynamic Characters...
- Replies: 2
- Views: 330
Problems with images and Dynamic Characters...
Well, the problem seems to be simple but I can't make it work. The situation is the next. I want to make like the DDLC system to show an expression calling it in the same dialog line: #This is the example of DDLC show monika 1b zorder 3 at f11 m "How are you?" m 1a "Are you ok?" ...
- Sat Jul 28, 2018 6:56 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to make a .txt file depending on the renpy.input?
- Replies: 6
- Views: 3878
Re: How to make a .txt file depending on the renpy.input?
First you have to store the input in a variable. Something like: character_name = renpy.input("What's your name?") Then, create a txt file using python's open function with mode "w" (writting): python: with open("Name of the file.txt","w") as egg: egg.write(&...
- Wed Jul 25, 2018 7:09 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to make a .txt file depending on the renpy.input?
- Replies: 6
- Views: 3878
How to make a .txt file depending on the renpy.input?
Hi! I got a question to make about creating a .txt file depending on which name you input at the beggining of game. It's for an Easter Egg, like if you put as your name: "Michael" , it writes a .txt file with a short story. I'd like to know how to ask whats the current renpy.input and how ...