Is it possible to change the line spacing, so that when you line break there's more/less of a space between the two lines?
Like so:
Search found 11 matches
- Tue Oct 09, 2018 4:14 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Change Text Line Spacing
- Replies: 1
- Views: 1605
- Wed Sep 05, 2018 8:46 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Variable menus with lots of options
- Replies: 3
- Views: 744
Re: Variable menus with lots of options
Coooould you write it as a call screen instead of an ordinary choice menu and then just add a viewport scroll? screen choices(xinitial=0.0, yinitial=0.0): viewport: xinitial yinitial scrollbars "vertical" mousewheel True draggable True pagekeys True side_yfill True vbox: if flag_a: textbut...
- Wed Sep 05, 2018 3:56 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Persistent Input Option (Preferences Screen)
- Replies: 3
- Views: 1126
Persistent Input Option (Preferences Screen)
I'm trying to make a persistent input option in the Preferences screen and I can't seem to get it to work. Before the start label in script, I put label defaultname: default pn="" And then in the preferences screen, I added vbox: style_prefix "name" label _("Change Your Name...
- Fri Aug 24, 2018 7:39 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Sound on Click?
- Replies: 4
- Views: 4016
Re: Sound on Click?
All of your guys' solutions were wayy less complicated than what I'd come up with... Damn. Many thanks!
- Fri Aug 17, 2018 1:40 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Sound on Click?
- Replies: 4
- Views: 4016
[SOLVED] Sound on Click?
Is there any way to set it so that each click makes a sound? I tried a few things, but all I can seem to manage is making it so buttons make sounds, but that isn't exactly what I'm going for. Thanks!
Edit: OR, is there a way to make it so when you click to continue in the dialogue, it makes a sound?
Edit: OR, is there a way to make it so when you click to continue in the dialogue, it makes a sound?
- Thu Aug 16, 2018 5:25 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Call Screen, Imagebutton SetVariable - Not Working?
- Replies: 4
- Views: 2150
Re: Call Screen, Imagebutton SetVariable - Not Working?
Thank you, everyone! The return script was what I needed. :")
- Fri Aug 10, 2018 8:53 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Call Screen, Imagebutton SetVariable - Not Working?
- Replies: 4
- Views: 2150
[SOLVED] Call Screen, Imagebutton SetVariable - Not Working?
I'm trying to make a sort of tarot card reading thing where you can select different cards and then the card will "flip" over to show you what you got, but I can't seem to get it working. In screens.rpy: screen reading(): default tarot = 1 add "images/bg_tarot.png" imagebutton: a...
- Fri Aug 03, 2018 3:06 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Persistent Player Data
- Replies: 1
- Views: 1053
[SOLVED] Persistent Player Data
Is it possible to make a player name persistent? So, if you close the game, it would retain your name when you came back?
Going off of that, is it possible to put player names in the settings, rather than having it as a prompt within the script?
Thanks!
Going off of that, is it possible to put player names in the settings, rather than having it as a prompt within the script?
Thanks!
- Fri Aug 03, 2018 7:51 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Sound Continues Playing Even After Quit To Main Menu
- Replies: 0
- Views: 363
[SOLVED] Sound Continues Playing Even After Quit To Main Menu
I ran a test after putting in some background ambiance using play sound "sfx.mp3" and for some reason, if I return to the main menu, it doesn't stop playing. Is there any way to make it stop? Edit: I feel dumb. It stopped after I gave it a stop sound somewhere in the script, even if I was ...
- Fri Aug 03, 2018 3:06 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Button for Dialogue
- Replies: 2
- Views: 575
Re: Next Button for Dialogue
Do you perhaps mean like a Click To Continue? https://www.renpy.org/doc/html/screen_special.html?#ctc-click-to-continue In the text field, you can use an image tag text = "{image="myfile.png"}" Or just an image you define like any other Ahh! Thanks! That seems to be working! Als...
- Tue Jul 31, 2018 10:59 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Button for Dialogue
- Replies: 2
- Views: 575
[SOLVED] Button for Dialogue
I'm trying to add a button that'll pop up at the end of dialogue like a next button, but I can't find anything already in Ren'Py code to do that. Any advice?