Search found 114 matches

by Offworlder
Fri Sep 14, 2018 3:30 am
Forum: Creative Commons
Topic: 1080p wipes (image dissolve transitions)
Replies: 58
Views: 40618

Re: 1080p wipes (image dissolve transitions)

That's definitely much smoother! Seriously, thank you so much for creating these. Even though it may not seem like a big deal to you, it honestly means a lot to me. I look forward to using your transitions in my game, and I'll be sure to credit you!
by Offworlder
Thu Sep 13, 2018 10:18 pm
Forum: Ren'Py Questions and Announcements
Topic: SOLVED! (Dialogue Speed/Sound Before Dialogue Ends/Dialogue Pause Before Auto-Continuing)
Replies: 12
Views: 1175

Re: Questions Regarding Text

You are absolutely brilliant, Philat! The code worked perfectly. ^.^
The two of you have answered all my questions. Undoubtedly, my project will be better because of it! Thank you so much for helping out.
by Offworlder
Thu Sep 13, 2018 7:49 pm
Forum: Ren'Py Questions and Announcements
Topic: SOLVED! (Dialogue Speed/Sound Before Dialogue Ends/Dialogue Pause Before Auto-Continuing)
Replies: 12
Views: 1175

Re: Questions Regarding Text

Having a delayed start for the sound is a great suggestion! Unfortunately, I don't think it'll work for what I'm trying to do. Unless I'm misunderstanding, I assume the idea would be to have X seconds of delay after the sound is inserted. If that's the case, the pacing will be off depending on how f...
by Offworlder
Thu Sep 13, 2018 7:07 pm
Forum: Creative Commons
Topic: 1080p wipes (image dissolve transitions)
Replies: 58
Views: 40618

Re: 1080p wipes (image dissolve transitions)

thank you, it's really not that big of deal, most of the time I spend on them is refining little details. I've updated the zip file with the new images and the new script files, I think these are the limit of how sharp I can create them using photoshop while keeping the file size reasonable, downlo...
by Offworlder
Thu Sep 13, 2018 6:54 pm
Forum: Ren'Py Questions and Announcements
Topic: SOLVED! (Dialogue Speed/Sound Before Dialogue Ends/Dialogue Pause Before Auto-Continuing)
Replies: 12
Views: 1175

Re: Questions Regarding Text

The "fast" tag seems to be extremely important in this case. Without it, "3...2...1" repeats when the sound plays, and "BANG" takes much longer to show up. No worries about being unsure how to resolve the last issue. I'm extremely grateful for all of the help you were a...
by Offworlder
Thu Sep 13, 2018 5:45 pm
Forum: Ren'Py Questions and Announcements
Topic: SOLVED! (Dialogue Speed/Sound Before Dialogue Ends/Dialogue Pause Before Auto-Continuing)
Replies: 12
Views: 1175

Re: Questions Regarding Text

YES! That's exactly what I was looking for! I have just one final issue, now that you've figured out all the necessary starts and stops: This is supposed to happen in the middle of a character's dialogue. However, once the sound starts playing, it removes the character's name/turns into narration. I...
by Offworlder
Thu Sep 13, 2018 4:19 pm
Forum: Ren'Py Questions and Announcements
Topic: SOLVED! (Dialogue Speed/Sound Before Dialogue Ends/Dialogue Pause Before Auto-Continuing)
Replies: 12
Views: 1175

Re: Questions Regarding Text

Whoops! Didn't realize I had to define anything. x_x With your suggestion, I ended up just changing the statement to " play sound "sfx/DinnerBell.ogg" " and it worked perfectly! This bit isn't quite working for what I'm trying to do, though: "3...{w=1.0}2...{w=1.0}1{w=1.0}{n...
by Offworlder
Thu Sep 13, 2018 3:57 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 7.1.0 Released
Replies: 18
Views: 6082

Re: Ren'Py 7.1.0 Released

I encountered a strange error. While using some custom screen transitions, I changed the name of one of the files from "12" to "smoke" (thinking that it wasn't working due to being a number; all other transitions up to that point had worked). When I still had issues getting it to...
by Offworlder
Thu Sep 13, 2018 3:29 pm
Forum: Creative Commons
Topic: 1080p wipes (image dissolve transitions)
Replies: 58
Views: 40618

Re: 1080p wipes (image dissolve transitions)

You are absolutely amazing, Kia! How are you able to make these so fast? @_@ I did notice that "in" is apparently a code of some sort, so the name of the file needs to be changed for "circle in" and "rings in" to work. I just removed the space and everything worked as i...
by Offworlder
Thu Sep 13, 2018 9:20 am
Forum: Ren'Py Questions and Announcements
Topic: SOLVED! (Dialogue Speed/Sound Before Dialogue Ends/Dialogue Pause Before Auto-Continuing)
Replies: 12
Views: 1175

Re: Questions Regarding Text

Imperf3kt Thank you so much for your quick response! I couldn't get "$pause" to work properly. But with a bit of tweaking, just using "{w=}" in its place works like a charm! I'm unfortunately not seeing where the link you sent shows how to have a sound play before dialogue compl...
by Offworlder
Thu Sep 13, 2018 8:04 am
Forum: Ren'Py Questions and Announcements
Topic: SOLVED! (Dialogue Speed/Sound Before Dialogue Ends/Dialogue Pause Before Auto-Continuing)
Replies: 12
Views: 1175

SOLVED! (Dialogue Speed/Sound Before Dialogue Ends/Dialogue Pause Before Auto-Continuing)

I'm a complete coding newbie, so I apologize in advance if these questions have an unreasonably simple solution. Here's what I'm trying to do: 1 . Have lines of dialogue (or narration) play at different speeds, and/or have part of the dialogue/narration play at normal speed, pause, then play the res...
by Offworlder
Mon Sep 10, 2018 2:47 pm
Forum: Other Visual Novel Engines
Topic: A Few Questions About TyranoBuilder!
Replies: 2
Views: 3467

Re: A Few Questions About TyranoBuilder!

skyeworks Than you for both of those links! I'm familiar with the Steam discussion forums, so I'll likely try there if no one here can assist. I figured Lemmasoft would be a good place to check as well, since there are so many folks creating visual novels around these parts. There're bound to be so...
by Offworlder
Sun Sep 09, 2018 6:24 pm
Forum: We are offering Paid Work
Topic: [Closed]
Replies: 0
Views: 328

[Closed]

I'm currently developing a visual novel within TyranoBuilder, and I was hoping to commission a few GUI components! Ultimately, I'll need a logo, various buttons, a backlog, a save/load screen, a CG gallery, and a configuration/settings menu. I don't have a ton of art assets at the moment, though, s...
by Offworlder
Sat Sep 08, 2018 12:39 am
Forum: We are offering Paid Work
Topic: Artist Found!
Replies: 11
Views: 2999

Re: Wanted: Sprite Artist for Just a Few Characters!

tinyqueenart Your artwork is lovely. I particularly like the way you draw eyes! However, I'm not seeing any examples of male characters in either of your galleries. This is super important, since the main character in the game is male. As mentioned in my last post, I would also need to see examples...
by Offworlder
Sat Sep 08, 2018 12:30 am
Forum: Other Visual Novel Engines
Topic: A Few Questions About TyranoBuilder!
Replies: 2
Views: 3467

A Few Questions About TyranoBuilder!

Although I plan to use Ren'py for my larger/more complicated projects, I figured TyranoBuilder might be worth trying out for something simpler. Particularly as a way to save time (due to my current project needing to be finished quickly). After delving into a few tutorials and playing around with it...