Search found 144 matches

by Nanahs
Tue Nov 13, 2018 12:51 pm
Forum: Ren'Py Questions and Announcements
Topic: Mixed EOL characters detected?
Replies: 5
Views: 81

Re: Mixed EOL characters detected?

Imperf3kt wrote:
Sun Nov 11, 2018 8:15 pm
If you need the .apk in a hurry, you could always zip up the game folder and send it to someone you trust on here, to build it for you.
Yeah, by now I'll keep editing the game and see what happens. I can test it on my (old) notebook too hah
Thanks :)
by Nanahs
Sun Nov 11, 2018 7:50 pm
Forum: Ren'Py Questions and Announcements
Topic: Mixed EOL characters detected?
Replies: 5
Views: 81

Re: Mixed EOL characters detected?

That's a common error message of your text editor (editra?) and unrelated to your actual issue. The problem as described in the traceback file is The number of method references in a .dex file cannot exceed 64K. I don't know what this means, but it is likely something to do with Gradle. Yes, appare...
by Nanahs
Sun Nov 11, 2018 3:02 pm
Forum: Ren'Py Questions and Announcements
Topic: Mixed EOL characters detected?
Replies: 5
Views: 81

Mixed EOL characters detected?

My Renpy stopped building android package all of a sudden. I tried building it with many different projects, even the ones that I had built before to test. Apparently the problem is not on the game I was tring to build package, because even the ones I had alreday built package (successfully) before ...
by Nanahs
Sat Nov 10, 2018 10:33 am
Forum: Ren'Py Questions and Announcements
Topic: What am I doing wrong in this case? About current time?
Replies: 1
Views: 92

Re: What am I doing wrong in this case? About current time?

I tried MANY things. I also changed like that: init python: import time current_time = "{}".format(str(time.strftime('%H:%M'))) Time still won't progreed. Not even with the "str" :?: Then I tried: python: current_time = str(time.strftime('%H:%M')) msg("{color=#0000ff}Jhon:{/color} [current_time] \n ...
by Nanahs
Fri Nov 09, 2018 5:36 pm
Forum: Ren'Py Questions and Announcements
Topic: [solved] Controlling the songs. Is there a code for that?
Replies: 2
Views: 68

Re: Controlling the songs. Is there a code for that?

Akakyouryuu created such code some time ago. I tested it at that time and it worked well, but I don't know if it's compatible with the latest Ren'Py version. His site is in Japanese, but Google can help you. http://akakyouryuu.com/%E9%85%8D%E5%B8%83%E7%89%A9/renpy/ Look for the link ミュージックルーム用シークバー...
by Nanahs
Fri Nov 09, 2018 2:13 pm
Forum: Ren'Py Questions and Announcements
Topic: [solved] Controlling the songs. Is there a code for that?
Replies: 2
Views: 68

[solved] Controlling the songs. Is there a code for that?

I wanted to make kind of a music room on my game. And I was wondering if there's a code that controls the song like this for example: https://image.ibb.co/mdHptV/jungle.png This bar would start when the song begins and end with the song as well. You'd also be able to "control" the song. By dragging ...
by Nanahs
Thu Nov 08, 2018 10:24 pm
Forum: Ren'Py Questions and Announcements
Topic: What am I doing wrong in this case? About current time?
Replies: 1
Views: 92

What am I doing wrong in this case? About current time?

As I've said a few times already hah, I'm using this first messenger system: https://lemmasoft.renai.us/forums/viewtopic.php?f=51&t=50153 To make it look more real, I thought it was a nice idea to add the current time in the message box. So I was using the code someone showed me, which is exactly wh...
by Nanahs
Thu Nov 08, 2018 9:43 pm
Forum: Ren'Py Questions and Announcements
Topic: Can I make a dialogue box scrolldown?
Replies: 2
Views: 127

Re: Can I make a dialogue box scrolldown?

Per K Grok wrote:
Sat Oct 20, 2018 4:23 pm
Nanahs wrote:
Sat Oct 20, 2018 9:19 am
----
Can I make the dialogue box scrolldown? Having a bar or something like this? It would scrolldown as the person keeps writing.

----
Look into viewport
https://www.renpy.org/doc/html/screens. ... r#viewport
I'll give it a look. Thanks :)
by Nanahs
Thu Nov 08, 2018 5:44 pm
Forum: Ren'Py Questions and Announcements
Topic: [solved] Is it possible to import and show the battery percentage of your phone?
Replies: 4
Views: 228

Re: Is it possible to import and show the battery percentage of your phone?

Oh! Thank you so much! This is exactly what I was looking for. Thanks for sharing :)
by Nanahs
Mon Nov 05, 2018 7:31 pm
Forum: Ren'Py Questions and Announcements
Topic: [solved] Screen text position?
Replies: 2
Views: 67

Re: Screen text position?

Alex wrote:
Mon Nov 05, 2018 5:48 pm
Nanahs wrote:
Mon Nov 05, 2018 5:31 pm
...

How can I fix that?

Code: Select all

screen kibumname:
    text "{color=#00ffff}[kibumname]{/color}" xalign 0.5 ypos 191
?
Thank you so much! I still get confused about those things hah :)
by Nanahs
Mon Nov 05, 2018 5:31 pm
Forum: Ren'Py Questions and Announcements
Topic: [solved] Screen text position?
Replies: 2
Views: 67

[solved] Screen text position?

This is the screen code: screen mainname: text "{color=#00ffff}[mainname]{/color}" size 35 pos (281,191) It shows the custom name the player typed. There's a scene where I want to do this: https://image.ibb.co/fkUgV0/custom.png The problem is that the custom name (using the code above) won't be cent...
by Nanahs
Mon Nov 05, 2018 5:15 pm
Forum: Ren'Py Questions and Announcements
Topic: [solved] SHOW/HIDE image when button is clicked?
Replies: 3
Views: 119

Re: SHOW/HIDE image when button is clicked?

So you want snow to "fall" and stop falling alternatively as a player clicks the button? For that, I would create an ATL animation of the falling snow and add it to a custom screen. In another screen resides an imagebutton to toggle snow on or off, using the ToggleScreen() function. Alternatively, ...
by Nanahs
Sun Nov 04, 2018 7:54 pm
Forum: Ren'Py Questions and Announcements
Topic: [solved] SHOW/HIDE image when button is clicked?
Replies: 3
Views: 119

[solved] SHOW/HIDE image when button is clicked?

I know there's a code to do it with music and sound. I found a code for image but it was not exactly what I was looking for. If, for example, I wanted to do something like this: https://image.ibb.co/hiuH2f/gbgngn.png The "show/hide snow" would be a hotspot or an imagebutton that would show or hide t...
by Nanahs
Sun Nov 04, 2018 12:12 pm
Forum: Ren'Py Questions and Announcements
Topic: [solved] Is there a way I can let the player choose the background they want?
Replies: 2
Views: 77

Re: Is there a way I can let the player choose the background they want?

For example, there are three images: beda.jpg, bedb.jpg, bedc.jpg. default xch = 'a' image bedroom = 'bed[xch].jpg' screen choscene(): text 'Choose your destiny' align(.5, .2) hbox at truecenter: spacing 10 imagebutton idle im.FactorScale('beda.jpg', .3) action SetVariable('xch', 'a'), Return() ima...
by Nanahs
Sun Nov 04, 2018 9:08 am
Forum: Ren'Py Questions and Announcements
Topic: [solved] Is there a way I can let the player choose the background they want?
Replies: 2
Views: 77

[solved] Is there a way I can let the player choose the background they want?

Like, in the begining of the game there would be something like this: https://image.ibb.co/irC7Hf/7ui8u8i.png And the person can choose the bedroom they want. label chapter1: scene bedroom Then whenever it's "scene bedroom", it would show the bedroom the person chose. I'm not sure if something like ...