Search found 63 matches

by chesarty
Wed Aug 28, 2019 5:26 am
Forum: Ren'Py Questions and Announcements
Topic: Default menuset not working as intended
Replies: 8
Views: 454

Re: Default menuset not working as intended

You can try in some part of the code (maybe at the end of each event or before the menu with small changes to labels, to make it cleaner): if len(menuset) == 4: #number of possibilities $menuset = set() #I guess you'd need to reset to 0 or use different variable set to use this trick somewhere else...
by chesarty
Mon Aug 26, 2019 4:14 am
Forum: Ren'Py Questions and Announcements
Topic: Default menuset not working as intended
Replies: 8
Views: 454

Re: Default menuset not working as intended

label choice_1_after I think is just a user defined example and isn't required for the menu and is simply a label. (I mean, I'm not really finding much documentation on menusets at all... it's very vague but I'm going to assume this isn't related to the current problem. and your labels are defined ...
by chesarty
Mon Aug 26, 2019 4:13 am
Forum: Ren'Py Questions and Announcements
Topic: Jumping back to the intro instead of the main menu?
Replies: 7
Views: 504

Re: Jumping back to the intro instead of the main menu?

[/quote] the problem is that those codes "fully restart" the game, which means it will automatically show the warning screen again, too... [/quote] This one doesn't https://www.renpy.org/doc/html/screen_actions.html#MainMenu $MainMenu() [/quote] Oof, that's the one I'm currently using and yes, it do...
by chesarty
Sun Aug 25, 2019 11:38 am
Forum: Ren'Py Questions and Announcements
Topic: Default menuset not working as intended
Replies: 8
Views: 454

Re: Default menuset not working as intended

I'm using the simple default menuset = set() code to make choices disappear from the menu once you've gone through them. I think it's creating some issues now, however. When I get through the last option of the menu, it starts to loop that specific option. There is probably an easy solution to this...
by chesarty
Sun Aug 25, 2019 11:28 am
Forum: Ren'Py Questions and Announcements
Topic: Default menuset not working as intended
Replies: 8
Views: 454

Default menuset not working as intended

I'm using the simple default menuset = set() code to make choices disappear from the menu once you've gone through them. I think it's creating some issues now, however. When I get through the last option of the menu, it starts to loop that specific option. There is probably an easy solution to this,...
by chesarty
Sun Aug 25, 2019 9:48 am
Forum: Ren'Py Questions and Announcements
Topic: Jumping back to the intro instead of the main menu?
Replies: 7
Views: 504

Re: Jumping back to the intro instead of the main menu?

I'm sorry, but it works on every project I have. Alternative 1: $ renpy.full_restart(transition=False, label='splashscreen', target='_splashscreen') Alternative 2: $ renpy.utter_restart() Source: Plugin for Renpy in Sublime Text editor the problem is that those codes "fully restart" the game, which...
by chesarty
Sat Aug 24, 2019 3:37 pm
Forum: Ren'Py Questions and Announcements
Topic: Changing input size?
Replies: 8
Views: 408

Re: Changing input size?

Oh okay. Go into your screens.rpy and find "style input" And add your changes there style input: xalign gui.dialogue_text_xalign xmaximum gui.dialogue_width color "#FFFFFF" size 40 (I just put white for example purposes, you can put whatever color you want there.) That did nothing, unfortunately :(...
by chesarty
Sat Aug 24, 2019 2:16 pm
Forum: Ren'Py Questions and Announcements
Topic: Changing input size?
Replies: 8
Views: 408

Re: Changing input size?

Then isn't that the size of your dialogue text? If you're doing it that way, the input is shown up in your textbox and is usually the same size as whatever your dialogue text is It's not the same size as my dialogue. :( I'd like it to be! But my dialogue is around size 40 and the input text is mayb...
by chesarty
Sat Aug 24, 2019 6:36 am
Forum: Ren'Py Questions and Announcements
Topic: Changing input size?
Replies: 8
Views: 408

Re: Changing input size?

You literally put size 30 or whatever size number you want on the same line the input is on. if it's a screen I'm assuming it's something like input default my_name changed change_name_func and you'd put it on the end of that If you're going to have many inputs, you could define a style to make it ...
by chesarty
Fri Aug 23, 2019 10:43 am
Forum: Ren'Py Questions and Announcements
Topic: Changing input size?
Replies: 8
Views: 408

Re: Changing input size?

isobellesophia wrote:
Fri Aug 23, 2019 7:00 am
Can you show the code exactly?
The code for what? I don't have any code describing size of input text and the code for the box doesn't talk about it.
by chesarty
Fri Aug 23, 2019 6:44 am
Forum: Ren'Py Questions and Announcements
Topic: Changing input size?
Replies: 8
Views: 408

Changing input size?

I have this screen where the player can type their own name. All works well, but the input text is really tiny?? I haven't changed the size at all, it naturally looks like this.
Any way to fix this? Probably somewhere in gui?
by chesarty
Fri Aug 23, 2019 2:51 am
Forum: Ren'Py Questions and Announcements
Topic: Annoying/inconsequental error at the start of every game
Replies: 18
Views: 545

Re: Annoying/inconsequental error at the start of every game

I'm going to sound like a broken record, but what is on line 73 of script.rpy Also would be helpful to post a couple of lines from before/after it. You can blank out or edit any script text if you aren't comfortable sharing it. label main_menu: call screen main_menu label restart: call screen confi...
by chesarty
Fri Aug 23, 2019 12:26 am
Forum: Ren'Py Questions and Announcements
Topic: Annoying/inconsequental error at the start of every game
Replies: 18
Views: 545

Re: Annoying/inconsequental error at the start of every game

Yes it was missing another ) to close off the beginning ( Syntax for which code Show the new error I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/00start.rpy", line 301, in script call call expression "before_main_menu" File "game/script.rpy", line 73, in...
by chesarty
Thu Aug 22, 2019 11:49 pm
Forum: Ren'Py Questions and Announcements
Topic: Annoying/inconsequental error at the start of every game
Replies: 18
Views: 545

Re: Annoying/inconsequental error at the start of every game

What's the current error code now I'm sorry, but errors were detected in your script. Please correct the errors listed below, and try again. File "game/script.rpy", line 73: is not terminated with a newline. (Check strings and parenthesis.) call screen confirm(message = u "Are you sure you want to ...
by chesarty
Thu Aug 22, 2019 11:00 pm
Forum: Ren'Py Questions and Announcements
Topic: Quick menu not showing up
Replies: 1
Views: 362

Quick menu not showing up

I don't know why, but for some reason my quick menu refuses to show up. it's completely random; maybe once in twenty reloads it decides to show up, other times not. It also doesn't let me go to the game menu by pressing esc so I can't adjust anything and have to reload the game. Has anyone else had ...