Search found 15 matches

by hachi-mitsu
Mon Jan 27, 2020 3:56 am
Forum: Asset Creation: Art
Topic: Best way for filtering photos?
Replies: 9
Views: 895

Re: Best way for filtering photos?

Clip Studio Paint's new artistic filter feature is really good for filtering photos to look like backgrounds. This function is available in both versions of Clip Studio! The results can look like the image briarbun posted, and you can alter the weight of the lines/amount of colours/colour blending t...
by hachi-mitsu
Sun Nov 10, 2019 7:59 pm
Forum: Ren'Py Questions and Announcements
Topic: Character name blinking with each new line of dialogue
Replies: 5
Views: 443

Re: Character name blinking with each new line of dialogue

Unfortunately the solutions for this problem that I'm personally aware of are rather complicated and probably not where you want to go for your first VN. If you can master ATL, you can build custom animations for changing between expressions which will run while the text is being displayed. Therefo...
by hachi-mitsu
Sat Nov 09, 2019 7:01 pm
Forum: Ren'Py Questions and Announcements
Topic: Character name blinking with each new line of dialogue
Replies: 5
Views: 443

Re: Character name blinking with each new line of dialogue

I'm confused, are the say/who windows tied with the in-game sprites, or are they separate? They are separate. However, you're using a transition to change your sprite. During that transition, no say text is being shown, so the name blinks out of existence. If you remove the 'with qd' from your spri...
by hachi-mitsu
Sat Nov 09, 2019 12:44 am
Forum: Ren'Py Questions and Announcements
Topic: Character name blinking with each new line of dialogue
Replies: 5
Views: 443

Character name blinking with each new line of dialogue

Hello, this problem probably has the easiest fix in the world, but I feel like I'm going crazy because I can't find any information about this online, and when I test things myself, it just leaves me more confused. So in my VN, when I have a character talk continuously line after line, I only just n...
by hachi-mitsu
Tue Sep 17, 2019 4:17 am
Forum: Ren'Py Questions and Announcements
Topic: How do you make a ‘notepad’ screen? SOLVED
Replies: 4
Views: 412

Re: How do you make a ‘notepad’ screen?

I might add that the text box is probably undesired while the notepad is showing. As such, I would recommend adding a pause and window hide before the next dialogue line is shown. Also simplified and untested. screen notepad(image): add "images/notepad.png" at slideup add image at slideup transform...
by hachi-mitsu
Tue Sep 17, 2019 4:09 am
Forum: Ren'Py Questions and Announcements
Topic: How do you make a ‘notepad’ screen? SOLVED
Replies: 4
Views: 412

Re: How do you make a ‘notepad’ screen?

screen notepad(image): add "images/notepad.png" at slideup add image at slideup transform slideup: yalign 0.5 yoffset 1080 linear 0.5 yoffset 0 label start: "Blah blah" show screen notepad("images/imsorry.png") "blah blah" hide screen notepad "blah blah" Extremely simplified and untested, but the b...
by hachi-mitsu
Mon Sep 16, 2019 11:37 pm
Forum: Ren'Py Questions and Announcements
Topic: How do you make a ‘notepad’ screen? SOLVED
Replies: 4
Views: 412

How do you make a ‘notepad’ screen? SOLVED

Hello there. I’m having some trouble understanding the Screens and Styles documentation, furthermore, how to utilise it to create my own screens. In my kinetic VN, I have a character who cannot speak and chooses to communicate instead by writing his answers on a notepad. For the type of screen I env...
by hachi-mitsu
Sat Feb 23, 2019 10:27 pm
Forum: Asset Creation: Art
Topic: What's the best sprite creation method for a beginner?
Replies: 14
Views: 1638

Re: What's the best sprite creation method for a beginner?

As someone who has used both methods before, the first method, Full Sprites, may seem simpler at first. You have the exact expressions and you can swap between them. The only hassle comes with your art program of choice, hiding and unhiding layers to make sure the expression is what you want it to ...
by hachi-mitsu
Sat Feb 23, 2019 10:16 pm
Forum: Asset Creation: Writing
Topic: What do you like in a VN protagonist?
Replies: 13
Views: 1275

Re: What do you like in a VN protagonist?

Hmm. The traits that I dislike the most would probably have to be obliviousness and general naiveté. Some of those traits are okay in small amounts, but when its their whole character its hard for me to take them seriously. Why do they get to be the protagonist? And in dating simulators, what do th...
by hachi-mitsu
Mon Feb 18, 2019 11:45 pm
Forum: Asset Creation: Writing
Topic: What do you like in a VN protagonist?
Replies: 13
Views: 1275

What do you like in a VN protagonist?

Hello all, I've been pondering this question myself for a while, and thought it would be interesting and valuable to get other people's opinions on the topic. When it comes to a VN protagonist, it seems like a very important duty that they be well written and articulated, much more so than the cast ...
by hachi-mitsu
Fri Feb 08, 2019 10:53 pm
Forum: Asset Creation: Art
Topic: What's the best sprite creation method for a beginner?
Replies: 14
Views: 1638

Re: What's the best sprite creation method for a beginner?

Sort of. You aren't doing animations, so just cut out parts that You need. For animating character it depends on what kind of animations do You want. Is it going to be frame animation, blends or skeleton based. For face I'd go with simple expressions of mouth, eyes etc. as frames. I see, thanks for...
by hachi-mitsu
Tue Feb 05, 2019 5:08 pm
Forum: Asset Creation: Art
Topic: What's the best sprite creation method for a beginner?
Replies: 14
Views: 1638

Re: What's the best sprite creation method for a beginner?

If You have different outfits, I'd go straight with cutout character parts. We use it most in casual games, also makes it easy to animate it later. Alright, thank you for your input. Although I don't plan on having any animation (other than the regular transition from expression to expression), at ...
by hachi-mitsu
Sun Jan 27, 2019 7:45 pm
Forum: Asset Creation: Art
Topic: What's the best sprite creation method for a beginner?
Replies: 14
Views: 1638

Re: What's the best sprite creation method for a beginner?

If you go that route you can ask me questions, but it is definitely slower to set up and I do recommend keeping your first projects simple. This was my first complete project: https://play.google.com/store/apps/details?id=com.domain.catsbath Short, simple, and it served a purpose. My first project ...
by hachi-mitsu
Fri Jan 18, 2019 7:13 pm
Forum: Asset Creation: Art
Topic: What's the best sprite creation method for a beginner?
Replies: 14
Views: 1638

Re: What's the best sprite creation method for a beginner?

Per K Grok wrote:
Wed Jan 16, 2019 2:11 am
I would recommend the full sprite method. Always a good idea to start out using the simpler method.

Space really is not that much of a problem nowadays.
Thank you for your advice! I appreciate it.
by hachi-mitsu
Sun Jan 13, 2019 8:57 pm
Forum: Asset Creation: Art
Topic: What's the best sprite creation method for a beginner?
Replies: 14
Views: 1638

What's the best sprite creation method for a beginner?

Hello everyone, this is my first post on Lemma Soft, so I hope this is the right topic. From researching methods and techniques for creating character sprites, I just have a few questions, since I am not sure what method would be best suited for a beginner in VN asset creation. What it looks like to...