Search found 18 matches
- Tue Sep 01, 2020 3:26 am
- Forum: Ren'Py Questions and Announcements
- Topic: Creating a 'text shuffling' effect?
- Replies: 3
- Views: 414
Re: Creating a 'text shuffling' effect?
I think dynamic displayables should help. def ShufflingText(text, time_range=(0, 2), *args, **kwargs): def shuffleText(st, at, text, time_range=(0, 2), *args, **kwargs): texts = text.split() shuffled_texts = [] for text in texts: shuffled_text = list(text[1:-1]) renpy.random.shuffle(shuffled_text) ...
- Tue Sep 01, 2020 1:56 am
- Forum: Ren'Py Questions and Announcements
- Topic: Creating a 'text shuffling' effect?
- Replies: 3
- Views: 414
Creating a 'text shuffling' effect?
Hi there! Before I start working heavily on my second project, I wanted to check prior if an effect like this is possible in Renpy, and what options I have available to pull it off, if it is possible. Because this type of feature would be pretty important to the story-telling, I really would like to...
- Sun May 31, 2020 9:59 pm
- Forum: Asset Creation: Writing
- Topic: No narration?
- Replies: 8
- Views: 7101
Re: No narration?
I think in your case, narration is probably only required when you want to express something about the character that you can't convey through dialogue alone. I enjoy narration as a vessel into a character's true intentions and intuitions. Like, if you want to convey their perceptiveness or a hidden...
- Mon Jan 27, 2020 3:56 am
- Forum: Asset Creation: Art
- Topic: Best way for filtering photos?
- Replies: 9
- Views: 8175
Re: Best way for filtering photos?
Clip Studio Paint's new artistic filter feature is really good for filtering photos to look like backgrounds. This function is available in both versions of Clip Studio! The results can look like the image briarbun posted, and you can alter the weight of the lines/amount of colours/colour blending t...
- Sun Nov 10, 2019 7:59 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Character name blinking with each new line of dialogue
- Replies: 5
- Views: 802
Re: Character name blinking with each new line of dialogue
Unfortunately the solutions for this problem that I'm personally aware of are rather complicated and probably not where you want to go for your first VN. If you can master ATL, you can build custom animations for changing between expressions which will run while the text is being displayed. Therefo...
- Sat Nov 09, 2019 7:01 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Character name blinking with each new line of dialogue
- Replies: 5
- Views: 802
Re: Character name blinking with each new line of dialogue
I'm confused, are the say/who windows tied with the in-game sprites, or are they separate? They are separate. However, you're using a transition to change your sprite. During that transition, no say text is being shown, so the name blinks out of existence. If you remove the 'with qd' from your spri...
- Sat Nov 09, 2019 12:44 am
- Forum: Ren'Py Questions and Announcements
- Topic: Character name blinking with each new line of dialogue
- Replies: 5
- Views: 802
Character name blinking with each new line of dialogue
Hello, this problem probably has the easiest fix in the world, but I feel like I'm going crazy because I can't find any information about this online, and when I test things myself, it just leaves me more confused. So in my VN, when I have a character talk continuously line after line, I only just n...
- Tue Sep 17, 2019 4:17 am
- Forum: Ren'Py Questions and Announcements
- Topic: How do you make a ‘notepad’ screen? SOLVED
- Replies: 4
- Views: 674
Re: How do you make a ‘notepad’ screen?
I might add that the text box is probably undesired while the notepad is showing. As such, I would recommend adding a pause and window hide before the next dialogue line is shown. Also simplified and untested. screen notepad(image): add "images/notepad.png" at slideup add image at slideup...
- Tue Sep 17, 2019 4:09 am
- Forum: Ren'Py Questions and Announcements
- Topic: How do you make a ‘notepad’ screen? SOLVED
- Replies: 4
- Views: 674
Re: How do you make a ‘notepad’ screen?
screen notepad(image): add "images/notepad.png" at slideup add image at slideup transform slideup: yalign 0.5 yoffset 1080 linear 0.5 yoffset 0 label start: "Blah blah" show screen notepad("images/imsorry.png") "blah blah" hide screen notepad "blah blah&...
- Mon Sep 16, 2019 11:37 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How do you make a ‘notepad’ screen? SOLVED
- Replies: 4
- Views: 674
How do you make a ‘notepad’ screen? SOLVED
Hello there. I’m having some trouble understanding the Screens and Styles documentation, furthermore, how to utilise it to create my own screens. In my kinetic VN, I have a character who cannot speak and chooses to communicate instead by writing his answers on a notepad. For the type of screen I env...
- Sat Feb 23, 2019 10:27 pm
- Forum: Asset Creation: Art
- Topic: What's the best sprite creation method for a beginner?
- Replies: 14
- Views: 3466
Re: What's the best sprite creation method for a beginner?
As someone who has used both methods before, the first method, Full Sprites, may seem simpler at first. You have the exact expressions and you can swap between them. The only hassle comes with your art program of choice, hiding and unhiding layers to make sure the expression is what you want it to ...
- Sat Feb 23, 2019 10:16 pm
- Forum: Asset Creation: Writing
- Topic: What do you like in a VN protagonist?
- Replies: 13
- Views: 3406
Re: What do you like in a VN protagonist?
Hmm. The traits that I dislike the most would probably have to be obliviousness and general naiveté. Some of those traits are okay in small amounts, but when its their whole character its hard for me to take them seriously. Why do they get to be the protagonist? And in dating simulators, what do th...
- Mon Feb 18, 2019 11:45 pm
- Forum: Asset Creation: Writing
- Topic: What do you like in a VN protagonist?
- Replies: 13
- Views: 3406
What do you like in a VN protagonist?
Hello all, I've been pondering this question myself for a while, and thought it would be interesting and valuable to get other people's opinions on the topic. When it comes to a VN protagonist, it seems like a very important duty that they be well written and articulated, much more so than the cast ...
- Fri Feb 08, 2019 10:53 pm
- Forum: Asset Creation: Art
- Topic: What's the best sprite creation method for a beginner?
- Replies: 14
- Views: 3466
Re: What's the best sprite creation method for a beginner?
Sort of. You aren't doing animations, so just cut out parts that You need. For animating character it depends on what kind of animations do You want. Is it going to be frame animation, blends or skeleton based. For face I'd go with simple expressions of mouth, eyes etc. as frames. I see, thanks for...
- Tue Feb 05, 2019 5:08 pm
- Forum: Asset Creation: Art
- Topic: What's the best sprite creation method for a beginner?
- Replies: 14
- Views: 3466
Re: What's the best sprite creation method for a beginner?
If You have different outfits, I'd go straight with cutout character parts. We use it most in casual games, also makes it easy to animate it later. Alright, thank you for your input. Although I don't plan on having any animation (other than the regular transition from expression to expression), at ...